No Single Player offline Mode then?

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Quick question about gog, what if they went out of business and you lose your install, what do you do?

There's always a way to get a gog installer. All legal if you have a paid copy.

Also I still have 30 year old tapes, and 20 year old disks. I don't need a company to hold my hand and keep my "data safe" lol :D
 
Disappointing after salivating over so many youtube videos. I had been weighing up buying the beta but decided against till I did a computer upgrade. Good decision. The only place where I get a chance to play is off-internet.

I could live with check-in after couple of weeks and things like missions requiring internet connection but it seems like lazy programming to say it cant be done. So the offline mode wouldnt be as full and rich as the online? So what? I understand that. I would be nice to have that choice. As it is, Elite goes from being something I was really eagerly anticipating, to one huge disappointment. Money saved I suppose. One seriously rubbish decision and I am afraid the justifications posted just sound hollow.
 

psyron

Banned
Please, can someone from the FD give us some more detailed explanation that does not insult the common sense and inteligence? I mean, FFE worked well offline and many of us played it for years and enjoyed it even without fancy dynamic stuff and "exciting posibilities". Your explanations are just suspicious as much as requirement to be online all of the time to play the game. some of us pledged exclusively because of offline play and we deserve answers. This is terribly unpleasant situation and I do not want to be forced to ask refunds. Why are you treating us like criminals since we have supported you?

what with us that need to pause the game due to other things we have to do or when we are on trips and want to play elite? Not all of us can afford to play most of the day or uninterrupted for hours. Your decision is very uppseting.

and, no, this is not just some minor feature, this is a game mode that is Frontier and Elite itself!

Simply use the "search thread" function and search for "Michael Brookes" and you will get all his statements about it!
 
Or it could be exactly what they say, and its a matter of resource effort to result.... ie To take time to make it would take time away from developing the live evolving game that is the vision for ED. And the end result would be a poor copy and would mean both versions would suffer.

If you want to read the official answers direct from the horses mouth, have a look here?
https://forums.frontier.co.uk/showthread.php?t=59481

Isn't that something they could have had a committee meeting about when they were first developing a game...

"You know. George. I assign you the task of creating the offline module of the game."
"That's too complicated.
"Ok. We'll remove it from the KS goals."
 
Apart from the no-DRM thing.

And the 25 ships at launch.

And half the DDA topics.

And 9 months past the original estimate.

But yeah. Outstanding indeed.

I know it's hurt talking but take it more like 80% of DDA topics. They are not fully implemented yet, but they are on their way.
 
But then the experience will not be the same because the galaxy will feel differently, more static - not the way FD wants to create it.

FD want to create a dynamic galaxy where events influence other events and so on, not randomly but step by step. Don't you understand? They are creating a dynamic universe which would exist even without the player being there. You will be able to observe it evolving, conflicts being fought between factions having dedicated effects on surrounding markets and so on ...

Who's actually asking for that in offline mode? Everyone I've seen in this thread and elsewhere seemed happy with a more static single player universe more akin to that in the previous games.
 
Or it could be exactly what they say, and its a matter of resource effort to result....

How about the fact that an offline mode would have crippled in-game advertising and microtransactions?
(One is mentioned in the Kickstarter FAQ, the other in the EULA, so we practically agreed to an ad-filled p2w universe.)
It's obvious that Frontier needs the cash flow those generate to keep the servers and development running - especially if they want to keep the Kickstarter promise of not going for a subscription fee.
 
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But then the experience will not be the same because the galaxy will feel differently, more static - not the way FD wants to create it.

FD want to create a dynamic galaxy where events influence other events and so on, not randomly but step by step. Don't you understand? They are creating a dynamic universe which would exist even without the player being there. You will be able to observe it evolving, conflicts being fought between factions having dedicated effects on surrounding markets and so on ...

Yes of course I understand. The online galaxy will have magical rainbow moonbeams shining out of Cobra's backsides because of the wonderful dynamic nature of it.

What you need to understand though is that what Frontier promised in the Kickstarter (and since) is that they would deliver a static galaxy for people to play offline. It would lack a lot of the "richness" of the multiplayer dynamic galaxy, but they would do it. They made a firm commitment to do this. People pledged a lot of money for it - arguably the game wouldn't exist at all without it. The Kickstarter was far from guaranteed - and the confirmation of offline mode gave the campaign a much needed shot in the arm, at a time when it was seriously languishing. I remember it well.

As I said, there still doesn't seem to be a valid & good reason why they can't deliver this - other than they "forgot" about it and then designed themselves into a corner.
 
It's strange, but seeing all of Michael's posts like that together they do read much better than they do in the thread(s).

I still don't agree with the reasoning, nor the decision, nor the way it was handled, but just thought I'd mention it. :)

It's fishy! That's why.
 
So first of all. Procedural and a changing universe.
Of course this would be possible on a single pc. You don't need to simulate every pc. You use a scaled simulation, depending on the players position. So for example, the system the player is in, simulates all NPCs directly. Physics, etc. only by NPCs near the player. Then the near system is simulated with only NPC states. Number of NPC ships, factions, position, type of the NPC ships and possible aswell the skills of them. So the data could let other ships jump inside from there. In systems more far away, you only simulate the faction data and their strength. Many large gameworlds in single player games act like this.

For the hacks:
No offline character upload in the online universe, offline data and character stored locally, online data and character stored on the server.

And again some datas could be randomized (location of value sides, etc.) and the market datas would most likely be online in the first month of the game.

For the game changes and the dynamic universe, that could be possible done with some randomization. Being identical with the online version is at least for me not nessesary. Optional in an more connected mode would be okay.


Doesn't have to come out on the first days, even when an offline mode would be done some month after the release would be okay.
 

psyron

Banned
It's strange, but seeing all of Michael's posts like that together they do read much better than they do in the thread(s).

I still don't agree with the reasoning, nor the decision, nor the way it was handled, but just thought I'd mention it. :)

The only thing i agree with you is the "handling" of it. They should have communicated some months ago that they see problems with the offline-version. But then, what would have happen? Maybe this thread would have started some months ago and would now have millions of pages and take all the attention of FD/backers/media. The only result would be that maybe ED might simply NOT BE/EXIST (since it would not have been completed).

So, afterall i guess it still was the best decision to only mention it now.
 
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YES, if it only affects offline users... You assume that we all wants this "living and evolving" universe (which can be simulated without multiuser I would say) more than offline? I think this thread proves you wrong.

Indeed. And any form of logical rebuttal that proves this and other similar points about what the actual customers want is not addressed and ignored.. and the party line continues to be followed instead.

And yes.. even if the play experience is "worse" (such a subjective thing) in the eyes of the people developing it because it would be much more worse if offline wasn't in the game.
 
It really is sad to see many people saying they are now going to apply for a refund, but in all honesty I cannot say I blame them. After the announcement in the latest newsletter that there would be no offline mode, I did not take much notice seeing as I play open all of the time. Then it hit me. One day the money will run out and the servers will go off line, no more Elite Dangerous and this really is the point. I can understand that David Braben wants a continually evolving universe that involves players changing their environment (this is my Frontier dream come true) but now that universe is finite, it will end and all we will have to show for it will be some old uploaded videos.

There is also the sad fact that quite a few people do not have a good internet connection, if at all, and they simply will not be able to play the game, even though for the best part of a year they have been led to believe this would be the case. Okay, so the off-line mode would not be in sync with the online one but who cares, it is still nice to have the option. I think Tim Wheatley's face and comments sum up this situation very well and he's even more of a die-hard fan than me. https://www.youtube.com/watch?v=LA-ZvZJ9fvw"]
 
Install the backup copy you obviously have? ;-)

Another question about GOG, forgive my sort of off topic posts, If GOG go out of business, what is to stop me downloading a DRM free version of any of the games they sell and I just say
I bought it from GOG even if I haven't.

P.S

I back up nothing, no need too I just download it again when I need it.
 
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Another question about GOG, forgive my sort of off topic posts, If GOG go out of business, what is to stop me downloading a DRM free version of any of the games they sell and I just say
I bought it from GOG even if I haven't.

Your conscience, mostly. You wouldn't steal a jacket from a shop would you?
 
I know it's hurt talking but take it more like 80% of DDA topics. They are not fully implemented yet, but they are on their way.

You got some proof of that, buddy? I'd like to see it. I'd like to see you quoting a developer who says that the absent features are all on their way for launch.
 
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