The Expense's art direction in a nutshellIsn't that a couple movie references secretly arranged in one sentence?
The Expense's art direction in a nutshellIsn't that a couple movie references secretly arranged in one sentence?
Silver Sanctum commented
"First off, the game could have been released as a full standalone 2 years ago, with pretty good ratings"
Silver Sanctum commented
"First off, the game could have been released as a full standalone 2 years ago, with pretty good ratings. The opted not to and continue in alpha. The alpha tag to star citizen just means "its not perfect yet" i.e. they are still committed to increasing the quality of the game - after 11 years of this. The scope of the game is massive. Impossibly massive. And certain things like Persistent Entity Streaming have never been done in any other game ever, so they are creating new technologies as they go. Although obviously I'm here for the game, I'd say I'm here more so for the journey of the developers through uncharted territory."
The looting-from-ships apparently arriving in 3.19 (unless it gets delayed, which for CIG is a high probability) is a great step towards making a game i'll find fun. Going out, blasting NPC ships, and looting them for stuff to sell and/or upgrade my current ship with; more steps are needed before it's at that stage though.
It's died down a bit now, but a couple of years ago there were a few forumites (in the actual ED forums not here) who were complaining because loading 700 tons into a ship should take time and there should be a animation that showed the cargo loading. It didn't go down well when I suggested working out how long it should take to load a ton, say 2 minutes, then multiply that by 700 and just wait there until the required 23 hours has passed for loading before taking off and they could use thier imagination to imagine the forklifts running back and forth while they waited.
There's immersion and there's silly. Sure a special mission to grab a box and deliver it safely, get to carry the box, load a ship with 700 of the same boxes? Oops swear filter kicked in, apparantly anal is fine......, so anal off!
Oh defo. Like i said it's only a first step, they need to add plenty more things for that fun gameloop i described to be functional and enjoyable.If you manage to get that of course! I think it's likely new players will spawn, get instantly medpenned and tractorbeamed and then stuffied into the nearest toilet, where a crowd of onlookers will place Pico plushie bets on when it'll erupt and spew PES everywhere for teh lulz.
While CiG will never release anything
Silver Sanctum commented
"First off, the game could have been released as a full standalone 2 years ago, with pretty good ratings. The opted not to and continue in alpha. The alpha tag to star citizen just means "its not perfect yet" i.e. they are still committed to increasing the quality of the game - after 11 years of this. The scope of the game is massive. Impossibly massive. And certain things like Persistent Entity Streaming have never been done in any other game ever, so they are creating new technologies as they go. Although obviously I'm here for the game, I'd say I'm here more so for the journey of the developers through uncharted territory."
Its not in 2 years time anymore, it's two years ago if they wanted to.
He's right about the impossibly massive part.
The more you add, the more chance of something breaking. That's why after multiple iterations programs are often either refactored or a new version is built from the ground up. You keep piling more code on top of code, even with the best coders and practices, things are going to get messy, and CIG don't have either.
You know it just came to me CIG is almost the opposite of Ubisoft. CIG is struggling with one game, adding things to a single idea to get an everything game.He's right about the impossibly massive part.
The more you add, the more chance of something breaking. That's why after multiple iterations programs are often either refactored or a new version is built from the ground up. You keep piling more code on top of code, even with the best coders and practices, things are going to get messy, and CIG don't have either.
Well perhaps iron sights are wrongly adjusted...but game corrects that
Ok, different topic, and this is weird... discussion about medical beds and how Tier 1 beds can (or the plan is) "print" a new body at any distance but Tier 2 bodies only within 20km.
Why would it matter how far away a corpse is? Either you need the physical DNA or whatever sample, or you don't, either way, you're either right next to the remains or the remains don't matter. Its all rather strange. Then they start going on about how capital ships won't have enough beds to ressurrect the whole crew in one go, and if you think about it, if the whole crew is dead (They're all dead Dave!) i very much doubt the ship is going to be in existence for much longer... and anyway, if everyone is dead, who's going to revive the crew anyway? Holly???
SC Patch 3.18.0 Known Issues (March 10th 2023) | SC Patch 3.18.1 Known Issues (March 24th 2023) |
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I was able to log into another computer with a clean installation of 3.18, and it got me in. Now however, I have changed my primary residence to Area 18, and my belongings are still going to Orison. I even rented an Aurora to try to get off planet, but it was sent to Orison as well.
Star Citizen - Just Buy Another Computer (it still won't work, though)