Game Discussions Bethesda Softworks Starfield Space RPG

1 hour stream footage by /u/coheedme : https://filemoon.sx/d/kinijx45rarg (spoilers)

Some blade weapons:

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We get jetpacks, so ladders shouldn't be much of a thing.

I think jetpacks are better for outdoors or spacious areas. It requires a special skill to use.
 
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I read that I would be able to pre-load tomorrow. I started pre-loading on Steam about 20 minutes ago. 19% complete. :cool:

Elite destroyed any desire I have/had to explore, with their wandering around on one dead rock after another. If true, the fact that I can travel for about 10 minutes in a given direction (while running?!) is more than enough for me. Exploring is worth zero point sheot to me. I get plenty of walking around on stations and my ships in X4, so if I can do that much, and maybe a little more. I'm good. Bring on the storylines.

30% downloaded. Weird, but Steam says I'm preloading 86.5 GB?
 
My ability to immersed in a game must be more robust than others, because it depends upon consistency of setting, good gameplay, and ideally interesting stories… not the capacity to pull “because it was there” stunts. I doubt I’ll ever have the time to circumnavigate even a tiny world in Elite Dangerous in a ship, let alone an SRV or on foot. And that goes double for Starfield.

Realistically, I don’t see much functional difference between surface exploration in ED, and surface exploration in Starfield: in both cases, I’m landing on a part of a planet I’m hoping will be interesting, and exploring a small region around my ship.

Only in the case of Starfield, I get to explore not just barren worlds, but the worlds I’ve been denied landing on for nearly ten years now: life bearing worlds. Worlds I used to to be able to land upon in previous games of the franchise. Furthermore, it is likely I won’t be landing at that site on a whim, but as a result of an exploration mission. And it’s equally likely that this mission will gained directly for an NPC in the world, not a faceless bulletin board.
And that is something I’m willing to sacrifice a technically possible but something I’d never do stunt for. It’s a pity I also have to sacrifice manual landings for that as well, but I knew that would be the case long ago.
So much this! ^^^^^
 
Well, this could be bad: I was reading a couple of days ago that the game requires a NVME drive.

This morning I started the preload, and it is loading onto a 2TB spinner that I have Steam and all it's games installed on. We'll see how/if it works come Friday I guess.
 
I'm afraid it's a requirement. Not nvme, just ssd.

Unless it's actually checking and refusing to launch if it detects non-solid state media, it should run off a sufficiently large stack of 8" floppies or a million miles of audio cassette tape.

That said, an SSD that is ten times the size the game requires costs half what the standard edition of the game does, so there is really very little reason for anyone to not be putting it on an SSD.
 
Unless it's actually checking and refusing to launch if it detects non-solid state media, it should run off a sufficiently large stack of 8" floppies or a million miles of audio cassette tape.

That said, an SSD that is ten times the size the game requires costs half what the standard edition of the game does, so there is really very little reason for anyone to not be putting it on an SSD.
I don't know if/how they'll enforce it, I just read it's a requirement.
And you're right on the second paragraph.
 
Are not all computer games non-persistent illusions?

And the wild-arsed speculation by the ignorant continues....

Come on Friday. Hurry. So we can then listen to many cry about how the game isn't what they wanted (this from all the game design experts online). :ROFLMAO:
I'm just restarting No Man's Sky. Better use of time. :)
 
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