Game Discussions Star Citizen Discussion Thread v12

You've missed the subject. I talk about nested 'technical spaces' with different 'gravity' (aka vectors are different between the child and parent spaces).(...)
No I did not miss the subject. Gravity, and physics in general, do not work like that. And the choice of having this quite naive, even ignorant implementation is, I repeat, out of strict limitations from the old FPS engine SC is based on. That's why for example in SC you'll never get ring space stations with realistic artificial gravity (the ring rotates, you walk on the perimeter) and why the actual stations in SC have just horizontal layers like a building. Again this is coherent with CRoberts having a bulldozer pushing ships off the deck of a space carrier, and these ships "falling off". Same physics.
 
I precise it's a joke

Your actual predictions def are comedy gold ;)

As you are short on believers here, I'm pleased to offer you something to discuss in january 2024, my prediction for 2023
  • SQ42 beta end of 2023, early 2024
  • Vulkan late this year
  • Second system late 2023, early 2024
  • iCache a huge mess at start, good tech at the end of 2021 PES released, sorry to not let this one
  • real components in ships
  • power management in ships
  • some animals and créatures on planets (no clue about this but I've a good feeling about it 😊)
 
That's why for example in SC you'll never get ring space stations with realistic artificial gravity (the ring rotates, you walk on the perimeter) and why the actual stations in SC have just horizontal layers like a building.
For sure you'll not have this sort of thing and nobody ask for it. It's a nightmare to code in a game with nested gravity vectors ! It's hard enough to do it with just nested 'flat' layers.
 
As I'm not sure if you really know the game, I precise it's a joke, they are already in game.
Yeah I am actually a backer from 2013 and still have that Origin ship 315p so yeah I jump in from time 2 time like every month or so to check what's new and usually after 30min of running around and delivering a packages In glitched and broken world I pretty much get bored especially when I see bugs that are been in game for years and still no one cares to fix them....so I guess have no idea if salvaging is possible for us mortal citizens or is it there just for whales/evocaties testing....but also to be honest I could not care any less....
 
For sure you'll not have this sort of thing and nobody ask for it. It's a nightmare to code in a game with nested gravity vectors ! It's hard enough to do it with just nested 'flat' layers.

Hmm, rotating space stations in ED do it though, the concourse in an Orbis is effectively doing just that, you have people walking around on the concourse who can look out and see spaceships coming in and flying out through the slot. The lack of ability to jump is probably due to the difficulty in modelling the physics accurately because yes, that's really difficult, but the interior of an Orbis where the concourse is, is effectively a ring enclosed at both ends instead of a roof to stop the atmosphere leaking out.
 
CIG wins again...

e8dGiNZ.png
 

Viajero

Volunteer Moderator
Wow, that is some purely personal hate dedicated site. Not even hate for a video game, but hate carefully and specifically targeted at a specific person. Didn´t imagine you were familiar with such hating sites man. Honestly surprised.

Also, last activity there as far as I can see is from 5 years ago... Must be a pretty desperate day in the life of a SC fan when you feel you have to necro such stuff.

I strongly suggest you also move on man.
 
Last edited:
Yeah I am actually a backer from 2013 and still have that Origin ship 315p so yeah I jump in from time 2 time like every month or so to check what's new and usually after 30min of running around and delivering a packages In glitched and broken world I pretty much get bored especially when I see bugs that are been in game for years and still no one cares to fix them....so I guess have no idea if salvaging is possible for us mortal citizens or is it there just for whales/evocaties testing....but also to be honest I could not care any less....
You should try salvaging, it's pretty cool.
 
Nah bud, that's your refreshed list. You've already got most of those wrong several years running.



But you're right. They will get funnier ;)
As said before, I make predictions only here and purely for your pleasure and give you some stuff to discuss about. Enjoy as you wish, it's like my gift for your dedication about SC.
 
Just for Ant...

Source: https://www.youtube.com/watch?v=YFkxDfC52mA&t=3m40s
FoxyLoxy said:
This is so cool. I know in Star Citizen they have been talking about NPC crewed guns, like AI blades. I think this is the AI blade in Elite Dangerous. It's already achieved.
You vídeos made me try ED. I'm learning and already hooked. SC is not a match for this yet. ED is way better. We get fun, instead of bugs.
(source)

---

He's def loving his dip into ED.

FoxyLoxy said:
I have to say I love Elite Dangerous Odyssey conflict zone combat very much, because those NPC are actually shooting at you...lol, yeah, that was my fps standards before.
(source)

Can't argue with fun ;)
 
As said before, I make predictions only here and purely for your pleasure and give you some stuff to discuss about. Enjoy as you wish, it's like my gift for your dedication about SC.

Friendly advice : don't put yourself that much on a pedestal and temper your ego a bit. This thread doesn't depend on you to survive

(et franchement, travaille sur la mauvaise foi, j'en ai rarement vu autant chez quelqu'un. Et la mauvaise foi, ça me connait, je suis du Sud-Ouest.)
 
Back
Top Bottom