Even where they were positioned and pointing was wrong for lift, it would just tilt it's rear end into the air and point at the ground.
Fiziks.
Even where they were positioned and pointing was wrong for lift, it would just tilt it's rear end into the air and point at the ground.
I used to comment about that but it was years ago. The whole flight model is a joke. It seems SC cultists just want an "arcade game experience" and a "6DoF shooter" where they can move without any physics harming their experience (I've seen a fair amount of Descent fans polluting the forums back then). Or maybe it's generous amounts of copium. Or both.But the most interesting part was that I didn't see any user comments about that aspect. Do SC fans have no concept of basic kinematics? Even intuitively, does it not seem completely wrong to them?
Even where they were positioned and pointing was wrong for lift, it would just tilt it's rear end into the air and point at the ground.
I used to comment about that but it was years ago. The whole flight model is a joke. It seems SC cultists just want an "arcade game experience" and a "6DoF shooter" where they can move without any physics harming their experience (I've seen a fair amount of Descent fans polluting the forums back then). Or maybe it's generous amounts of copium. Or both.
Yep, when they first highlighted their new ships with rotating thrusters I also commented... and after all this time they still have no concept of angular momentum, moment of inertia, centre of gravity. Having said that, I'm sure some of their devs know this stuff, but their game engine must be so incapable of basic physics, and they just have to pump out those ships as fast as they can. Those devs must cringe when they see these ships in action, just as we do.
Nah, many fans just use the mandated party line and reduce most issues to a “it’s the servers” and leave it that. As if it was actually only a servers issue, or as if servers issues were trivial to resolve and not equally bad and broken.Yup, that was the obvious one, but there was so much more physics face-palming badness there as well. If I had those devs in a room, I'd feel compelled to explain everything to them step by step, in basic high-school physics fashion. My engineer's brain just couldn't keep quiet.
But the most interesting part was that I didn't see any user comments about that aspect. Do SC fans have no concept of basic kinematics? Even intuitively, does it not seem completely wrong to them?
I was actually impressed the engine fell off as a designed feature. Component damage is nice, how or why it fell off however is a different thing.One of the problem is, in fact their engine may be perfectly capable of doing it, but you need to build the game around that like FDEV did, I don't see how you can build a game and try and put proper physics in it when it's all but finished, that would just lead to bugs galore........oh hang on!
More invisible things outside hangars:
Fiziks.
Today, CIG changed their Terms Of Service.
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ROBERTS SPACE INDUSTRIES INTERNATIONAL LTD TERMS OF SERVICE - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.robertsspaceindustries.com
Here are a few key changes I've spotted (using a webpage comparison site)...
Refunds are now allowed for any "pledge items" upto 30 days after they've been delivered. This can easily be argued in a refund request as "I backed star citizen and bought ships because I was told Pyro was coming for exploration gameplay". Grab your popcorn
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The bannings will continue until morale improves. This section was added:
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The highlighted word was added:
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CIG break their own ToS:
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Have you tried using an SSD?Plz fix jpgs!
(PNGs not showing for me)
They're a bit wrong, in that the clause was previously thereAccording to this poster, when you fire up the launcher, a new TOS pops up you have to agree to, and it includes agreeing to never take CIG to court.
Source: https://www.reddit.com/r/starcitizen_refunds/comments/16ukene/dont_accept_new_tos_iam_still_going_over_it/
Today, CIG changed their Terms Of Service.
![]()
ROBERTS SPACE INDUSTRIES INTERNATIONAL LTD TERMS OF SERVICE - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.robertsspaceindustries.com
Here are a few key changes I've spotted (using a webpage comparison site)...
Refunds are now allowed for any "pledge items" upto 30 days after they've been delivered. This can easily be argued in a refund request as "I backed star citizen and bought ships because I was told Pyro was coming for exploration gameplay". Grab your popcorn
![]()
The bannings will continue until morale improves. This section was added:
![]()
The highlighted word was added:
![]()
CIG break their own ToS:
![]()