Game Discussions Star Citizen Discussion Thread v12

Someone complaining about PvP in Pyro (gotta admit here, its long been advertised as lawless and at least CIG didn't bait and switch people here)

Too many treat PvP in this game like they've logged into a shooter deathmatch lobby instead of treating it like real life...
I think I get it now why some defend this game so rabidly.
 
Is their unicorn, you know… the game that will prove to those filthy pve players, once and for all, that open world pvp games fail because they never have an AAA studio behind with big money behind them.

True. I mean, just look at Ultima Online! Origin Systems was in no way a AAA studio at the time, never having produced big budget games like the Ultima series, the Wing Commander series, Strike Commander… ;)
 
Eyes on the prize...

Engine​

The majority of the Engine team’s work last month involved preparing for CitizenCon.
“All teams were hands on deck to deliver features and support other teams on work related to what we showed at CitizenCon. This is always an interesting time, as it is very stressful but also rewarding when everything comes together due to the focused effort.” Engine Team
The Core Engine team primarily worked on bug fixes for the live release, including some long-standing memory leaks on the live server.
The Physics team focused on delivering improvements to the Maelstrom destruction system and cloth and hair tech.
Lastly, the Entity System Tech team supported the Online team to deliver the Server Meshing demo while continuing to work on editor entity streaming.

Graphics, VFX Programming & Planet Tech

For the Graphics, Planet Tech, and VFX Programming teams, the majority of October was spent polishing the many features demonstrated at CitizenCon, including the water simulation, global illumination, Maelstrom, fire, and rifle scopes.
The Vulkan sub-team continued tackling the remaining performance and stability issues, which all need to be addressed before a public beta test can be considered.

 
Tractor Beam tether actually looks a'ight on the whole though. Berks was lugging various ships about. (Didn't manage to QT with one though as he kept breaking the tether, and the $ PTU kept breaking the servers...)
 
Back
Top Bottom