Game Discussions Star Citizen Discussion Thread v12

And interesting case study of a Citizen Mk2...

I went into this ILW expecting to not buy anything, and I ended up buying everything. By the end I had: 1 warbond F7C MK2, 2 warbond Mirai Pulses, 3 warbond Nursas, 1 warbond mpuv tractor, 1 warbond Firebird, and finally a CCU to ironclad.
  • F7C MK 2 so I could CCU it to the F7A MK 2. Easy decision.
  • The Nursa is the best vehicle in the game. There are currently only 2 player flyable ships with spawn points before this update, and now any ship that can fit a Nursa can also be a mobile spawn ship. Just its existence has singlehandedly buffed so many other ships in the game. I'm honestly considering getting 3 more since I already know it will be a guaranteed addition to all my larger ships without a builtin medbay, and I don't forsee CIG releasing a smaller med-bay capable vehicle to usurp this status.
  • Mirai Pulse is a $25 LTI CCU token. These are fantastic for transferring LTI to other sub $50 ships you might have missed out on - like X1s or Rangers.
  • MPUV tractor just seemed like it's going to be super useful for my Kraken and other cap ship's that will have massive cargo grids. I can also use it as a cheap CCU token since it's only $35 if I change my mind. Might as well.
  • I went back and forth on the Firebird. My fleet was missing a dedicated missile spammer and already owning a Sabre Raven had some influence over me caving in...they look so cool paired together.
  • I shouldn't need to explain the Ironclad CCU. It's the Megapillar. Enough said.
 
A lovely history of ship-to-station docking...

Docking has been hit or miss (mostly miss) since 3.18.0. I thought it was mostly fixed in 3.19.2, but then went back to hell in 3.20.0. As of now with 3.23.1, it's completely FUDGED.

I have an 890 Jump that I foolishly docked at Seraphim that I can't get UNdocked because the game keeps spawning the ship half-phased into the damn station. If it wasn't doing it ass-end first, I might be able to at least try getting onboard & maybe un-docking would un-phase it. But the ship is ass-first, so I've got noway onboard the ship.

I have a lot of stuff onboard that I'd really rather not lose, or I'd just claim it. That's another reason why I wish it wasn't ass-first. If I could get onboard, I could at least transfer the stuff off into local inventory. But I've got no way to open anything as EVERYTHING is in the back of the bloody ship. (I wish we had a remote way of opening the main hangar)

Any ideas or am I just completely screwed here until CIG decides to actually fix docking???
 
For $700 mil you can build a super yacht with all the space doors and coffee machines CIG used.
Go on a cruise, pretend its a spaceship, play some other space games on it. Roleplay as Hollywood director, be all you can be.
Best part is, the yacht would take less than 10 years to design and build.
You probably can even hire perfect looking models to hang at the bar and pretend you're big gigolo for that money. Yeah, he shoulda done that and then lottery a couple of tickets to the gullibers for the cruise. The idiots would buy that stuff, too. If they don't get a ticket, they tell themselves that it's their turn next time.
 
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