Python Mk II & Updates To The Gamestore

I'm somewhat torn on the pre-built ships. I get the problem it aims to address, and it is a problem worth addressing, but I'm not sure why it's only fixed by paying Arx.

Wouldn't it make more sense to just make it less grindy to outfit a ship from scratch for a new gameplay style, in game, without paying Arx?
 
Q: how long to bank 16k arx via ingame only?
Let’s see here… 400 per week, 4x per month, makes 1,600… 41 weeks. Or 10 months and a little. Me, will be waiting for others’ impressions. And even then probably won’t shell out when I can just get it with those credits if there’s anything I hear that’s to be liked, a few months later.

*Now with (hopefully) more accurate math because me stupid.
 
Last edited:
I see no problem with paying real world cash for pre built ships. Grind your job or grind the game. 🤷‍♂️🤣 If people want it then give it to them.
1713886432233.png
 
how long to bank 16k arx via ingame only?

Depends whether your ingame activities, and time to play, can regularly reach the 400 ARX cap, so 40 weeks minimum. I don’t think I’ve ever actually ever exceeded the weekly cap, and typically I average less than 100 ARX a week.
 
I like the idea of paying for new ships, if that means we'll get more ship releases.
Please reconsider adding interiors though(I know twice the work for your artists, but it will increase sales)
 
Let’s see here… 400 per week, 4x per month, makes 1,600… 11 weeks. Or nearly three months. Starting from zero you could get yours just a week ahead of its general release. It’s a bargain.

Me, I’ll be waiting for player impressions. And even then probably won’t shell out when I can just get it with those credits if there’s anything I hear that’s to be liked, a few months later.
Bruh, more like 10 months :LOL:
 
Back
Top Bottom