Fudster! ... SF doesn't release until the 6th 
98% of what I post is SC related because it's the SC threadCome on, everything you say on this thread is related to SC, one way or another. No point in hiding this fact.
Various dictionaries define it asPlease define precisely "soon"
I disagree with 99.999999% of what LA posts. The only thing I'd agree with is SSD's.
I truly don't get why anyone is still running spinning rust for anything other than storage. People are spending serious money of GPU's, CPU's and games without realising how cheap a decent SSD is compared to the benefit it gives everything.
I suppose it depends in part on how much can be held in memory.I still have a spinny for older game installs, since it makes no real difference for those. Don't know how its still going, i've had it years.
Aye, the comment was appreciated. I do have an SSD. Most folks these days do. Weren't all them problems with running Star Citizen on HDDs several years ago?It's a real advice if you want to enjoy SF at the max. Nothing related to SC.
When I start playing SF this coming week, I will likely have SC trauma. You know, like when the elevator door opens and you wait an extra two seconds so that the floor is definitely there? Like that.Besides what others have answered I'll add: what fidelity ? do you mean the completely broken, cartoon-like physics ? or the ships that dismantle themselves when you look at them sideways ? Or the vast amount of useless things inside the ship that are there to make you think the game is "deep in scope" while they are just empty 3D assets with no function ? Or the "magic radar that sees everything" all the time ? Or the missiles that cannot track a stationary, huge target ? Or the lasers that travel at 100m/s or less ? or the stationary planets and magically hovering space stations ? Is that what you mean by "fidelity" ?
And by "scope" do you mean "a single star system with 4 planets and a few moons that's not even complete and still is missing the star itself ? Or a handful of random-gen fetch quests plus 2 (two !!) different "kill the bad guys" quests that are also place holders by the way ?
Oh and lifts, door and ladders in Starfield do not kill you.
Be reassured, elevators, trains, traps, ladders in cargo bay and almost all doors don't really exist, they are only static assets that teleport you to another map.When I start playing SF this coming week, I will likely have SC trauma. You know, like when the elevator door opens and you wait an extra two seconds so that the floor is definitely there? Like that.
Also, I'm on an NVMe M.2 SSD so none of that from the SC folks.
Be reassured, elevators, trains, traps, ladders in cargo bay and almost all doors don't really exist, they are only static assets that teleports you to another map.
Well thank you, totally makes sense now, a good handwaving always help !Various dictionaries define it as
/suːn/
adverb
adverb: soon; comparative adverb: sooner; superlative adverb: soonest
1.
in or after a short time.
"everyone will soon know the truth"
(supply your own punch-line!)
To help, here's Chris explaining 'soon':
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My games are installed on an NVME M.2, I'm fine ^^98% of what I post is SC related because it's the SC thread
No, it's a real advice. I play it and enjoy it a lot. But install it on HDD if you want...
Some games try to fake existence, others even don't tryBad news, those things never really "exist" inside your computer...sorry
False, the door separating whichever ship module from the pilot cabin moves pretty well. Same for the the restroom door. Same for alot of other doors, as well.Be reassured, elevators, trains, traps, ladders in cargo bay and almost all doors don't really exist, they are only static assets that teleport you to another map.
Truely, the future of commuting is presented before us. Space trams . Such cleverness. Such demonstration of the might of the Human mind... Astonishing.I am strangely reassured that this 'really does exist'...
Source: https://www.reddit.com/r/starcitizen/comments/15irch0/you_can_now_take_the_train_from_new_babbage_to/
Who knew that malfunctioning trains, ramps, elevators and ladders were actually a selling point?
Look, releasing a game to critical and commercial success is bad, ok
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By never releasing a game, one gets to string along the payers who hope to one day Answer The Call.
Oh, yes, I've taken that flight before, several times.I am strangely reassured that this 'really does exist'...
Source: https://www.reddit.com/r/starcitizen/comments/15irch0/you_can_now_take_the_train_from_new_babbage_to/
Who knew that malfunctioning trains, ramps, elevators and ladders were actually a selling point?