I think this patch fixes every bug that has been present since 2.4 .. and after today, antialiasing has been fixed tooI don't suppose the shadow/light flickering issues are fixed are they per chance!?
Mir ist aufgefallen, das der NPC Kampfpilot bei Guardian Fighter oft nicht den Fireknopf (Schießen) konnte.I haven't used my fighter pilot in ages due to this pointless/aimless/rubbish mess (don't really know how to describe it actually!!), AND WE STILL HAVE TO PAY THEM!!!!!!!!!
Can't remember exactly when, but at Dangerous my pilot was Absolutely Fantastic at shooting, or even just as an 'expendable' distraction (also even against Thargs), but it suddenly changed and they can't sort of press the 'Fire' Button - really don't understand this BUG as when I change to the SLF I can shoot anything perfectly.
Google Translate said:I noticed that the NPC fighter pilot in Guardian Fighter often couldn't use the fire button (shoot).
I then switched to the fighter myself and had to activate the weapons myself using the right display module.
It happens from time to time that the weapons are deactivated. Afterwards my NPC pilot was able to press the fire button
I noticed that the NPC fighter pilot in Guardian Fighter often couldn't use the fire button (shooting).
I then switched to the fighter myself and had to activate the weapons myself via the right display module.
It happens from time to time that the weapons are deactivated. After that, my NPC pilot was able to press the fire button
At work at the moment, but I did notice a new "yellow circle" that appears since the last update that is much thicker than the normal orbit lines, usually appears around a planet if you're heading straight at it to trigger the "Impact" alert in the top right, but then doesn't go away. If I recall it'd also randomly appear in space on occasion even if there wasn't a planet present, usually quite small.Could the folks who are really not happy with the thickness of the new orbit lines maybe post a (non zoomed in) screenshot or two to illustrate what they're seeing only, while I was initially sceptical and primed to dive into my EDHM settings to fade them down a bit, in practice they're fine for me. I'm wondering if they’re resolution and/or graphics setting dependent because describing them as being like spaghetti O's does seems like wild exaggeration.
I've been experiencing a LOT of this, all planetary surfaces and shadows during orbit and landing I think. Most notably, ALL shadows uniformly flicker on/off as your viewing angle changes during approaches. Its REALLY 'orrible! and you'd definitely notice if you had it. Sound familiar Zombi3?I don't suppose the shadow/light flickering issues are fixed are they per chance!?
Paul Just wanted to say to you and all the elite Dangerous team the new ships you have released especially the python MK!! is a fantastic fighter and has upped my game in combat significantly thank you and all the team I always been so happy with all the aspects such as planets the landing and every thing to do with space thankyou all and thanks for an amazing year for eliteDangerous please let all the team know hoe grateful this player is for this wonderful gameGreetings Commanders,
This Thursday (19 September) we will be releasing Update 18.09 for Elite Dangerous Live/4.0 players on PC.
Release Schedule (All times in UTC)
Please note that these are approximate times and so may be subject to change.
- 07:00 - Elite Dangerous Live/4.0 servers offline
- 10:00 - Elite Dangerous Live/4.0 servers online and Update 18.09 available
Update Notes
Bugs/Adjustments
- Increased clearance for SRV's when deployed from the Type-8
- Improved planetary landing checks for Type-8 allowing easier landing in both manual and auto-landing
- Fixed Mirrored Armour not showing in outfitting for Type-8
- Fixed outfitting and livery camera orientation for Type-8 in VR
- Fixed issues with orbit lines when toggling them off
Elite Dangerous Live/4.0 servers are now coming back online and Update 18.09 is available.
Though we're getting some strange reports from the Shinrarta Dezhra system...
The `goids are ganking there too now? Oh goody...Elite Dangerous Live/4.0 servers are now coming back online and Update 18.09 is available.
Though we're getting some strange reports from the Shinrarta Dezhra system...
‘Luga stuck in the old slot wouldn’t be anything too out of the ordinary for the system.Let me guess, someone’s stuck in a Beluga?
The `goids are ganking there too now? Oh goody...
Are you serious, or are you just trolling? (And I'm using that term genuinely here, not as an insult or a cheap dismissal.)I love the way are now, please don't change back.
So the Thargoids have finally gotten an Elite rank?Elite Dangerous Live/4.0 servers are now coming back online and Update 18.09 is available.
Though we're getting some strange reports from the Shinrarta Dezhra system...
Thargoids don't need no stinkin permits to enter systems.So the Thargoids have finally gotten an Elite rank?