Fast-tracking is the worst part. I remember when I first looked at powerplay and the idea of the small but regular allowances of cargo and that made me think "wow, so that's a good use-case for things like the federal dropship, a heavily-armoured transport that can carry a modest amount of cargo in safety".There would be plenty of reasons to build hauling ships, only not in PP which should never have been a hauling competition in Solo to begin with.
And then I saw that fast-tracking was a thing and instead what you get is people hauling max-cargo cutters to get it all done in a single trip, and naturally doing it in solo because that's the optimum way to fly a shieldless unarmoured cutter, then they go off to some completely-powerplay-unrelated credit fountain activity to pay for the next round of fast-tracking.