Honestly, if this is the case then this is just bad design and needs to be changed. There is absolutely nothing you can do to stop this short of having someone in a ship defending you as you do the mission and that's just flat out bad. I'm generally against the concept that the SRV gets targeted at all, if I'm honest. I know why this happened in the game (circle of combat malarkey) but I just don't think it works well for game play. If you're in or very close to the SRV then it should be targeted but otherwise it should be left alone. We cannot be expected to defend our SRV whilst doing on foot missions. It's just not practical and is a huge pain point for players trying to enjoy settlement based content. It adds nothing to the game. At least with ships we can dismiss and recall but the SRV is just a sitting duck and losing it mid mission is very frustrating.
So much more could be done with this. NPCs could see the empty SRV and set up an ambush when you return, I'd like that. But taking it out when you're nowhere near it (and scouts coming to destroy it) just feels like getting trolled.
It's bad game play design. Like chain hyperdictions, it's just stupid. There's no way to avoid them, so what's the point? Years ago, everybody pretty much had it with the chain interdictions by pirates, they were largely done away with. If you're not going to fight on the first five, why would you on the next 10? Either get rid of the chain hyperdiction and randomize the one you get, or give us a mechanic, such as stealth to avoid them. It would be cool to drop into a system, honk and then go to orray map and see where they are and figure out how to get around them (or attack them). Heck, even getting the ship below a certain heat signature in super cruise would be better than nothing.
Getting your ship blown up because it decides to take forever to land or decides to land 1.5 km away, in a pile of rocks, despite the fact that where you are is pancake flat and no rocks at all, is bad gameplay. The game already has a way to pick you and your SRV up without landing and should do that automatically when under fire. It's heart breaking to get your SRV stuck on a rock while your ships shields/hull melt and there is nothing you can do. Another thing should be added, since we have combat drops, is why can't this be added as an insertion type. Come in and hover with the gear up and hit the deploy from the lower panel for either you or the SRV.
This whole endless wave of scouts needs to go. I can't stand this mechanic. there is no sense of accomplishment, at some time you just have to cut and run. The whole mission was based soley on the idea that you only do it by sneaking in
and out and any attempt to do it any other way is met with overwhelming firepower. The fact that after you land, an interceptor arrives and soon a scout, the longer you're there and the more revs you kill, you get more scouts which loiter nearby that will attack your ship the second it drops from super cruise.
But don't worry, should you lose your ship, you can run several kms away from the settlement to complete the mission and then slowly suffocate to death to get back to the terminal. Awesome gameplay FDev! How about this, if your ship gets destroyed and you've a spare crewmember and a ship with more than 1 seat, have them pick you up.
Finally, why do the defenses not attack the goids once powered up? It makes no sense (but neither does the mission). Why can't you download a file to x terminal and get them to attack the goids and drive them off so your ship can come in and get you. Or maybe you have to go to each weapon, open an access panel, pull out one of the tools and put it into alt mode, and zap the controls to unfreeze them?
I can't imagine how much more fun and interesting this mission would be if these suggestions were implemented. And most of it involves things already in the game. I'm always amazed at how narrowly the missions are thought through. Want to fight the ships? No problem, half the thargoid fleet shows up to debuse you of such notions. Like being silly and wanting to run over a skimmer with your ship... No problem, you just loose control and your shields, have fun at the rebuy screen!!!