OK, I'm done with your silly game until you fix it. And I imagine that I'm not the only one who's gonna say that after today.
I have successfully "hit" the Titans on MULTIPLE OCCASIONS, but after your last "fix" there is NO CHANCE of reaching the Maelstrom, let alone the Titan.
It has always been true that if you could out-run an attacking Thargoid ship you had a chance of escaping. If you could boost at 500 MPS (give or take) you could beat them. Now it's no longer true. My dedicated Thargoid Maelstrom ship boosts at OVER 500 MPS and the Glaves (so far every time it has been two Glaves) scream past me, or simply pull me down to a speed which allows them to maul my ship to destruction. It has always been true that if your ship ran "cold" (below 15% or so) the 'goids couldn't "see" you or track your ship, that's apparently no longer true either. Your ship can be at 2% and still be fired upon by Interceptors or Glaves
I've been playing for a long time (for most) in excess of 5200 hours (all active, no log in and go hide). New players or players new to Thargoid fighting take one look at these Thargoids and quit. You know it, I know it and most players know it too.
Whoever decided that this would be a "fun" addition to the game was sadly mistaken. If "experienced" players have no chance, what do the 'nubes have to look forward to? We grind our asses off to engineer ships to the hilt to whup 'goids and what do we get for our efforts? Blown up! Re-buys!
I am not looking for "easy". That would be whinny stupid. I am looking for a chance to win. Slim chance accepted. No chance? Ridiculous.
Nah, you are going to lose players over this.
Silly question; do any of you actually play the game? Or is it that you "know stuff" that none of the rest of us are aware of?
Good luck explaining this foul up to share holders.
I have successfully "hit" the Titans on MULTIPLE OCCASIONS, but after your last "fix" there is NO CHANCE of reaching the Maelstrom, let alone the Titan.
It has always been true that if you could out-run an attacking Thargoid ship you had a chance of escaping. If you could boost at 500 MPS (give or take) you could beat them. Now it's no longer true. My dedicated Thargoid Maelstrom ship boosts at OVER 500 MPS and the Glaves (so far every time it has been two Glaves) scream past me, or simply pull me down to a speed which allows them to maul my ship to destruction. It has always been true that if your ship ran "cold" (below 15% or so) the 'goids couldn't "see" you or track your ship, that's apparently no longer true either. Your ship can be at 2% and still be fired upon by Interceptors or Glaves
I've been playing for a long time (for most) in excess of 5200 hours (all active, no log in and go hide). New players or players new to Thargoid fighting take one look at these Thargoids and quit. You know it, I know it and most players know it too.
Whoever decided that this would be a "fun" addition to the game was sadly mistaken. If "experienced" players have no chance, what do the 'nubes have to look forward to? We grind our asses off to engineer ships to the hilt to whup 'goids and what do we get for our efforts? Blown up! Re-buys!
I am not looking for "easy". That would be whinny stupid. I am looking for a chance to win. Slim chance accepted. No chance? Ridiculous.
Nah, you are going to lose players over this.
Silly question; do any of you actually play the game? Or is it that you "know stuff" that none of the rest of us are aware of?
Good luck explaining this foul up to share holders.