Honestly, the more I think about it, why not just have NPCs fill the role that people want players to fill?
PVP hauling bears little resemblance to normal hauling, and is not particularly enjoyable to either haulers or pvpers. Everyone wants to be the wolf, nobody really wants to be the rabbit.
That being the case, why not just have NPCs flying around in the system that need to be attacked and defended?
They could be amped up substantially to give pvpers a proper challenge, without requiring a rabbit player at all. Plus, it solves the problems of collusion and all that.
Heck, you could even give them Hollow icons. Most pvpers probably wouldn't be able to tell the difference, given that there's not much communication going on, and the approach to escaping being attacked is pretty much identical in all cases.
That way, PVP players can have what they want without impacting the hauling players at all!
PVP hauling bears little resemblance to normal hauling, and is not particularly enjoyable to either haulers or pvpers. Everyone wants to be the wolf, nobody really wants to be the rabbit.
That being the case, why not just have NPCs flying around in the system that need to be attacked and defended?
They could be amped up substantially to give pvpers a proper challenge, without requiring a rabbit player at all. Plus, it solves the problems of collusion and all that.
Heck, you could even give them Hollow icons. Most pvpers probably wouldn't be able to tell the difference, given that there's not much communication going on, and the approach to escaping being attacked is pretty much identical in all cases.
That way, PVP players can have what they want without impacting the hauling players at all!