All Jurassic Challenges DONE!

In the Oregon Aviary challenge, only Cheaper Research is available.

Other than that, it is best that the expedition teams should have the trait Cheaper Expeditions.

By the time DNA extraction of every species needed reaches 100%, it is vital to have teams with Cheaper Synthesis and Cheaper Incubation traits.

Though I could not save the starting Ichthyosaurus, I managed to replace those.
It takes a lot of effort to save and take care of them. Before you breed more, you will have your MVU keep healing.

I saved 2 in the 2nd run simply because of being nice and want to see what happens.
 
Last edited:
It takes a lot of effort to save and take care of them. Before you breed more, you will have your MVU keep healing.

I saved 2 in the 2nd run simply because of being nice and want to see what happens.

Unfortunately by the time the park reaches one star along with the availability of the Lagoon Hatchery and Paleo-Medical Facility, it is too late.
It takes time to complete the contracts of researching the piscivore feeder and eliminate the Psychological Trauma disease.


Nevertheless, I was able to gather 100% DNA of Ichthyosaurus so that I can hatch to replace the ones that have died.
 
Unfortunately by the time the park reaches one star along with the availability of the Lagoon Hatchery and Paleo-Medical Facility, it is too late.
It takes time to complete the contracts of researching the piscivore feeder and eliminate the Psychological Trauma disease.


Nevertheless, I was able to gather 100% DNA of Ichthyosaurus so that I can hatch to replace the ones that have died.
you need to try your best to reach 1 star and get MVU there when the lagoon was building, quite challenging.
 
you need to try your best to reach 1 star and get MVU there when the lagoon was building, quite challenging.

I completed the Oregon Aviary challenge mode, and now I am currently on break from doing challenge modes.

I am waiting for the addition of Microceratops/ Microceratus before trying out the Jurassic World in Isla Nublar challenge mode and the one that is based loosely on Jurassic World: Fallen Kingdom film.

I decided to wait for more dinosaurs to be added before attempting the Canada and Southwest USA challenge modes.

The following cohabitation relationships to be amended are to be prerequisites for the Germany challenge mode:

  • Torosaurus and Triceratops
  • Gallimimus and Therizinosaurus

I have been thinking that the amendment of those cohabitation relationships would make it easier for anyone new to do the Northwest USA challenge mode:

  • Acrocanthosaurus and Carcharodontosaurus
  • Albertosaurus and Qianzhousaurus
 
20230322090900_1.jpg


This is a list of Jurassic-difficulty challenge modes I have completed so far. I am waiting for new DLCs before attempting the challenge modes in Canada and Southwest USA along with the ones based on the first two Jurassic World films.
 
Update: After I got the Feathered Species Dinosaur Pack DLC, I am trying out the Canada challenge mode in Jurassic difficulty.

I am not sure if anyone have to layoff and re-hire the staff before the genomes of all the prehistoric species reach 100% and almost everything is researched.
 
20230602152201_1.jpg


Update: I completed the Canada challenge mode in Jurassic difficulty. I did it mainly to unlock the data on the Insectivore Feeder and the in-game's Baynshire Formation.

20230602152103_1.jpg


I am not able to enjoy the process of making this park as I felt bad for cramming the dinosaurs.

The current cohabitation setting is still disgustingly appalling, I would appreciate if the following cohabitation relationships are to convert from dislike to like:

  • Torosaurus can cohabit with Triceratops
  • Camarasaurus can cohabit with Apatosaurus

It is not just for anyone new to try the Canada challenge, but also for the Germany challenge and other gameplay modes.

Given the fact that the new Deinocheirus is also discovered in Nemegt Formation, would it better if it can cohabit with Gallimimus?

Until I gotten my hands on any of the future DLCs, I will try the Southwest USA challenge in Jurassic difficulty.
 
Last edited:
View attachment 357382

Update: I completed the Canada challenge mode in Jurassic difficulty. I did it mainly to unlock the data on the Insectivore Feeder and the in-game's Baynshire Formation.

View attachment 357381

I am not able to enjoy the process of making this park as I felt bad for cramming the dinosaurs.

The current cohabitation setting is still disgustingly appalling, I would appreciate if the following cohabitation relationships are to convert from dislike to like:

  • Torosaurus can cohabit with Triceratops
  • Camarasaurus can cohabit with Apatosaurus

It is not just for anyone new to try the Canada challenge, but also for the Germany challenge and other gameplay modes.

Given the fact that the new Deinocheirus is also discovered in Nemegt Formation, would it better if it can cohabit with Gallimimus?

Until I gotten my hands on any of the future DLCs, I will try the Southwest USA challenge in Jurassic difficulty.
First of congrats on beating the challenge!

I wanted to reply in regard to the cohabitation thing: IIRC it isn't based on where the animals lived, but rather whether or not they'd share the same food sources and therefore compete for resources in their territories.

It kinda makes sense but I also don't like the approach very much, since for many of them it would make sense to form larger herds for protection instead. So thankfully there are mods and you can turn it off in sandbox.
 
First of congrats on beating the challenge!

I wanted to reply in regard to the cohabitation thing: IIRC it isn't based on where the animals lived, but rather whether or not they'd share the same food sources and therefore compete for resources in their territories.

It kinda makes sense but I also don't like the approach very much, since for many of them it would make sense to form larger herds for protection instead. So thankfully there are mods and you can turn it off in sandbox.

When I made that park in the challenge mode, I loathed myself for lacking the attention to detail.

Honestly, it would be authentic to put herbivores together according to the same timeline and same place of fossil discovery. I am not buying this competition notion. The competition notion is applicable in the case between abelisaurs and tyrannosaurs, BUT NOT THE HERBIVORES.

The common dig sites of Apatosaurus, Camarasaurus, and Brachiosaurus are Como Bluff in Wyoming and the central Morrison Formation in Colorado. Apatosaurus and Camarasaurus still dislike each other even though they both like Brachiosaurus.

As for Torosaurus and Triceratops; they should like each other due to the common dig sites include the entire Hell Creek Formation (covering Montana, North and South Dakota), Lance Formation in Wyoming, Laramie Formation in Colorado, Frenchman Formation in Saskatchewan, and Scollard Formation in Alberta.

I never find these dislikes relationships make sense, and it is DISGUSTINGLY APPALLING.

If those amendments were made, I would have included Apatosaurus and Torosaurus earlier in the Canada challenge.

I will not ask for stegosaurs and ankylosaurs due to their different places of fossil discoveries.

I am willing to accept having Pentaceratops disliking Pachyrhinosaurus, Styracosaurus, and Triceratops due to different places of fossil discovery.

I have come to terms that pachycephalosaurs and stegosaurs to dislike each other due to different timelines. Same logic behind the stegosaurs and ceratopsians disliking each other. If you tried The Lost World: Jurassic Park Chaos Island, you would see Stegosaurus getting into fights with Pachycephalosaurus and Triceratops.

Nasutoceratops should dislike Styracosaurus because of not just the different places of fossil discovery, but also the fact that the Styracosaurus in the movie lore was subjected to an unknown form of cruelty. Therefore, we only see Nasutoceratops in the movies, not Styracosaurus. Thus, Styracosaurus is more of a Jurassic Park exclusive.

The "All Likes" sandbox element is only applicable for an all-carnivores and all-herbivores parks, BUT NOT THE CLASSICALS, NOT THE ULTIMATES. Surely, people would like a mixture of carnivores and herbivores in their parks. Still, herbivores and carnivores to be kept separately.
 
When I made that park in the challenge mode, I loathed myself for lacking the attention to detail.

Honestly, it would be authentic to put herbivores together according to the same timeline and same place of fossil discovery. I am not buying this competition notion. The competition notion is applicable in the case between abelisaurs and tyrannosaurs, BUT NOT THE HERBIVORES.

The common dig sites of Apatosaurus, Camarasaurus, and Brachiosaurus are Como Bluff in Wyoming and the central Morrison Formation in Colorado. Apatosaurus and Camarasaurus still dislike each other even though they both like Brachiosaurus.

As for Torosaurus and Triceratops; they should like each other due to the common dig sites include the entire Hell Creek Formation (covering Montana, North and South Dakota), Lance Formation in Wyoming, Laramie Formation in Colorado, Frenchman Formation in Saskatchewan, and Scollard Formation in Alberta.

I never find these dislikes relationships make sense, and it is DISGUSTINGLY APPALLING.

If those amendments were made, I would have included Apatosaurus and Torosaurus earlier in the Canada challenge.

I will not ask for stegosaurs and ankylosaurs due to their different places of fossil discoveries.

I am willing to accept having Pentaceratops disliking Pachyrhinosaurus, Styracosaurus, and Triceratops due to different places of fossil discovery.

I have come to terms that pachycephalosaurs and stegosaurs to dislike each other due to different timelines. Same logic behind the stegosaurs and ceratopsians disliking each other. If you tried The Lost World: Jurassic Park Chaos Island, you would see Stegosaurus getting into fights with Pachycephalosaurus and Triceratops.

Nasutoceratops should dislike Styracosaurus because of not just the different places of fossil discovery, but also the fact that the Styracosaurus in the movie lore was subjected to an unknown form of cruelty. Therefore, we only see Nasutoceratops in the movies, not Styracosaurus. Thus, Styracosaurus is more of a Jurassic Park exclusive.

The "All Likes" sandbox element is only applicable for an all-carnivores and all-herbivores parks, BUT NOT THE CLASSICALS, NOT THE ULTIMATES. Surely, people would like a mixture of carnivores and herbivores in their parks. Still, herbivores and carnivores to be kept separately.
Oh I completely agree with you, it doesn't make sense but that's the reason they gave a while back when I remember it right.

Why should that option in sandbox only work for all herb or carn parks, though? No one's telling you to throw all of them together just 'cause you turn that on. You can still keep them seperately but can create cohabs that actually make sense and the carns would still hunt the others and fight.
 
Oh I completely agree with you, it doesn't make sense but that's the reason they gave a while back when I remember it right.

Why should that option in sandbox only work for all herb or carn parks, though? No one's telling you to throw all of them together just 'cause you turn that on. You can still keep them seperately but can create cohabs that actually make sense and the carns would still hunt the others and fight.

Classical parks is to populate Isla Nublar (Jurassic Park 1993 & Jurassic World 2015) using the species from the original novels and movies.

Jurassic Park: San Diego and Isla Sorna parks will have the species of the original novel, the film adaptation, and the arcade game. In addition, the four species in Jurassic Park: III will also be included in the Isla Sorna park.

Ultimate Jurassic Park include the species not just from both canons of the original novels and films, but also from Jurassic Park: The Game and Jurassic Park: Operation Genesis. The Jurassic Park exclusives are Cearadactylus, Geosternbergia, Herrerasaurus, Mamenchisaurus, Proceratosaurus, Styracosaurus, Tylosaurus, and the species relating to the Jurassic Park 30th anniversary.

It is still a question whether the square maps in Sandbox would be big enough for the Ultimate Jurassic World park. Ultimate Jurassic World include all (especially those of the DLC packs) but the Jurassic Park exclusives (including the ones relating to the Jurassic Park 30th anniversary) in this game.

It is best to include research, expeditions, and dinosaur exchange.

The "All Likes" sandbox setting does not work on these parks. When making an all-carnivores park; I have to turn off research, dinosaur exchange, and combat.
As for the all-herbivores park; I have research and combat turned on even in the "All Likes" setting.
 
Classical parks is to populate Isla Nublar (Jurassic Park 1993 & Jurassic World 2015) using the species from the original novels and movies.

Jurassic Park: San Diego and Isla Sorna parks will have the species of the original novel, the film adaptation, and the arcade game. In addition, the four species in Jurassic Park: III will also be included in the Isla Sorna park.

Ultimate Jurassic Park include the species not just from both canons of the original novels and films, but also from Jurassic Park: The Game and Jurassic Park: Operation Genesis. The Jurassic Park exclusives are Cearadactylus, Geosternbergia, Herrerasaurus, Mamenchisaurus, Proceratosaurus, Styracosaurus, Tylosaurus, and the species relating to the Jurassic Park 30th anniversary.

It is still a question whether the square maps in Sandbox would be big enough for the Ultimate Jurassic World park. Ultimate Jurassic World include all (especially those of the DLC packs) but the Jurassic Park exclusives (including the ones relating to the Jurassic Park 30th anniversary) in this game.

It is best to include research, expeditions, and dinosaur exchange.

The "All Likes" sandbox setting does not work on these parks. When making an all-carnivores park; I have to turn off research, dinosaur exchange, and combat.
As for the all-herbivores park; I have research and combat turned on even in the "All Likes" setting.
But I still don't get why it won't work on these parks. All it does effect is whether or not you can put certain species together. That doesn't mean you can't build those parks exactly like you want. Just because you can throw them in together doesn't mean you have to, so just put them in seperate habitats like they're meant to be.
 
But I still don't get why it won't work on these parks. All it does effect is whether or not you can put certain species together. That doesn't mean you can't build those parks exactly like you want. Just because you can throw them in together doesn't mean you have to, so just put them in seperate habitats like they're meant to be.

When making an all-carnivores park in the sandbox gameplay, I was able to put Dilophosaurus with Velociraptor under the setting of "no combat". Even if they like each other in the "All Likes" cohabitation setting and when I turn on combat, they fight.

At the time I did the Jurassic World version of putting Deinonychus together with Pyroraptor and Atrociraptor. In addition, I put Qianzhousaurus with Albertosaurus due to being tyrannosaurs. I have not tried out turning on combat.
 
Update: I did the Jurassic difficulty challenge mode based on the film Jurassic World: Fallen Kingdom (which is the "Return to Isla Nublar" challenge) to unlock the data on the lagoon viewing dome. Like the United Kingdom challenge mode, the starting budget is zero. The difference from the United Kingdom challenge mode is that there are no scientists currently employed in the Fallen Kingdom challenge mode. When that challenge begins; it is best to clear all decorations, one of the lagoon viewing stands, all guest attractions but the innovation center, all small and medium guest amenities. Power up the basic structures and bring all the dinosaurs within vicinity safely properly enclosed. Once a profit is made, then hired the research team first.

20230813212828_1.jpg


We are still waiting for Microceratus to be added and I need that species for the Jurassic World challenge mode in Jurassic difficulty.

I will wait till I get more DLCs before trying out the Southwest USA challenge mode in Jurassic difficulty.

I decided try out the Germany challenge mode in Hard difficulty to unlock cosmetics and experienced the restricted maximum species. In Hard difficulty, only 13 species are allowed. In Jurassic difficulty, only 10 species are allowed. I think the issue still lies on the faulty appalling dinosaur cohabitation element.

 
Update: I did the Jurassic difficulty challenge mode based on the film Jurassic World: Fallen Kingdom (which is the "Return to Isla Nublar" challenge) to unlock the data on the lagoon viewing dome. Like the United Kingdom challenge mode, the starting budget is zero. The difference from the United Kingdom challenge mode is that there are no scientists currently employed in the Fallen Kingdom challenge mode. When that challenge begins; it is best to clear all decorations, one of the lagoon viewing stands, all guest attractions but the innovation center, all small and medium guest amenities. Power up the basic structures and bring all the dinosaurs within vicinity safely properly enclosed. Once a profit is made, then hired the research team first.

View attachment 364182

We are still waiting for Microceratus to be added and I need that species for the Jurassic World challenge mode in Jurassic difficulty.

I will wait till I get more DLCs before trying out the Southwest USA challenge mode in Jurassic difficulty.

I decided try out the Germany challenge mode in Hard difficulty to unlock cosmetics and experienced the restricted maximum species. In Hard difficulty, only 13 species are allowed. In Jurassic difficulty, only 10 species are allowed. I think the issue still lies on the faulty appalling dinosaur cohabitation element.

JW2's most difficult part was the first 1.5 star dino release, since you can't go too slow or too fast, gonna control everything well, after it it's fine.

Germany is very easy, too.

JW is also easy.

As for the other one, I suggest you to try Hard mode first, SW USA is no doubt the most difficult one in my opinion.
 
JW2's most difficult part was the first 1.5 star dino release, since you can't go too slow or too fast, gonna control everything well, after it it's fine.

@Slowpokeking Agreed. The thing is that, all the carnivores must be tranquillized to stop them from chewing the herbivore population.

What makes the "Fallen Kingdom" cash-consuming is that there are no contracts for expeditions and increase new genome to 50%.

Honestly, when I did the Germany challenge mode in Hard difficulty, I do not think it is easy as I have to decide what kind of exhibits will be. When I did it in Hard difficulty, the exhibits I made were on Hell Creek Formation, Morrison Formation, Kirtland Formation, and Dinosaur Park Formation. In addition, I had one enclosure to house Lystrosaurus only without placing anything with it. If it is Jurassic difficulty, it would be just Morrison Formation and Hell Creek Formation. Under the current setting, do I have to merge Kirtland and Javelina into one exhibit? It is tough to have just 10 species of herbivores.

Without Microceratus, I cannot do the Jurassic World challenge mode in Jurassic difficulty.
 
@Slowpokeking Agreed. The thing is that, all the carnivores must be tranquillized to stop them from chewing the herbivore population.

What makes the "Fallen Kingdom" cash-consuming is that there are no contracts for expeditions and increase new genome to 50%.

Honestly, when I did the Germany challenge mode in Hard difficulty, I do not think it is easy as I have to decide what kind of exhibits will be. When I did it in Hard difficulty, the exhibits I made were on Hell Creek Formation, Morrison Formation, Kirtland Formation, and Dinosaur Park Formation. In addition, I had one enclosure to house Lystrosaurus only without placing anything with it. If it is Jurassic difficulty, it would be just Morrison Formation and Hell Creek Formation. Under the current setting, do I have to merge Kirtland and Javelina into one exhibit? It is tough to have just 10 species of herbivores.

Without Microceratus, I cannot do the Jurassic World challenge mode in Jurassic difficulty.
I think cash is not the problem, but all the dinos coming together and you can't do it too late due to research, especially medical.

You can use Marine/Aviary in Germany, I even passed it when the bug occurred which no Marine/Aviary to use.
 
I think cash is not the problem, but all the dinos coming together and you can't do it too late due to research, especially medical.

You can use Marine/Aviary in Germany, I even passed it when the bug occurred which no Marine/Aviary to use.

The Germany challenge mode is to make an all-herbivores park, but the Jurassic difficulty only allows 10 species.

This is not sandbox mode where an all-herbivores' park can include Jelopterus, Archelon, and ichthyosaurs. These four different species are no threat humans.

The Nothosaurus, other pterosaur species, plesiosaurs, pliosaurs, and mosasaurs all threaten humans. I am having doubts about the large armored fish. They are not appropriate for an all-herbivores' park. Despite plesiosaurs, pliosaurs, and mosasaurs are labeled as piscivores; they are still carnivores.
 
custom challenges are tough... i did a simple one on "hard" on germany and i am just running between fixing stuff, filling up generator and taking photos of the dinosaurs... i am always around $60k... somehow i got stuck in a loop... cant use science and no expeditions because i have storms in 5 minute intervalls destroying everything.... thats way too hard. i have no idea how to get out of this... never had to start over the challanges from the game that often like a simple custom one on hard.
 
Back
Top Bottom