Ok, let's review this:
EVA (already exists, so rework?)
PIE/PIS (magical tech)
Reloading (rework? Or is this the multicrew reloading thing?)
Crosshair (exist, so rework?)
Scopes (again, exist, so rework?)
Distribution Centres (no idea, probably a load of twaddle though)
Master Modes (ah, flight model rework number 50?)
Precision Targeting (ah, never been done before, except in other games)
Turret & Gimbal changes (rework)
Visor & lense stuff (no idea... rework?)
Looting system (haven't they been talking about this for years? It already exists in some form... so putting this down as rework0
Shopping app (woo hoo.... no idea really, presumably so you can shop without visiting stores? CIG have invented the in game internet?)
Starmap, minimap, compass (reworks)
Character Customiser (rework)
Freight elevators & new cargo stuff (more elevators?! May god have mercy on us all!)
Blockade Runner mission (oh, a new type of mission. Ok.... be interesting to see how that works, if it works)
Xenothreat changes (rework)
Economy changes including aUEC ship prices (rework)
So, basically most of it is reworks of existing stuff.
The phrase "running to stay in the same place" seems rather appropriate here.