My dear GT - you know the Sandwurmie avatar is the correct choice 
It is right and the opposite is also right at the same time. It just depends when you need whicht to pull from the rear. We were always at war with Australasia.Ant's answer is wrong there. Chris & co absolutely have discussed SQ42 as having branching narratives.
Source: https://youtu.be/1M995Mqr67E?si=AZ2FjwbGgcaEAcO0&t=3m30s
And there have been suggestions that they're still working towards that:
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Squadron 42 Monthly Report: March 2019 - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.robertsspaceindustries.com
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Lead Cinematics Animator at Cloud Imperium Games
Shipped 2-3 large scale, ideally, AAA titles in a gameplay role.gamejobs.co
But as with all things CIG, it all sits neatly inside this formula:
Is it planned? Yes
Is working in game? No
Like, is SQ42 still co-op capable as planned? Does it still have open world sections with a working economy and faction statuses as planned? Etc etc. Whether all of the features that have been mooted over the years are still in play is pretty unclear.
Guess we'll find out some decade or other![]()
Same thing than SC or NMS. Almost everyone is playing SF among the streamersAlso, Steam concurrency for Elite is actually higher right now than at the same time last week. I mean, this may change in the coming weeks after SF releases in earnest but as of today no noticeable change in Elite players yet.
Same thing for SC? How did you check its concurrency? Not sure if you are confusing "twitch views" with actual player concurrency.Same thing than SC or NMS. Almost everyone is playing SF among the streamers
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How long before "Star Citizen was always meant to be an indepth experience in a single system" becomes a thing?It is right and the opposite is also right at the same time. It just depends when you need whicht to pull from the rear. We were always at war with Australasia.
Yeah, I think he got things mixed upSame thing for SC? How did you check its concurrency? Not sure if you are confusing "twitch views" with actual player concurrency.
Same thing than SC or NMS. Almost everyone is playing SF among the streamers
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Never and Pyro is coming, like it or not.How long before "Star Citizen was always meant to be an indepth experience in a single system" becomes a thing?
Every single streamer i follow on twitch and youtube is streaming starfield right now. dont think ive ever seen that before.
includes a small number of ED and NMS streamers and quite a few SC streamers.
That sounds like the same ultimatum I hear from every white knight when I mention awful mechanics that really shouldn't be in the game. Usually followed by "maybe this game isn't for you," because a game like Star Citizen, 11 years in development, doesn't change its focus at all.Never and Pyro is coming, like it or not.
It is already more fund than Skyrim and ED combined and has more gameloops you can dream of.How long before "Star Citizen was always meant to be an indepth experience in a single system" becomes a thing?
Open world and sandboxes allow for more content.And some youtubers who aren't even gaming streamers!
I know BG3 is doing better in reviews than SF, but SF is seeing a lot more interest from content creators from what I can see.
Started playing SF, but really want to finish my first BG3 playthrough before really getting into SF. Just a couple more quests to do, then i'll be at the final boss fight. Hopefully get that wrapped up this weekend.
SC doesn't have enough time anymore. It's bleeding out and if first indication of SF are true and it's a success that will work like an accelerant.That sounds like the same ultimatum I hear from every white knight when I mention awful mechanics that really shouldn't be in the game. Usually followed by "maybe this game isn't for you," because a game like Star Citizen, 11 years in development, doesn't change its focus at all.
The interesting thing is when SC will introduce obvious loading screens and talk about how it's never been done before, and the backers who believe everything will nod their heads like it's the greatest thing since Server Meshing 3.0.
Alright, when ?Pyro is coming