A fully offline experience would be unacceptably limited and static compared to the dynamic, ever unfolding experience we are delivering."
THIS is a thing of a standpoint. Many peoples would be happy to have a fully offline experience how promised. It wasn't even promised with all feature of the online part of the game.
Things possible told not beeing in the fully offline part:
1. Static game world:
Yes, this was stated and would mean, that special events wouldn't be in the offline game. For me it would be okay.
Alternative, this could be random or the player could even have some influence (his own offline play galaxy).
2. game data from the online server:
Well specific things like anomalies who give a lot of money in the online part could be random or missing in the offline gameplay.
The seed outsite the known universe could be random.
The offline game could be released a month after the final game. A lot of data in the core area would be already discovered and other datas would be in the internet already. So no problem then.
3. cheat security:
Well, for the offline part i don't think something like this is nessesary. It would only a try to dictate, how the player have to play the game. If they want to cheat, its their thing. Some options like the already mentioned galaxy options could aswell help the player fit their private play style.
For the online and offline interconnectivity. Exporting player from the online to the offline world should be a given. The other way around shouldn't be possible of course.
4. own save games:
Yes, thats aswell one of the points i was looking forward. To have my own save games and save different states of the game and have full control.
Things i was looking for aswell:
Possibility to pause the game: Its an benefit to pause the game and make something other we have to do in this time. So we still can play if we don't have so much time. Some peoples have their reason for it and i think such problems are normal in life.
Play completly offline: Having a own gameplay without interferencing from other player or interference other players. This is happening aswell in the single player online mode. Only the ships are blend out, but the online connection and the results of it are still there.
Aswell with a offline game, you are way more flexible. Many of the points like lost connection, no connection, etc. has been already mentioned.
I could life with some cuts in the solo offline play and aswell, when it would come out some time later. But that they have completly canceled it, is something, i can't and don't want to accept.
I even understand, that they want to secure their game. The game could try to connect by startup of the launcher and verify by updating the game version. But it should be able to start even without internet connection in the offline mode.
But well let's see what the official statement would be. I personally feel betrayed. And yes, the question is, if the game would have made the kickstarter with the knowledge, that it won't have an offline mode after all. At least i would have been more reserved by pledging. Yes, they would most likely make it, if they stay to their plan and cancel the offline mode completly and not even give it later. But donno, if they want to build the game on a huge lie.
If their want to deliver it later, then they should announce it and i will cancel my withdraw plans, because this would be okay. For game developments there are no time limits. If it takes some more time, its okay.
And yes, the anger and frustration of some peoples could be very large and they could try to sabotage the servers with DDoS, hack the servers and change values to crash the game flow and trying to crash the economy. I have witnessed such attacks already before in online games or plattforms and they can be really evil and aswell get the server down for longer time. And looking at the decision now, Elite might be a very large target. The only way to play it in this attacks would be the announced offline mode. How wait. Right it is cancelled.
And yes, Dogus (Godus). Haven't put so much money in the game. But they still try. Its one thing to simple cut a feature or to got it not very good implemented. If the game is bad, but they included what they promised, even if it isn't very well made, well then they tried and we have set on the wrong horse. But cutting a feature and not even trying to make it (even when its a cut down not as good version then) is not the right way.
And again to close this post. Every player has an other though about gameplay and what they want. Some see online better, some offline. Elite Dangerous was announced as both of it. One of the reason offline and online player pledged for it. Elite Dangerous wasn't announced as an online game. It was one part of the game and the game was announced as both. Now it was announced to be online only. After they got their money to develop it.
Yes, some peoples don't unterstand, why we are so angry. I personally don't understand, how some peoples can see such a cancellation, of a already promised feature to get the funding, not as something to be really upset. Personally i aswell see it as very disrespectful from Frontier against the peoples who pledged because of the offline feature. Even when they get their money back. They wanted a game they can aswell play offline, pledged and joined the community, because it was promised and then: "Okay, thanks for giving the money, that we can make our dream game. We told you, that it would be offline, but hey, it isn't important for us and now we where able to make what we want. You want the game we promised? No, yust take your money back and ***. We don't need you anymore. And that you want the game you hoped for is not important for us." Yes, its not intended, but its exactly, how it looks like actually.