David Braben will answer your questions at 4PM GMT/UTC

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Hi David; an 1984 here. First played ELITE on a Commodore 64 at the age of 18. For personal reasons this game means a lot to me; it offered me a way to cope with what were difficult circumstances for me at the time, and dream of stars.

Now I'm all grown up, happily married and with cat; a little star system to call my own. :) I don't play computer games much anymore, but occasionally I still think of this game as an old friend who helped me through tough times.

I've got Elite Dangerous on preorder, for the memories. :) Thank you for the dream of stars.
 
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CMDR Braben,

I'm one of the lucky ones who is going to get the collectors edition boxed copy, can you drop any hints about what goodies are enclosed in the box? (I still remember opening the BBC Model B version, that black box was beyond awesome.. Let's have more of that please. oh and make the box black)

Thank you.
 
Thank you for taking the time to answer.

Can we expect any wipes after the preview release on the 22nd and into release on Dec 16th? I know Gamma was meant to be when wipes cease (unless something major turns up), but things can change.
 
Hello,
When can we expect party/fleet system? Me and my friends are looking forward to be able to make missions togheter etc.
 

David Braben

CEO & Founder
Frontier
An offline mode insures that, no matter what happens to Frontier or the servers, the game will still be playable.

It also allows for the game (in its offline version) to be modded. This enriches the community and the game with content beyond even that which the developers themselves can produce (just look at Betheda's games), and ensures a long life for the game.

Look at Freelancer for an example of a similar game whose servers closed years ago, but which is still kicking and keeping a loyal community thanks to private servers and modding.

An offline game also lets it be DRM free (no matter the intent always-online is, by its own nature, a form of DRM, and even if it's not perceived as such by the developers, it is by a lot of potential customers).

An offline game would probably allow you to pause, thus allowing people who sometimes need to take care of children or other urgent issues to play without risking a loss of progress.

An offline game means, thus, more sales for Frontier (both from people who don't support online-only games, people who don't support DRM, and people who simply don't have a constant or reliable connection), and a much longer life for the game.

As for your claim that an offline mode would need new story content... a lot of us would be perfectly fine with a barebones offline mode that we could mod.

The community would easily and happily provide the content.

This would even avoid possible "spoilers" from your online story.

Is this a possibility you could consider?

Community/modding content is an interesting point - something I'd like to embrace, but within the game itself. There is a danger of the game branching otherwise.
 
Hi David,

Thanks very much for this. I haven't played any of the previous Elite games, but this represents everything I've been waiting for since I was a child. If the quality of the game as it is now is a representation of what's to come in the expansions, then I'd say we're in good hands.

All the best,
Zen
 
Is there still plans to allow us multiple commander slots (so I have have more than one "save" on my account)? And if so will this be in the initial release?
For that matter, how about the ability to buy additional Commander slots (each a different player that does not interact with your other Commanders) for real world money?
 
Hi David

Do you have any plans (however distant) of supporting VR gloves and a virtual keyboard in the cockpit, so I can type things without removing my Oculus Rift?
 
I still have the original box with everything still in it.

CMDR Braben,



I'm one of the lucky ones who is going to get the collectors edition boxed copy, can you drop any hints about what goodies are enclosed in the box? (I still remember opening the BBC Model B version, that black box was beyond awesome.. Let's have more of that please. oh and make the box black)

Thank you.
 
Hello David,

Can you speak about the performance fixes you guys are working on and what we "may" expect regarding the current multi-player issues and stuttering? In other words: Have the stuttering and connection issues been resolved or are the elves still hard at work fixing them?

Also, I know you've said you guys plan to continue development for ED after release, will it slow down? Increase? What about the DDA, will most or some of those proposed features eventually make it in the game?

One last thing, thank you to FD, everyone there.
 
I am often becoming wanted because of a player or NPC getting in my line of Fire (sometimes intentionally to attack me in the case of players)...
Is there any plans to incorporate a friendly ACCIDENTAL fire solution (such as small shield percentage but no hull or major dmg)?
I understand how a team could exploit it but a couple errant bullets or strafing laser shouldn't cause issues I would think?
 
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