Wasn’t the Making of Star Citizen supposed to be a movie?
I dont know man but what about one of these. They are going to fly like hot cakes! the modding manual can´t hold a candle to these babies!
![]()
Uncle Derek's documentary?Wasn’t the Making of Star Citizen supposed to be a movie?
42How many volumes is it?
Because then CIG would have to give you a sell by date.You've got me thinking. Why doesn't food in SC get old and stale?
I think there is an opportunity here for CIG to really appeal to the immersion crowd by having food rot if left too long. If they add that to the roadmap now it might be done in 20 years.
And the bed-sheets!!!The most persistent thing about SC is the intensity of the wrinkles on the players' faces.
It's best to link what you're talking about.Awwww, awwwww, awwwww..
Have you guys seen the saltemike react video for star field.
The poor guy... he like fades into quiet resignation from the first 5 minutes when he see's everything hes been talking about for the last 5 years (or more) actually exist in another game.
I think we here should all sign a card and promise to continue to watch his channel should he changes over to starfield.
Genuinely nice appearing guy with his head screwed on (if a bit star citizen fooled).
Just seeing his reaction is gold, he probably cares about games more than cults. But its sad. I like him.
... Looks like hes almost about to cry when they cut to the part about cities and quests. Its so sad. That section ran for a few minutes, and when it cut to bug aliens.. had nothing left to say.
And the bed-sheets!!!
You forgot the "no fly on planets" or "no EVA" or "no ground vehicle"...How dare all these beatsly people compare Todd's 8-years in the making and not yet released real game, to the majesty of Crobber's geat vision, 11-years in the not yet out of alpha stage.
So. Let's start the fight-back by listing all the things in SC that won't be in Starfield:
1. Multiplayer.
2. Working lifts and ramps
2. Server Mashing. (Soon)
3. Other stuff that's on the to-do list (maybe)
4. Okay, point 3 doesn't count, but, it will do (possibly).
5. Yeah, okay, neither does point 2.
6. So, yeah. Multiplayer. Yeah!! You take that, fudsters!!
MY ****golgot broke mike
I didnt see anything about the flying in atmosphere thing, but I could see them having it that way. They've definitely had to make a few hard decisions there, but with that showcase, at least it makes those things apparent. When the game releases I wont be shocked, and probably would be happy if they have a few star systems ready to go.Wait for some to discover that you can't freely fly in atmosphere with your ship in SF or you can't EVA outside of ships or that you have a loading screen from the ship's ramp to the habs part...
SF will be an excellent game but it will be different of SQ42. The ship's flying part will be very weak
Nope 2 years, its always 2 years. In 5 years it will be 2 years.