One trade data for commodities from a station is nearly never accurate on buy or sell prices usually accurate on supply and demand
Two no trade vessels are any competition between a combat vessel that interdicts them a engineered combat almost always kills a engineered trade vessel before you can jump out or authority's actually show up regardless of system security levels same thing with in un engineered vs un engineered
Three there should be a better alternative to just constantly evading interdiction let me drop lead through my tailgaters window at a few hundred c it would make trade mission more stable and ad a mini game to those interdicting and those being interdicted beyond just constantly outrunning them
Four please show console players some love
Two no trade vessels are any competition between a combat vessel that interdicts them a engineered combat almost always kills a engineered trade vessel before you can jump out or authority's actually show up regardless of system security levels same thing with in un engineered vs un engineered
Three there should be a better alternative to just constantly evading interdiction let me drop lead through my tailgaters window at a few hundred c it would make trade mission more stable and ad a mini game to those interdicting and those being interdicted beyond just constantly outrunning them
Four please show console players some love