Game Discussions Star Citizen Discussion Thread v12

No released game yet but the alpha is good enough to get players from other games that have been released. That's not a scam.

But bedazzling people with first impressions is something scams like to do young Ant ;)

Traditionally, a lot of gamers would like to receive a game eventually. Not a perpetual shiny alpha...

Source: https://www.reddit.com/r/starcitizen_refunds/comments/11ctqgc/playing_elite_dangerous_again_pulled_the/

Source: https://old.reddit.com/r/starcitizen_refunds/comments/11ctqgc/playing_elite_dangerous_again_pulled_the/ja6g9jc/
 
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See:

Bernie Madoff
Theranos
Fyre Festival
etc...

Fyre Festival is noteworthy because as far as I can tell, Billy didn't intentionally scam people, he really was trying to make Fyre Festival happen. He was just too incompetent to deliver, made promises he couldn't keep, and in the end committed wire fraud.

Well, CR is too incompetent to deliver on what he promised, he has made promises he can't keep, and the only thing that is keeping the company afloat is funding from backers. If funding dried up, would CR convince himself a little wire fraud might be necessary to keep the company afloat?
A few years ago somebody put up a list of the top sellers of SC jpeg space ships on eBay. Would you be surprised to know that out of the top three, first and third were based in Russia (I think number two was Canadian). We are talking tens of thousands of dollars. Saves putting it in the washing machine I suppose. 😉
 
Having enjoyed a career spanning over thirty years, I know about systems and software development and project and programme management on projects well exceeding 100M (for phase 1).

Do you have a question that you'd like to aak?

From the outside, this project shows significant signs of mismanagement and incompetence.
Good for you. 25 years here with projects of 1M. But I understand your are better than me because 100M is more than 1M. No question sorry.
 
Good for you. 25 years here with projects of 1M. But I understand your are better than me because 100M is more than 1M. No question sorry.
No apology necessary. As an aside, I'm not better than you, I just have more experience of large, multiple time-zone projects, both being in them and running them.

What should be apparant is that, in a well run and professional company, any manager missing so many deliveries by such a huge margin, and delivering such poor quality product, even in to QA, would have been helped to fix the problems or, more likely, simply replaced. This happens all the time. Even at director level.

Sadly, 'It's complicated' doesn't wash to explain away such repeated and seemingly endemic failures. Every project is complicated, but equally they are supposed to be up to the job assigned, with all the varied associated challenges, to cope and manage.

In other news, I charge by the day.

;-)
 
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By your definition, any project that falls behind schedule is a scam. That is not the definition of a scam and that is not the way the world works.
Falls behind schedule????, really????

That the development of a video game, or even a specific content of a video game, suffers a delay in its process, is something very normal and completely acceptable if it happens punctually and finally the developer delivers the content.

What CIG has been doing for 10 years is not "falls behind schedule".

CitizenCon 2016 roadmaps lies are not a "fall behind schedule".
CitizenCon 2017 roadmaps lies are not a "fall behind schedule".
CitizenCon 2018 roadmaps lies are not a "fall behind schedule".
CitizenCon 20xx roadmaps lies are not a "fall behind schedule".
SQ42/ToW/Server Meshing/Jump Points/NPC Crew/etc... real state of development lies are not a "fall behind schedule".

I understand that there is no need to give more examples, right?

If you are trying to tell me that what has happened to CIG in these 10 years with SC/SQ42 is "falling behind schedule", I'm not going to be fooled. Maybe they are fooling you, but they certainly are not fooling me, so I advise you not to continue with that argument.

If you really believe that the development of SC/SQ42 is something normal and understandable is only your problem.

No released game yet but the alpha is good enough to get players from other games that have been released. That's not a scam.
"...the alpha is good enough..."

Early Access Alpha, to be more precise. No, this Early Access Alpha is not good enough for anything, it doesn't even allow to be played for a few hours without bugs and crashes, and not even, after 10 years of development, has enough content to be fun for more than 10 minutes... (the 10 minutes it takes you to realize that their graphics are simply hidding a papier-mâché world).

In fact, right now it's not even playable.
 
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Early Access Alpha, to be more precise. No, this Early Access Alpha is not good enough for anything, it doesn't even allow to be played for a few hours without bugs and chrashes, and not even, after 10 years of development, has enough content to be fun for more than 10 minutes.

In fact, right now it's not even playable.
To be fair, Alphas being playable isn't important. Being in Apha for nearly 10 years while claiming it had been developed for a year prior to the kick starter and then to stagnate like this more than a red flag. It should be a siren with flashing lights and the clearest warning sign to anyone apart from the deaf, and blind.
 
10 PRINT “Buy an Idris!”
20 GOTO 10
Much smaller and better now!!!

Now that's the Best Basic Program Ever Made!!!!

You don't understand the Basic Program Developtment!!!! You are not a good enough Software Developer to criticize my dream!!!!

PS: Well, actually I think it lacks a few "if" and "else" to be a real CIG spaghetti code...
 
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By your definition, any project that falls behind schedule is a scam. That is not the definition of a scam and that is not the way the world works.
If an infrastructure or residential construction project failed behind the initial schedule for several years and turned into an airport while starting as a bridge, and at the same time it turned out it had no completion date, no set budget and no actual scope, it would be a huge scandal. People would possibly go to jail as well. Unless it were a case in complete public-private corruption, then it would be brushed aside, of course. But nobody would have any doubts about what happened there.

("We are not scamming you, it is just that ten years later we have no idea how to deliver on initial promises. BTW we also have no idea what we promised anymore, and we already spent all the money on what we have now, please buy an Idris, or we will stop working on it. But we are not scamming you.")
 
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If an infrastructure or residential construction project failed behind the initial schedule for several years and turned into an airport while starting as a bridge, and at the same time it turned out it had no completion date, no set budget and no actual scope, it would be a huge scandal. People would possibly go to jail as well. Unless it were a case in complete public-private corruption, then it would be brushed aside, of course. But nobody would have any doubts about what happened there.

("We are not scamming you, it is just that ten years later we have no idea how to deliver on initial promises. BTW we actually have no idea what we promised anymore, and we already spent all the money on what we have now, please buy an Idris, or we will stop working on it. But we are not scamming you.")
If you vote for the airport at some point, no.

"ten years later we have no idea how to deliver on initial promises" > PES is exactly a part of how to deliver the initial promises. The next is SM.
"we actually have no idea what we promised anymore" > in your dreams, CIG and backers know what has been promised. Some promises will be/are in, some will be/are abandonned and some new promises had been/will be added.
And for the scam part, it's the worst scam ever as it gives me more hours of play than some released games I paid 60 € for. If it's a scam, I'm really happy to have been scammed and ask for more.
 
Was there a reason SC don't allow characters to log in and out from where they left off? Having ships and items be persistent in the game world is great but having the player character not log back in the same location seems coounter intuitive and immersion breaking.

I was honestly expecting him to say he logged back on and the box was still stuck on his arm.
 
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