Python Mk II & Updates To The Gamestore

Indeed. It is laughable to try to dance around that terminology. They are just trying to make a bit more money with their game. So I think they should focus on delivering a quality product when they are selling something, like with the prebuilds. The non-storing of modules only makes sense in the context of that whole pay-to-win discussion. I think it is a mistake to give it that much weight and forgetting about the idea of the product: to give customers a jump-start. Stripping them of the possibility of in-game mechanics like ship-building and module managing is lowering the quality IMHO. And for what? Just so people can say "oh, it is no pay-to-win, then"? Laughable. They won't do that.
The inability to store modules is an odd decision, we already can store the bulkheads of ships, which may only be used in ships of that class and not inserted into another. My guess is that those are identified uniquely to their 'mother' ship - modules for the pre-builds could carry the same watermark, I'd have thought - maybe I'm too logical thinking that way?

Interesting that giving people options lowers the quality of a game... Why don't I see it that way?
 
The inability to store modules is an odd decision, we already can store the bulkheads of ships, which may only be used in ships of that class and not inserted into another. My guess is that those are identified uniquely to their 'mother' ship - modules for the pre-builds could carry the same watermark, I'd have thought - maybe I'm too logical thinking that way?

Interesting that giving people options lowers the quality of a game... Why don't I see it that way?
Yes, I also see it as an odd decision.

I don't understand what in our discussion was about removing options to increase quality, though? I always proposed to add options in the form of giving the ability to store modules. I also specifically meant the prebuilds as the product (regarding quality), not the whole game. Of course adding the prebuilds as an option to the game itself was increasing the quality overall. Just the prebuilds themselves are of lower quality because of the storage option limitation IMHO.
 
Why is a game that is developed, supported and maintained called an old game ?
Why not raise the price of the game with each patch ? And then put a 50% discount on it ?
 
If they want to pay premium to have the menu with everything everywhere, all at once, let them. Where is the problem?
Some of us that have been playing for a long while in our own playstyle may not want the game turned into a grand shoot-em-up for those with the deepest pockets and the least morals.
 
Yes, I also see it as an odd decision.

I don't understand what in our discussion was about removing options to increase quality, though? I always proposed to add options in the form of giving the ability to store modules. I also specifically meant the prebuilds as the product (regarding quality), not the whole game. Of course adding the prebuilds as an option to the game itself was increasing the quality overall. Just the prebuilds themselves are of lower quality because of the storage option limitation IMHO.
Apologies, my brain is addled a bit today (in particular) as the dog was having a rough night and kept waking me!
 
Some of us that have been playing for a long while in our own playstyle may not want the game turned into a grand shoot-em-up for those with the deepest pockets and the least morals.
If, as some believe, FD goes "full Rambo" on monetisation, and there is a massive influx of players who are more interested in PvP, in its myriad of forms, with deep pockets and unafraid to spend (but cannot justify SC pricing for imaginary ships), those of us who are not particuarly interested in 'socialising' would have 3 options on play still, just the open one may be less attractive than normal. (but then, choosing open is literally consenting to meet any other player in the mode, without any limit to interaction)
 
Some of us that have been playing for a long while in our own playstyle may not want the game turned into a grand shoot-em-up for those with the deepest pockets and the least morals.
I can fully understand that sentiment. Of course my comment quoted there was in the exaggerated context of the discussion around the tiny improvement of the non-storing situation. If FD goes "full Rambo" (as our resident pest control officer so aptly put it), more people might vote with their wallets and keep them closed, too. This is a function of the market, in the end. Intrinsically, though, I don't see an ethical problem, just a moral one. But morals change all the time... pecunia non olet.
 
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