- Raw mats, np a play-session trip to visit crystal shards. One trip fills bins, enough for engineering several ships.
That's a 1kLy trip just to get there which is quite an ask for a new player without a long jump range ship already engineered with G5 FSD and a Guardian booster and ideally enough game knowledge to strip unneeded optional internals and lightweight/D rate some core stuff.
When there, if you go without a fleet carrier you have to fly out 100kLs+ to the secondary star (twice if you're doing all mats) and filling up one category of materials takes a while too; probably less than an hour per material, but I haven't timed it in odyssey and there's 7 categories to fill up (not filling up completely is less efficient due to the long travel time and you need to trade the G5 mats for lower grades anyway if that's the only way you're getting your raw mats).
This is one of the most efficient ways still, but for new players I'd suggest barnacle sites/forests instead for a shorter, more atmospheric experience where you're less compelled to feel like you need to fill up entirely due to the travel time being so long.
- Mfg mats, np mission rewards from bounty hunting & blowing up gangsters and drug lords.
I think you get worse missions/rewards when you're lower combat rank so it might vary. How do you get materials that don't drop from bounty hunting targets (smuggler ships are too rare).
You don't get exactly what you want here so you need this way so the goal here is to do it for as long as it takes? I tried to do some math on this before and it came out pretty bad (
see this post). To sum it up - 20-25h to just G3 a big ship with everything titled in your favor (maybe more if you're doing missions/flying longer distances). This is in addition to everything else you need to do in your week of gameplay. You can go slightly faster with smart material trades here if you get G5 mats from missions and trade them for low end stuff so your limpets don't waste time picking up G1 mats but for a full G5 build that's not really an option.
With actual drop rates for G4-G5 materials being way lower (due to spawns) it's unrealistic to expect to do it in a week.
This is not "np" and it's not a trivial amount of game play required to do it this way, esp when starting with an underpowered ship.
I'd challenge anyone to actually empty their mats and try filling their mats enough to engineer some ship to G5 with optional internals this way to see how long it takes with all the actual difficulties and RNG involved.
Once you play enough to hit a critical mass of materials where the RNG starts evening out it does feel like you can sustain your engineering with just random pickups if you don't engineer new ships often, but it's not how it really goes in practice for newer players and it takes hundreds of hours to get there.
- Data mats, np mission rewards and regular scanning ships while bounty hunting.
You don't get wake data (and the almost-useless encrypted data) that way and not much G5 data.
- Guardian mats, already collected a lifetime supply visiting guardian sites. Fun gameplay. You can grind the same one over-and-over in less than an hour. Or visit multiple sites. Either is not really a big chore.
This is again a 700-800Ly trip just to get there which is a pain, esp when the player doing it for the first time won't have the option to unlock the guardian booster. A good option for newer players here is to also check out some brain trees for raw materials instead of going to the crystal shard sites.
I think what sometimes happens to new players is that they get enough of the module/weapon blueprints and miss out on the data/power cells/conduits that don't drop unless you're shooting specific panels on the sites and have to do another trip to finish the unlocks.
In addition to that you can pretty much add another session to unlocking the guardian stuff for most players as you need to divert to pick up HN Sock mounts and Power Transfer Bus goods (potentially also taking the time to find a place they can outfit a cargo bay first).
I have literally no idea what the heck hybrid capacitors are and how I'm supposed to get them, never seen one, done a lot of stuff. And you need 3!
Same about the security firmware patch. What the hell is that made up item. Or
specialised legacy firmware. Give me a break.
Hybrid caps are probably from CZ ships (and that whole category is a pain even with HGE farming and trading, but fortunately it's not used for that much), specialized legacy firmware would be from missions (traded down at the material trader from modified embedded firmware). Both are indeed stuff you might not get enough of during "regular gameplay" (picking up every worthless item) despite what people in this thread claim.