Too little. Too late.

Status
Thread Closed: Not open for further replies.
Powerplay now looks like this:
- Load up with flyers and fly to another station.

Powerplay 2.0 looks like this:
- You stand near the elevators at the station in an animator costume and hand out flyers by hand. Yeeeah, on-foot gameplay 2.0.
It will be full contact. Competing Powers will also fight for that space by the elevator, there will be no rebuy if you are killed there.

Also, you'll need to get your hand to hand combat skills raised to level 10.
 
I've been tired of tales about future ships for a little over six years now. Panther clipper? Mamba light? Federal Hawk? Hunter? I've seen a lot of "work in progress" from 2017. Powerplay is key feature? For real? Seriously? No one bothers for elite's little PP.

Powerplay now looks like this:
- Load up with flyers and fly to another station.

Powerplay 2.0 looks like this:
- You stand near the elevators at the station in an animator costume and hand out flyers by hand. Yeeeah, on-foot gameplay 2.0.

10 years.

You see, I keep hearing from people who play this game less than me that it has a killer feature. Galaxy on a scale of 1:1. And while the galaxy is certainly not a killer feature, not in its current state, it is certainly the real and only key feature of the game. I was there. Several thousand planets, thousands of first steps. I was collecting exobiology long before it was profitable. I bought early access to Odyssey just to touch the grass. Alien grass. I carried data on bacteria for mere pennies. I have seen what players who have never left the Bubble imagine. It's nothing like what they imagined. It is the galaxy that needs a complete overhaul. 10 years of development later, we have planets that are less diverse than before. We have forever lost such pearls as Synuefe VM-D C15-10 2 A. In 10 years it was possible to develop the original version of the galaxy to an incredible state. Instead, we literally received a small PP from the developers.

Why is PP not a key feature? Because it doesn’t require 400,000,000,000 star systems. For PP, neither 1,000,000, nor 100,000, nor even 10,000 star systems are needed.

I'm not talking about ship interiors. I'm not talking about the long-promised EVA. I'm not talking about new ships that will just make people remember why they fled the game in disgust (cough, cough, engineers, cough, cough, psychically crushing grind).

In case you forgot, or didn't know, let me give you another reminder: this game is ABOUT THE GALAXY. Infinite variety of worlds. Mysterious traces of dozens of unknown civilizations, revealing the secrets of distant planets. That's what this game was supposed to be about. For me, who has been on the very roof of the galaxy, at its very bottom, in the distant corners of the backyard, wandering from one arm of the galaxy to another, there is no mystery in distant worlds. That on the very western edge of the galaxy, on its easternmost edge, or far beyond Beagle Point, I will find the same argon planet on which exactly the same Fonticulua campestris are growing. Right now this game feels like a very old, rusty Volkwsagen Beetle with no wheels or steering wheel, but with a Bugatti Veyron engine under the hood. The engine is not connected to the transmission in any way though. The potential is kind of there, and the potential is incredible. But it is physically impossible to do anything with it. You just know that it’s inside and you feel bad that you can’t use it in any way.

Galaxy is the only one real key feature of this game. If you are unable to take this feature to the next level in this game, consider developing the next one from scratch. One that will use this key feature to its full potential.
I honestly CBA to read that. If you're not happy, that's your opinion. If whatever Frontier do is not enough for you, well, you know where the door is (as they say). I don't share your opinion. I am a glass-is-half-full type of person, and it's never too late.

Does this excuse Frontier from criticism, no, but there's no need to be so negative.
 
WUT? I believe you played it wrongly... or with the wrong people

Mmm... Nope. The fact is that 99.999% of players who forced themselves to touch PP did so only for modules. For one specific one, strictly speaking. For prismatic shields.

Almost no one does RP for powerplay, and in general there is no point in it. Forum warriors may not know it, or try to deny it, but most players are either in private mode or solo. There are literally not enough players who are interested in the MMO aspect of the game to change one light bulb.
 
I honestly CBA to read that. If you're not happy, that's your opinion. If whatever Frontier do is not enough for you, well, you know where the door is (as they say). I don't share your opinion. I am a glass-is-half-full type of person, and it's never too late.

Does this excuse Frontier from criticism, no, but there's no need to be so negative.

I honestly CBA to read that. If you haven't read the post, you have no reason to waste time responding to it at all.
 
Almost no one does RP for powerplay
Indeed, "noone".
That's why they should ignore it, instead...idk, maybe reworking it and change something.
Brilliant plan.
Exploration with new terrain, rework of geo/bio sites is much better than before. AX had year of updates, so now it is much more than hunting signals in pleiades and 1 AX CG per year.
Now it's PP's turn :)
 
Mmm... Nope. The fact is that 99.999% of players who forced themselves to touch PP did so only for modules. For one specific one, strictly speaking. For prismatic shields.
They [module shoppers] are not powerplayers, neither that is powerplay... 99.999% don't provide any kind of contribution to powerplay and loss of their merits (= kaboom) doesn't cause any harm to a power.

Almost no one does RP for powerplay, and in general there is no point in it. Forum warriors may not know it, or try to deny it, but most players are either in private mode or solo. There are literally not enough players who are interested in the MMO aspect of the game to change one light bulb.

Well... here I am, the total opposite of that (Archon Delaine's Kumo Crew -> open only/RP as pirates&criminals).
 
Well, I didn't post a wall of text and expect people to read it.

However, the others did it. They may not understand, but one day they will figure it out, while I will only repeat “I told you so.”

If you're not happy with Frontier or the game, then why are you here?
Besides everything said in the OP post, also for explain that this approach is literally the reason for the steady decline in the game’s audience.

I can tell you from experience, moaning about the game will not motivate Frontier to change it.
Yeah. Of course, if in a place intended for communication between the audience and the developers, a bunch of security guards gather and kick off one by one the players who were really interested in development, then the developers behind you will simply be perplexed. No one seems to be saying what they are doing wrong. Seems to be all positive posts. Only the average online is steadily declining, and in the tenth year it can no longer be justified by seasons, people’s busyness, or anything else. And all this while other projects’ online growth is steadily growing. The fact is that some correctly understand their key features and develop them, while others do not understand, but instead of talking to the audience about it, they only see the backs of the security guards.
 
There's actually some fonticulua campestris that haven't been found out there yet.

Maybe try a different arm of the spiral galaxy if you keep running into the same plants, some are exclusive to regions!
These fonticula campfires must be a really high iq plant species as they seem to have discovered ftl travel in order to spread across a whole spiral arm of the galaxy :)
 
Last edited:
Well... here I am, the total opposite of that (Archon Delaine's Kumo Crew -> open only/RP as pirates&criminals).
Very good then, you are crazy (in a good way) and all so unusual, you deserve praise and all that, but... We are rather talking about boring and ordinary things here. Such as statistics and the vast majority of players.

I myself was an exobiologist long before profits increased. But I don’t consider those who rushed to collect samples after the increase in profitability to be some kind of sub-biologists. This is just a significant part of the players. Just as significant as the part that grinds to unlock prismatic ones.

You can refuse to admit the truth, but PP is not a key feature of the game. This is just a month of suffering for the sake of the required module. And after the rework, PP will not become a key feature, simply because the audience, that limited to a handful of interested people, and the scale of this gameplay is limited to just the Bubble. It doesn't take advantage of the real key feature of the game - a realistic, full-size galaxy.
 
These fonticula campfires must be a really high iq plant species as they seem to have discovered ftl travel in order to spead across a whole spiral arm of the galaxy :)
You're god damn right!!
I was wondering how it happened that absolutely identical plants grow throughout the entire galaxy, and the only reasonable explanation for this phenomenon is that they are not just plants, but a powerful and developed race that has populated the entire galaxy.
 
In all seriousness, we have 400,000,000,000 star systems that should have 400,000,000,000% more diversity in the wonders of our physical reality. The law of large numbers inexorably dictates this to us. Players are deprived of the opportunity to experience even 0.0000001% of all those miracles.

ED does need more biomes and alien creatures (see No Man's Sky). It's all up to the devs to add such things. If big expansions are not feasible then they should add it bit by bit. Sell early access passes for new planet types.
 
ED does need more biomes and alien creatures (see No Man's Sky). It's all up to the devs to add such things. If big expansions are not feasible then they should add it bit by bit. Sell early access passes for new planet types.
Exactly. You're absolutely right. The first I would like to see are those same alien spiders that were mentioned in one of the Halloween events.

In fact, for me, an old-school gamer, it is still very, very strange to watch the audience literally beg the developers to somehow monetize the game. I’m sure if the developers had simply said that they needed a little more money for the work and pointed to a bank account on which we could donate, the players would certainly have tossed a coin. I personally know people who buy ARX just because they think it's helping developers, even if they don't need those shipkits at all.
 
In all seriousness, we have 400,000,000,000 star systems that should have 400,000,000,000% more diversity in the wonders of our physical reality. The law of large numbers inexorably dictates this to us. Players are deprived of the opportunity to experience even 0.0000001% of all those miracles.

Everything, absolutely everything you listed, I experienced on the first hundred planets. Then came the repetitions. 400,000,000,000 systems with nothing. What is this quantity for? And what should someone who has experienced everything you listed ten times do? Few people could bring themselves to do three or just two repetitions, but the elite audience is elite masochists, we tolerated more. And yet, what next? GG? To be left with the awareness of what the potential was and what microscopic part of it was realized? Stay with the feeling of how the mountain gave birth to a mouse?

After all, it cannot be said that the realization of this potential was impossible. In ten years of work you can change the whole world. And even more so, turn a galaxy that was already done in 2014 into something endlessly attractive. Don't leave it as a blank from the beta build.

I think you need to accept that the 1:1 scale galaxy Frontier promised us back in the day was more or less a sales pitch to grab headlines during the kickstarter. Anything Frontier do outside of the bubble has always been an afterthought (copy and pasted plants and biomes are the lowest form of content you can get). The only exceptions to this have come from player lead events that grabbed enough headlines to warrant Frontier actually adding some tangible content beyond bubble borders - Colonia being the prime example of something that sprang up thanks to player actions going against Frontiers set in stone narrative, and Distant Worlds 2 which lead to the Explorers Anchorage CG that Erimus Kamzel wrote, another player initiative that sort of forced Frontiers hand to recognize there is a wider galaxy out there that isn't just about impressive numbers. Its also quite telling that all the handcrafted nebula and star clusters are within spitting distance of bubble borders too, and stuff like Guardian Sites won't be found too far off into the depths either.

But in hindsight Frontier concentrating all efforts on bubble content makes sense from a dev point of view. Imagine the amount of time and investment that would have been required to flesh out a 1:1 scale galaxy and fill it with countless wonders that probably only a tiny fraction of the playerbase would ever stumble upon and experience. No, it makes more sense to base your content and story telling in a fraction of the gameworld you as a dev created, as that's where the vast majority of your playerbase stays.

In saying that I always found it ironic that the games biggest and most well publicized events, and most fondly remembered by those who experienced them, all took part in the neglected far off places - the afore mentioned birth of Colonia being one example (prior to which was just another copy pasted nebula), and DW1 and DW2 being major historical expeditionary events that brought excellent PR to the game along with emergent gameplay and player created content. There was a lesson there for Frontier to take note of, but sadly never did. But yeah, if you see Elite's 1:1 scale galaxy for what it is/was - a headline making sales pitch for a kickstarter - it makes sense why things panned out the way they did.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom