Game Discussions Star Citizen Discussion Thread v12

Constantly attaching new features and working around existing users is just what online games do, the pretence that it's an "Alpha" phase that will someday move into a "Beta" phase when some arbitrary amount of stability has been reached is a fallacy. Game is released and it is what it is, and people sadly paid for it.

Yes, when it comes to online games, and for example rolling release software alpha, beta terms have little different meaning compared to traditional software. Technically on traditional terms everyone of them would be in "alpha state" untill game starts dying and does not get any new feature updates anymore.
Traditionally:
Alpha = It runs, is not fully feature complete, very likely has big collection of bugs...
Beta = Feature complete, needs some bug smashing.
Release = Its ready now, will not get any features, at most some security and bug removal updates.

It seems more and more to me that CIG and its defenders use "alpha" as an excuse for poor quality. Lets call SC honestly what it is. It is a rolling release released online game. Just with macrotransactions and poor quality.
 
Yes, when it comes to online games, and for example rolling release software alpha, beta terms have little different meaning compared to traditional software.
Alpha/beta have never really had a formal definition, was always relative to the company until they became marketing lingo which was a long time ago. They're entirely meaningless today other than to the people who ponder what makes your ears perk and get sprinkled onto projects to set expectations along with terms like "preview", "experimental", "early access", etc..

"Release candidate" has mostly avoided this fate although there were some close calls. I think it's safe now as it's too many syllables for the modern world.
 
Wow, you are shill for CIG now? They have to be getting paid by CIG. No one would do what they are doing for any other reason.
Case in point...I'm not being paid to play it either...but I did give up on BF 2042 much quicker than Jack did. It never got past public beta on my PC before I binned it, even though I have the full release and all DLC and season pass version for free via EA Play pro :)

Anyways, Monday mornings are set to be boring now that The Last of Us has finished season 1 on Sky Atlantic...still a couple of weeks to go until the PC release of the game too. I won't go back to the PS4 version...or I'm trying not to :(
 
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Viajero

Volunteer Moderator
Case in point...I'm not being paid to play it either...but I did give up on BF 2042 much quicker than Jack did. It never got past public beta on my PC before I binned it, even though I have the full release and all DLC and season pass version for free via EA Play pro :)

Anyways, Monday mornings are set to be boring now that The Last of Us has finished season 1 on Sky Atlantic...still a couple of weeks to go until the PC release of the game too. I won't go back to the PS4 version...or I'm trying not to :(
I remember trying out TLOU original on PlayStation way back then. Never passed the first couple scenarios. But I am looking forward to the PC release for a new try!
 
I'm faintly disgusted that he hides behind you, doesn't even link your channel and in the end doesn't really criticise CIG, despite all his 'theatrical sounds of outrage'.

In other news, shills shill for money, patreons and clicks.

He does link in the description, so it's all cool. Generally sends a few new viewers/subscribers my way.

He's also started adding my channel name to the title, ever since he's decided I'm not just a cherry-picking monster ;)

(He does pronounce my name as 'Galgot' though, which I do object to very strongly ;))
 

Viajero

Volunteer Moderator
Over a week of outage (still ongoing) is indeed spectacularly bad and nothing to sniff at. But I suspect CIG will eventually manage to patch (both literally and figuratively) this disaster. They have no choice. At the very least allowing people to finally log in. I also suspect that will come at a cost: lots of duct tape rushed fixes and unsustainable code that will add to the existing pile of steaming broken code. And thus making SC more and more unstable as new code is added in and break the game in even more numerous and creative ways. Looking forward to the hilarities coming our way!
 
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Anyone think maybe CIG didn't implement the 'ship soft kill' to every ship?
No idea what messed up kind of coding they did, but if one of the requirment to logging in is not having many ships, then my brain says its the ships.
If its the ships that has to be fixed, it's probably like switching a game engine with a flick of a switch because ships had been what SC was built on.
 
I remember trying out TLOU original on PlayStation way back then. Never passed the first couple scenarios. But I am looking forward to the PC release for a new try!
The TV show is perhaps a 6.5/10 for me overall (for a variety of reasons and especially having played both games)...but the TLOU part 1 as a game and including the 'Left Behind' DLC is a solid 10/10 all day :)
 
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So, it isn't a good time to fire up and update my copy of SC yet?

I can wait... Having given up when the last major update meant that the control bindings were wiped and I just didn't have the tenacity to do them all over once again...
 
So, it isn't a good time to fire up and update my copy of SC yet?

I can wait... Having given up when the last major update meant that the control bindings were wiped and I just didn't have the tenacity to do them all over once again...
Yes, it's not a good time to fire up. Wait few days.
Some have good play sessions but others just can't log in or have bad servers.

Source: https://www.reddit.com/r/starcitizen/comments/11sml7r/drake_vulture_perfect_fit_for_me/
 
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