Yep because that's not the sort of game we want, otherwise we would be playing the cesspit that is EVE (yes ive played it).Under these conditions, the playerbase of Elite Dangerous would probably have a complete meltdown.
O7
Yep because that's not the sort of game we want, otherwise we would be playing the cesspit that is EVE (yes ive played it).Under these conditions, the playerbase of Elite Dangerous would probably have a complete meltdown.
Mmm. And a glorious cesspit it is. I've been missing it lately.Yep because that's not the sort of game we want, otherwise we would be playing the cesspit that is EVE
You know about all that stuff you can do in Elite Dangerous? It isn't worth doing. The grind requirements are so ridiculous, the reward from "regular" gameplay is so measly and miserable, players just resort to exploits and edge case scernarious to collect the grind items in suffficient quantities. They go to a handful of places in a galaxy of billions of stars to collect the loot required to move on in this broken progression. And when they finally finished the worst of it they have gear that is OP af that totally trivialises the gameplay.
I mean, what do I know, but it might better be OP af because you have to grind your nuts off for that crap, right? Noone, but the most OCD-type players would do any of it otherwise.
Precious little apparently.You know about all that stuff you can do in Elite Dangerous? It isn't worth doing. The grind requirements are so ridiculous, the reward from "regular" gameplay is so measly and miserable, players just resort to exploits and edge case scernarious to collect the grind items in suffficient quantities. They go to a handful of places in a galaxy of billions of stars to collect the loot required to move on in this broken progression. And when they finally finished the worst of it they have gear that is OP af that totally trivialises the gameplay.
I mean, what do I know, but it might better be OP af because you have to grind your nuts off for that crap, right? Noone, but the most OCD-type players would do any of it otherwise.
I think ED lost it's identity. It was supposed to be about independent contractors making their way in a harsh galaxy; we were not supposed to be lords of the universe.Well, would you like to play in a version of Elite where you can't progress beyond your starter ship and equipment, or couldn't even reload your ammo, because most places have run dry and the ones that do still have supply are locked down by large player factions for their own usage only? That doesn't sound like much fun to me. I'm sure there are players who that would appeal to, but I don't think the majority would find it fun.
Indeed. A modern Freelancer more focused on individual and small group narrative, progression and experiences within a multiplayer framework.I think ED lost it's identity. It was supposed to be about independent contractors making their way in a harsh galaxy; we were not supposed to be lords of the universe.
TBH I lost interest in NMS a long time ago. Would you describe it as an MMO?Actually, NMS is very similar to ED in the multiplayer perspective. If you are just flying around "out there", the chances of encountering another player are slim, at least until you unlock the anomaly. However, you are constantly updating the "BGS" when you discover planets and scan new life, rocks, etc. Also, anything you do to change a planet, like build a base, will be available to all players. Supposedly there is even a player-made "Bubble" of planets in NMS! I've always wanted to visit that, but I got distracted by other space games, LOL.
But like Elite, you can meet up with people and have lots of people in an instance. Just watch some of Drew Wagar's videos on NMS, and you'll see all his fans (including myself) moving in and setting up bases on his home planet, visiting his base, waving and emojiing like school girls at a Beatles concert, etc. And unlike Elite, this multiplayer experience is cross-platform, so I can (and have) play NMS with my wife who is on PS4 while I'm on PC!
One advantage NMS has over Elite is that you can play the game with no Internet connection. It will syncronize any changes you make to the universe with the main servers the next time you're able to connect.
Somewhere on Drew Wagar's planet is a little diner, aptly named "Duck's Diner". Feel free to visit anytime you want. It's a great place to get out of the acid rain!
Me too.TBH I lost interest in NMS a long time ago.
Normally I would not, but since Elite is considered an MMO, No Man's Sky is then also an MMO using the same arguments.Would you describe it as an MMO?
NMS actually suffers from content glut IMO (which lends credence to those arguing that adding more things to Elite won't necessarily make it better). For me personally, I most enjoyed exploring in NMS. Unfortunately I'm not a fan of fantasy space, and NMS really emphasizes the fantasy aspect of space.What content stands out?
Under these conditions, the playerbase of Elite Dangerous would probably have a complete collective mental breakdown.
The player base (which once included myself and may someday again) is much more diverse than either of you give it credit for. People tend to take "me" and flip the "m" upside down in order to come up with a royal "we" when making proclamations.Yep because that's not the sort of game we want, otherwise we would be playing the cesspit that is EVE (yes ive played it).
I think ED lost it's identity. It was supposed to be about independent contractors making their way in a harsh galaxy; we were not supposed to be lords of the universe.
The scale that commanders should operate at is for me perfectly illustrated by the Mandalorian. Particularly Ep 5 of season 3. It should take 40-50 commanders working together with many casualties to fight off a local pirate lord and the only reason they are relevant is because it's a pee-ant system that neither power cares about. And even when they win, they don't become the rulers, they're just honored guests with good standing and benefits.
Mando is an adventurer, he doesn't spend his time wondering how to become a corporation. That is why the Boba Fett series is boring af (even Ming Na-Wen can't save it).
I use my fists and I imagine they don't die :/To be fair, the person doing the shooting does look like a random civilian who's only just picked up a picked up a pistol to have a go. If that's the case, then there really should be a way for CMDRs to non-lethally subdue such pathetic opposition, it doesn't feel right to kill them.
C'mon FDev, allow us to carry a futuristic stun-gun and multiple sets of cable ties, so that we don't have to murder death kill everyone we meet if we don't want them to raise the alarm or whatever.
I use my fists and I imagine they don't die
That's what forced Blizzard's hand to bring back the classic servers as dedicated. They realised they are losing players (and thus income) to private classic servers. It took them a couple of years to implement it, but they did. Now you have WoW Vanilla, TBC and WOTLK.Or just onboard private servers and let modders turn ED into customized paradises. Maybe. I didn't say that. Actually, I was never in this thread. This is all an illusion. I'm a ghost. Ooooooooo.
Frontier don't read these forums.let FD know when you're done witith the doom and the inevitable pre update pre-whine
I'm pretty sure you're misinformed.Pretty sure they do.
In what way isn't the crime & punishment system trash? Like, what was it even designed to accomplish?
Yep because that's not the sort of game we want, otherwise we would be playing the cesspit that is EVE (yes ive played it).
Personally, and I'm only speaking for myself as always, I think I might enjoy a game that merges the best traits of Eve and Elite.