Game Discussions Star Citizen Discussion Thread v12

Just imagine that you and your whole crew only have 10 minutes of oxygen with your helmets. You can vent the whole ship but everyone would have to use an oxypen every 10 minutes (and everybody should have some in their inventory). And imagine also that venting a whole ship like the 890 takes 5 minutes and voilà, almost nobody will vent it before take off.
In fact it can be something cool. Taking the time to vent a Hammerhead that is more prone to fire (because combat ship) will be something a wise pilot should do at each take off with the whole crew getting some oxypens. And as you have only 4 quick access to pen, you must choose if you take 2 medipen/2oxypen or 3 medipen/1 oxypen, etc.
What kind of crappy ship design do they have in the Star Citizen universe? There’s no reason a ship’s crew, at their stations, can’t be supplied O2 from the ship’s reservoirs when they’re anticipating combat. 🤦‍♀️
 
Not really.
For exemple, you have a space station with 20 players in and around it. The station is managed by a dyn server which always exist (because there is always players in it).
Arrival of an Idris with 30 pirates players. The Idris use it's own dynamic server that will exist inside the zone of the station server as long as it's stay around it.

Exemple 2: you have a dyn server for a space station that usually manage 50 players in and around the station. A player event is taking place with 100 players, you can split the usual dyn server by 2 servers : one for the outside of station, one for the inside. You can also split the inside of the station with one server for each floor of the station.
You "can". But that requires someone making calls about zones and their sizes. Star Citizen devs find doors hard, can't make trains and lifts work and stuff always falls thorugh the world. There is no proper design, there is no proper route, there is no clear goal, there isn't capable staff, there isn't capable management.
 
What kind of crappy ship design do they have in the Star Citizen universe? There’s no reason a ship’s crew, at their stations, can’t be supplied O2 from the ship’s reservoirs when they’re anticipating combat. 🤦‍♀️
We were talking about the pilot deciding to vent all the air inside the ship to prevent fire to appear and propagate.
 
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Translation courtesy of Redditors who still speak minority languages
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Beausejour means literally something like "good stay" (at hotel) I think. Salle de séjour is living room I think. Resting place. So: "Veux-tu beauséjourer some temps avec moi" - "Would you like to spend some time with me?" And be honest - I know you want it.
 
We were talking about the pilot deciding to vent all the air inside the ship to prevent fire to appear and propagate.
Exactly.

There is no reason, except for building a flying death trap, for a starship designed to operate where it may come under hostile fire, for a ship not to provide multiple redundancies to keep the crew alive and focusing on the task at hand: keeping the ship from being destroyed.

The first task in prepping for combat should be lowering cabin pressure. There’s no need to risk explosive decompression, let alone a fire, by not having the ship interior be as close to a vacuum as possible.

For the crew themselves, their sealed flight suits naturally should have a supply of O2. Their crew station should have a much larger reservoir, which they can attach their flight suit to at the start of combat. And that larger reservoir should connect to the ship’s life support system… which no longer needs to maintain a pressurized environment for crew comfort, and is thus way more efficient.

edit: fixed a typo
 
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