Looks more like 8 million to me, now that I’m looking at the progress meter in-game.It's looking like 6 mil for tier 1 or thereabouts, they do like to make us work for it don't they?
I’m not great at judging it either, but I’d like to believe it’s at least “only” going to be 8 mil rather than 9 or 10.Yeah I thought it looked like we were nearly half way there, but we weren't as near as I thought lol
| Tier 1 | Tier 2 | Tier 3 | Tier 4 |
Pixel | 98 | 233 | 467 | 934 |
Percent | 10,49 % | 24,95 % | 50,00 % | 100,00 % |
Value | 7.972.400 | 18.962.000 | 38.000.000 | 76.000.000 |
Estimate | 8.000.000 | 19.000.000 | 38.000.000 | 76.000.000 |
Estimate % | 10,53 % | 25,00 % | 50,00 % | 100,00 % |
September, a delivery CG from Aegis for humanitarian support with an even more unreasonable T1 goal - think that was around 13 mil with no reward(and it still got more support than this hopeless, stupid travesty literally set up to fail).Interesting. I have been inactive for a while, but when was the last time that not even tier 1 was achieved?
This week was just particularly bad with three Thargoid invasions on top of events like AXI’s anniversary during the weekend, holding a “party”(if you can call it that, hence the quotation marks) at a spire site around Titan Thor, that itself compounded on to the usual activity drawn to those spire sites.I see, I never saw one failing from 2019 to 2021 which were my most active years. But I have seen that the number of players since May 21st, 2021 went down the drain, just two days after the Odyssey launch. I guess that with fewer players it has become increasingly difficult to achieve goals.
September - the target was a bit higher that time, so 11M tonnes wasn't enough.Interesting. I have been inactive for a while, but when was the last time that not even tier 1 was achieved?
Fewer players ... but also more things to do. You could haul cargo here for something with some vague plot outcome and a small temporary discount on a ship... or you could haul cargo at one of the Thargoid War sites and save a few systems from attack in a way that has an obvious direct consequence.I guess that with fewer players it has become increasingly difficult to achieve goals.
I have seen people who have said that they stopped playing the game when the engineers update was published, and also people who stopped playing the game when the Odyssey update was published.But I have seen that the number of players since May 21st, 2021 went down the drain, just two days after the Odyssey launch.
Is there any other space simulator game for which a similar phenomenon happens? Are there EVE Online, Star Citizen, No Man's Sky, X4, or even Kerbal Space Program players out there who are saying "I played the game for 3 thousand hours, but when they added this new content I stopped playing"?And space simulator players are a weird bunch.
So the Sirius mega-corporation won?hey guys so guys we need to push hard one last time . if every contributor do 4 travel of 700 unit we have tier 1
I mean, Odyssey in particular massively raised the hardware requirements and killed off consoles, so there's two very valid reasons for not continuing to play there without even getting into the actual content. I now have to pay a subscription to Geforce to keep playing.I have seen people who have said that they stopped playing the game when the engineers update was published, and also people who stopped playing the game when the Odyssey update was published.
Is there any other game in existence where people stop playing it when new content is added to it? A rational person would think that it's the other way around: When new content is added, it would reinvigorate interest in the game, not the other way around.
If there aren't examples for EVE of "they rebalanced this thing and now my entire operation is pointless, so I quit because after 3000 hours I was getting a bit bored anyway and I couldn't be bothered to refactor it" I'd be very surprised, given just how long it's been running for.Is there any other space simulator game for which a similar phenomenon happens? Are there EVE Online, Star Citizen, No Man's Sky, X4, or even Kerbal Space Program players out there who are saying "I played the game for 3 thousand hours, but when they added this new content I stopped playing"?
That just shows you how bad EVE is/was.My gut feeling also says more people have stopped playing EVE than have ever played ED in the first place. It is/was massive.