I found this information on the
Canonn Research site. (All it took was searching the wide Web for “glaive mass lock factor”, though.

)
If you did try low-waking while being chased by a Glaive in a smaller ship, the game did tell you what the MLF[*] was; but I can understand it can be difficult to notice when you’re being shredded

[**]
[*] The game does not actually refer to this as a “mass lock factor” (in the in-game terminology, being mass-locked means being unable to use the FSD at all), but that is the name everyone seems to be using.
[**] Which is why I record all my ED plays with OBS. Even though I delete most of the recordings afterwards, once in a while I record something worth reviewing later.
Yeah, the Annie (as I like to call her) is a bit weak against Interceptors, being shortchanged in both speed and shields. At least, when planetside, you don’t have to worry about Thargons ruining your day. (I think a well-equipped Annie should be able to easily take on a Cyclops planetside, but I wouldn’t try anything stronger than that.)
Anyway, these days, I use an iCutter for AX stuff.