General Overhauling Engineering: A Family's Request for a Streamlined Upgrade System

I really want to emphasize here that neither Dav's Hope or Robigo runs are worthwhile ways to spend your time and have not been for many, many years. If these are your ideas of doing things efficiently, small wonder you look poorly upon it - both of these methods have been outdated and woefully slower than many other means for a very long time now.

I am not saying the path of persistence represents the best method or efficient in ED. I am replying to other posts regarding "roadblocks". If a player wants to grind away at super easy mindless activities to achieve their goals they can. ED offers this as a choice. Obviously there are other methods.

And that relying only on 'normal game activities' is easily even slower, of course....
The player can choose the method of their choice. If a player wants to mindlessly relog all day they can. Or they can play the game and have fun. Some ingame goals are intended to take a long tome to achieve. If a player wants to achieve them immediately they can choose the path of persistance and mindlessly grind-way for massive hours.

Of course it all depends on the goal. But on the topic of engineering a top tier ship... I can attest to the possibility of applying increased skill and ability to easily accomplish this while doing "normal game activities" and having fun. And their are no "roadblocks" to doing this.
 
We've had about 2.5 years of "just playing" Odyssey. I'd love to see the amount of accounts who have unlocked Wellington Beck. Probably 0.X%
 
Could be low: < 5% have visited all (80?) systems in Starfield after 3+ months - I've visited* more systems in ED than that just today :D

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* by visited I mean 'flew through without even scanning' - Stolon Pods are a long way out ;)
 
We've had about 2.5 years of "just playing" Odyssey. I'd love to see the amount of accounts who have unlocked Wellington Beck. Probably 0.X%
Probably more than that by a long way. SDPs were considered a block, but the means of finding them quickly has long been established. Part of the reason for not unlocking, is that every other mod apart from headshot damage, is provided by one of the other Odyssey Engineers. Some think that headshot damage is worth it, other not.

So, there is imo no reason to streamline further.

Steve
 
In my opinion credit inflation killed elite .
You don't have to progress through your ships, you don't have to progress through modules why use b rated ? Or c rated ?
You don't have to worry about rebuys or your actions . A bounty or fine meh I've plenty of money .
I want a FC but don't have 5 bil just mine for a week ( never understood it when FC were so overly priced and then exploited byany to get them ) ? Then they buffed the mining but did drops rather than the credits and broke other stuff like tritium .
Power play is even easier as it doesn't affect your game play . NPC ships stations don't care if you are the enemy or not and finding or instancing with a player who cares is about PP is like hens teeth .
I basically never rated anything below A unless it was a power or weight issue before engineers. Since credits were so slow to come by I didn't unlock anything larger than FAS and for the ships up to Python credits for outfitting wasn't much an issue when it came down to choice of modules.
I have another take: Engineers killed Elite. The credit inflation is just the side effect of piling on a score of new randomly acquired collectibles.
 
They probably have to make sure that it's really dedd!

We wouldn't want it to just be taking a break, pining for the fjords, or something similar! Beautiful plumage though!
 
I have never said it's dead maybe my wording of "killing Elite "could be construed as but if that's what's expected from certain forum members ?perhaps ? I dunno🤷‍♂️ .
As for modules b rated have higher integrity so more hit points than a rated so in combat ships they would be more better , 0E boosters are really good for upping shields for 2 tons (heavy duty super cap ) 50%, 0A 14tons 75%.
 
Probably more than that by a long way. SDPs were considered a block, but the means of finding them quickly has long been established. Part of the reason for not unlocking, is that every other mod apart from headshot damage, is provided by one of the other Odyssey Engineers. Some think that headshot damage is worth it, other not.

So, there is imo no reason to streamline further.

Steve
You completely missed the point. If you "just play" and aren't actively looking for SDPs you probably won't find enough in 2.5 years.
 
You completely missed the point. If you "just play" and aren't actively looking for SDPs you probably won't find enough in 2.5 years.
If you do check the procurement section of the mission board, it does drop a digital espionage mission for SDPs every few hours. I suppose it might take a while to register on a player that he can take this mission, download the SDP and then abort the mission to keep the SDP. It also occasionally drops when scanning a data port, or a certain crashed skimmer (relog or not). Yes very rare but far from impossible to collect.
 
probably actively looking for them is the worst way to do it - as with much of engineering 🤷‍♀️
Yes I think the best approach to Odyssey data mat gathering is just take missions giving 5x some mat that you might need in the future. Trying to acquire a specific material right now seems pre programmed to cause frustration.
 
Where did I say it's impossible?

And can we please stop this ded game derailing/flaming? I suggestions for possible changes to Engineering are sacrilege to some, maybe they should avoid threads titled "Overhauling Engineering".
You think this is bad, you should try the thread "I have a basic human right to be able to play the piano without having to do any practice."
 
I'd still say the biggest issue with foot engineering is the global storage (how many reach the Beck unlock and find those Cat Media they have been ignoring would have actually been useful). Early on there is too much juggling with storage limits. That is a lesson they should have learned from Ship Engineering, but here we are again 🤷‍♀️
 
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