Yes that's true, but some of MS's bugs have been absolutely mind bending, and affecting things far more important than something like game play. As regards ED, I again come back to my thought that it depends on the revenue that the game is generating. They probably have to balance how much they invest in design, development, artwork, sound, public relations, quality assurance, etc. I'd hope it's a mistake and that it'll get rectified in the next "hot fix". In the meantime I'll just do something else like explore the maelstrom. The scouts do knock down my modules and hull on the way, but I repair those once arrived.But some of those bugs are a consequence of all the hardware and software compatibility that they have to abide to, while others from the humongous amount of code they have to swim through.
I would guess the bigger the project and company, the bigger and better the QA department. Seems that my impressions in that regard are erroneous...![]()
In the end the sad story is that biowaste happens and everyone involved could probably do be better, but it is what it is..