I think the auto dock was in at the start.
Supercuise Assist was a later QoL addition.
It was as you said. In addition, it was quite famous how it could kill ship while docking (bumpin into station walls or not hitting mailslot), due it had not worked as "expected" at first, and for quite of while too... it took a lot of time and patches to get it "right" for Fdevs.
Supercruz assist and adv. dockin comp, was added few years later after relase, certainly quite bit of time after horizons launch.
Meanwhile, a moment of silence for memory of galaxy map route ploter, wich had like 100ly range(at relase), and it took about month or two to get that patched, extended into 1000ly, wich still did not work in core, where is extreme amount of stars per sector cube, and we had to manually jump by selecting each star. Getting into SagitA* was pain, once inside core.
Or 30-40 SCB python or conda bulids in first months of relase. Orginal pre-nerf python too. At un-engineered era, relase version of python was SSS+ tier ship, compared to rest, and only conda was able to challenge it, yet I think python was better(it could match it at amout of SCB's, well as it was a lot faster and handled like stock viper). Later on, with relase of HRP's and MRP's along shield boosters but before horizons, the hulltank meta too. Also railguns only had 31 ammo back then, do not foget about these too, when vulture and FDL was added in first as well. Orginal pre-buff FDL was diffrent beast too, with size less plant and it handled more like mamba, and it required actuall power managment.
Notable old CG's would be the first one after wings update, the first conflict of Lugh. It was first CG after we, cmdrs gained ablility to wing up, and it was first time when I died and tasted defeat in PVP combat, where conflict zones was full of cmdrs of both sides. Fun times.
Anyone recalls any of it?