Game Discussions Star Citizen Discussion Thread v12

EVA
PIE/PIS
Reloading
Crosshair
Scopes
Distribution Centres
Master Modes
Precision Targeting
Turret & Gimbal changes
Visor & lense stuff
Looting system
Shopping app
Starmap, minimap, compass
Character Customiser
Freight elevators & new cargo stuff
Blockade Runner mission
Xenothreat changes
Economy changes including aUEC ship prices
 

Viajero

Volunteer Moderator
When is that 3.23 thingie supposed to release?

I presume all that will come with an operational replication layer? Or is that list just filler rubbish to compensate for the replication layer failure so far?
 
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Source: https://www.reddit.com/r/starcitizen/comments/1ahc1b4/citizencon_2953_progress_tracker_patch_alpha_323/

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Clearly the fact that learning how to merely simulate blood, sweat, and tears is still on the to-do list means that it may be some time before they are capable of actually putting those things into their work for real.
View attachment 382664

Are you calling the Citcon vids misleading?!

Source: https://youtu.be/LLp4MVpyN0c?si=_CQLYQr3oBzycFUp

(Read nothing into the fact they took that vid down ;))

Besides, they've done all the big work already. The rivers are flawless, now they just need to miniaturise them...
 
Clearly the fact that learning how to merely simulate blood, sweat, and tears is still on the to-do list means that it may be some time before they are capable of actually putting those things into their work for real.
View attachment 382664
That's blood sweet and tears. Either there are Afrikaans in space or Space Diabetes confirmed. Either way it's good news for Star Citizen!
 

Hey don't forget;

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You can now pledge on even more stuff you will never get, and even give gifts to people, gifts they will never get, that's the best sort of gift right?
 
Ok, let's review this:

EVA (already exists, so rework?)
PIE/PIS (magical tech)
Reloading (rework? Or is this the multicrew reloading thing?)
Crosshair (exist, so rework?)
Scopes (again, exist, so rework?)
Distribution Centres (no idea, probably a load of twaddle though)
Master Modes (ah, flight model rework number 50?)
Precision Targeting (ah, never been done before, except in other games)
Turret & Gimbal changes (rework)
Visor & lense stuff (no idea... rework?)
Looting system (haven't they been talking about this for years? It already exists in some form... so putting this down as rework0
Shopping app (woo hoo.... no idea really, presumably so you can shop without visiting stores? CIG have invented the in game internet?)
Starmap, minimap, compass (reworks)
Character Customiser (rework)
Freight elevators & new cargo stuff (more elevators?! May god have mercy on us all!)
Blockade Runner mission (oh, a new type of mission. Ok.... be interesting to see how that works, if it works)
Xenothreat changes (rework)
Economy changes including aUEC ship prices (rework)

So, basically most of it is reworks of existing stuff.

The phrase "running to stay in the same place" seems rather appropriate here.
 
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