Game Discussions Bethesda Softworks Starfield Space RPG

How much money do you guys make? I can't be bothered collecting all the stuff. I collect valuable guns and then sell them on a run through a city's dealers. If the kilo doesn't come near the 1000 credit mark I'm not picking up. Now there is junk that has better weight ratios, but do I look like junk trader?
 
Probably like a gun-runner.
I couldn't give a per hr figure but my balance hovered around 0.5 million whilst I was actively ship building / buying kit.
Since then my balance has risen to around 1.7 million currently, I f you totaled up the balances of the vendors in each city you could figure out how much I get during each run.
 
Probably like a gun-runner.
I couldn't give a per hr figure but my balance hovered around 0.5 million whilst I was actively ship building / buying kit.
Since then my balance has risen to around 1.7 million currently, I f you totaled up the balances of the vendors in each city you could figure out how much I get during each run.
I am pretty sure most of my money is from quests. I don't keep books. In general I sell stuff, but the money I earn by selling is offset by the money I expend for ammo and if a trader runs out I often buy ammo and sell the rest of my stuff.
Yes, I run out of ammo, too. (Running out is like @100 rounds left). Seriously - I wanna switch to ballistics again and play with autosluggers again.
 
And starship loot. Some ships have like over 10K credits as loot drop. That's like one visit to ze TA. Why slug around luggage when you can have credits delivered for free? One "Wanted" event and I can easily scrounge 7 - 10 wrecks for loot. And the other random encounters not counting.
 
I could just cheat, but you know how it is. I never use creative mode in builder games. There is rarely a point. In Bannerlord I use the teleporter. I save scum in all games. But for some stupid handful of credits? Nah, I'd rather install a mod or tweak the settings myself. Especially when I think the culprit is store credits. If there was more I'd use bases and build ressources and sell those.
 
I am pretty sure most of my money is from quests. I don't keep books. In general I sell stuff, but the money I earn by selling is offset by the money I expend for ammo and if a trader runs out I often buy ammo and sell the rest of my stuff.
Yes, I run out of ammo, too. (Running out is like @100 rounds left). Seriously - I wanna switch to ballistics again and play with autosluggers again.
Never actually bought ammo myself. Humans usually drop more ammo than I expend on them. I also suspect Bethesda applied the Contextual AmmoTM mechanic as they drop the ammo for the weapon I have equipped. Stocks do drop if I have to massacre herds of wildlife though.
 
Never actually bought ammo myself. Humans usually drop more ammo than I expend on them. I also suspect Bethesda applied the Contextual AmmoTM mechanic as they drop the ammo for the weapon I have equipped. Stocks do drop if I have to massacre herds of wildlife though.
I find more energy ammo in crates. With common ballistic you find simply more on enemies.
 
I'm still playing, but slower than before. It scratches a certain itch, though.
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I find more energy ammo in crates. With common ballistic you find simply more on enemies.
It depends what you're carrying, with Contextual Ammo there is an increased probability of them, carrying your ammo type. Not many carry mag weapons but I get plenty of 6.5 MI arrays.

Contextual ammo from containers and enemies (discluding those in Daily Ops and A Colossal Problem) have a greater chance to award ammo required by the equipped ranged weapon at lower levels. As the player advances in level, the likelihood of receiving randomized ammo is increased.
 
Found it interesting that it's already 20% off in the Steam Sale. Seems a very early sale for a game so recently released. BG3, for example, still full price.
 
Found it interesting that it's already 20% off in the Steam Sale. Seems a very early sale for a game so recently released. BG3, for example, still full price.
Some developers are just greedy. Elden Ring is the same. 20 million sold, and it still skipping sales, like the current one on Steam. For some CEO's 20 million sales are not enough. Got to buy that second yacht :sneaky:.
 
Not sure what you're saying - are you saying Bethesda aren't greedy, but Larion and Fromsoft are? That would be quite a different viewpoint from ... basically everyone else on the planet :D

edit: I guess you could be saying Bethesda are greedy for more sales so dropping the price early? That makes more sense.
 
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Finally got round to putting some hours into the game now there have been some updates and optimizations.

Initial feelings: Not bad.

Pending review as i progress.

EDIT: Annoying problem. Have to launch through GeForce Experience and set to windowed mode to launch. Then it game switch to full screen windowed. Can't launch in full screen otherwise it can't be alt-tabbed to or in any other way switched to.
 
Finally got round to putting some hours into the game now there have been some updates and optimizations.

Initial feelings: Not bad.

Pending review as i progress.

EDIT: Annoying problem. Have to launch through GeForce Experience and set to windowed mode to launch. Then it game switch to full screen windowed. Can't launch in full screen otherwise it can't be alt-tabbed to or in any other way switched to.
Known problem, but you can just open taskmanager and maximize it there.
 
As part of the Steam sales I picked up Subnautica.

It's cute and wisely limited, and is in no manner comparible to SF... except... the base building (much like every FPS/building game since forever) is simple, clean, easy, and not in any manner utterly bonkers and hugely insane.

I may go back to SF. At some point. It just won't be for a while.

YMMV
 
Finally got round to putting some hours into the game now there have been some updates and optimizations.

Initial feelings: Not bad.

Pending review as i progress.

EDIT: Annoying problem. Have to launch through GeForce Experience and set to windowed mode to launch. Then it game switch to full screen windowed. Can't launch in full screen otherwise it can't be alt-tabbed to or in any other way switched to.
I really enjoyed it. For a while. For way more than 50 hours. It's stunning and really quite engaging and rewarding.

And. Well. Then. Suddenly. It's not. And. I. Didn't enjoy it any more.

I fell out of love with this earlier than with FO4, but in exactly the same way, and for the same reasons.

It's all chaff. Beneath it's many layers, it's like an onion. It's empty. Hollow. Meaningless.

I got value for money. I just didn't get a game that was ultimately rewarding to play.

It's bitter-sweet, just mostly bitter.
 
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Yesterday I had my first hand at base building. I didn't get it at first and had to watch some tutorials. I was getting too entrenched in side missions and decided I needed to build some habs to store followers/companions.

In the end I managed to set up an iron extraction site with a remote aluminium link in the same system (Cheyenne). I've only crafted two boxes per resource to collect things at each site, I think that's enough to kick-start building so I can add more on later.

I like the fact that you can destroy what you've built and get back what you put in, it makes it very flexible in case you make mistakes. In fact one of the planets has Beryllium so at some point I need to tear one of the bases down and find an area with both in and start again.

Nice little touch that when you've built a cargo link you get ships coming in intermittently and landing on the cargo link pad, then going away again.

Built two habs linked together with the intention of one being a dorm and the other for work benches etc.

Can see myself losing hours to just pottering around and making things. In all it was quite relaxing and am looking forward to doing some more now I've got the hang of what the controls are.

It's not a bad system once you're used to it and I hope that modders will be able to significantly add to this next year when creation engine comes out.
 
As part of the Steam sales I picked up Subnautica.

It's cute and wisely limited, and is in no manner comparible to SF... except... the base building (much like every FPS/building game since forever) is simple, clean, easy, and not in any manner utterly bonkers and hugely insane.

I may go back to SF. At some point. It just won't be for a while.

YMMV

I've found a mod that improves the building UI significantly.
 
I really enjoyed it. For a while. For way more than 50 hours. It's stunning and really quite engaging and rewarding.

And. Well. Then. Suddenly. It's not. And. I. Didn't enjoy it any more.

I fell out of love with this earlier than with FO4, but in exactly the same way, and for the same reasons.

It's all chaff. Beneath it's many layers, it's like an onion. It's empty. Hollow. Meaningless.

I got value for money. I just didn't get a game that was ultimately rewarding to play.

It's bitter-sweet, just mostly bitter.
Did you stopped because you felt depressed after realising that your character is living the life you always wanted to? Owning your own Space ship, traveling to other planets, going on an epic quest while leaving your mundane, boring life behind? :unsure:
 
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