So I’ve built an all multi cannon python mk2 all overcharged with thermal shock and incendiary rounds. When firing ship heat goes well over 300%. I’ve built Fdls and corvettes with the same weapons and these ships never ever had a heat warning, is this a bug I wonder?
Nah, its just those Large incendairy MC, if there is like 2 of them or more, it will cause overheat any ship that have not enough heat capacity before ammo runs out from single clip, especially if used OC plant, because there is lot less capacity to take in from resting heat, and heat dispersial rate is bad as well, it cant keep up and takes longer for heat for going back into resting level. Armoured with thermal spread or LE at lower grade will help there considerably, but it will also require some compromise in shield strength.
P2 has considerable less heat capacity than big ships, and FDL's Mc's 4 mediums + single huge does not even close in heat generation vs P2 full MC's bulid like this.
Sized 6 distro, soon as its lower than 3/4 at juice, it also causes to weapons give extra heat, and it less juice at WEP is, then more extra heat is gained, and 6 mc's will drain juice it in no time, even with 4 pips at WEP.
That being said;
Drop all incendairy mods into something else, Make all those large MC's autoloader (it will not overheat anymore as easly - and autoloader increase sustained dps before need to reload - its better than it look on paper), and 2 medium can remain as they are... OC emissive+corrosive its good combo there, and even full kinetic, you still sitting at tons of DPS, with all OC MC's.