Game Discussions Star Citizen Discussion Thread v12

Funny SC threads....

Activities are time killers!


Oh no they're not!


Some players may mistake the depth of Star Citizen’s mechanics for "time-killing," but that depth is what makes the game truly immersive.

🤣

One thing is funny though, some people are finally finding out what CR's vision is after all these years. Someone pointed out, if you go back and read a lot of the old design docs, there was a lot of this sort of stuff that is ultimately time wasting stuff. Can imagine a lot of backers never read any of those, especially later backers. They just saw the flashy videos and hype and bought in.

Another fun thread


One of the mega faithful chipping in:

The whole "balance is already thrown out the window so it's still fine to sell released ships after launch" is pretty much debunked when you consider that once SC actually releases, all of us backers will become a very small minority of the playerbase. I know release is hard to imagine right now, but SC reaching its potential means interest in the wider gaming community is going to skyrocket. Thus, any kind of "OP nature" that's there from some backers having a lot of firepower really becomes insignificant in the grand scheme of things as backers will be outnumbered 5:1 or even 8:1...or higher! That's not to say that backers won't necessarily form the core of orgs predominantly filled with players that come into the game after 1.0 launch, but it's not going to be as big of an advantage as one would think.

Bold emphasis mine. Oh yes, SC is really going to reach its potential one day. Just 2 more years. /s

Fun comments in this one as well


lol, OP is asking why features from last year's CitCon are not delivered ...

meanwhile, Pyro was "around the corner and will be released really soon" in 2017 CitCon

funny guy

edit: also remember Sand Worm? SataBall? TheatreOfWar? Helmet on hips? Stealth? Slide? Scanning, Radar, Component balance, Hex Codes, shall I continue?

Someone asking about SQ42 at the con... for sure, its coming sure, just like every year.


Oh boy, someone using the same excuse they use for SC for SQ42.

SQ42 was fully reboot after 2016. Reworked from scratch. And probably after 2020 once again (at least in large parts). Each time because they got more money, so bigger ambitions.
Instead of having an average game in 2016 or an AA game in 2018, we'll get a fully AAA game with great cut-scenes.

So, SQ42, which was going to be this AAAAAA single player sci-fi epic as pitched back in 2012 is going to be even more AAAAAAA! An average game in 2016? Nobody, but nobody (well, not CIG and fans) said it was going to be an average game in 2016. Its same when they retcon history to say the original pitch for SC was going to be a mediocre game.

Someone makes a good counter:

And this pathetic excuse is used for? what exactly? It's still 13 years in development, no matter how many time they restarted from scratched. We count from the kickstarter. If they started AGAIN from scratch now and it took only 6 years to develop, would you STILL lick boots in 2029 and say how wonderful and magical it was that it took only 6 years to develop SQ42?
 
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SQ42 was fully reboot after 2016. Reworked from scratch. And probably after 2020 once again (at least in large parts). Each time because they got more money, so bigger ambitions.
Instead of having an average game in 2016 or an AA game in 2018, we'll get a fully AAA game with great cut-scenes.

You know what a published would have done - especially given Tyler apparently got to play through the whole game years ago?

They'd have made 'em put out SQ42 then. And the rework would instead have been the next chapter. And the 2nd rework they're apparently now working on would have been chapter 3. And they'd have had two games out there making money, with another close to finished.

Unless the game stank so bad it killed the series they would have actually made some $$$ without a ship sale - imagine that.
 
current-ptu-experience-3-24-2-v0-fh5hk8guovud1.webp
 

Viajero

Volunteer Moderator
« SQ42 was fully reboot after 2016. Reworked from scratch. And probably after 2020 once again (at least in large parts). Each time because they got more money, so bigger ambitions.
Instead of having an average game in 2016 or an AA game in 2018, we'll get a fully AAA game with great cut-scenes. »
Or, hear me out here, perhaps SQ42 development went so incredibly bad and CIG is so incompetent and/or actively misleading that it has not only constantly missed all release dates given but also got sued by Crytek and even had to remove it from sale.
 
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The pithiest query in the patch notes...

As it has been already advertised on Facebook and X/Twitter that the Zeus mk.2 will be released tomorrow it also means 3.24.2 will be released on the live environment.
Will you fix mining before this patch hits live? This game loop has been broken during the whole 3.24.2 cycle.


Lots of grumbling generally about core features not working (ASOP, elevators, hangars, etc).
 
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An oddity in the Glassdoor interviews sub-section. A fan who didn't become a dev...

Technical Design Interview​


Anonymous interview candidate

❌ No offer
❌ Negative experience
- Average interview


Application
I applied online. I interviewed at Cloud Imperium Games

Interview
Terrible experience three times: 1. I was given a test that seemed to be designed by a student, despite having over 20 years of experience as a senior professional. 2. I applied for a Lead Technical Designer position. After multiple interviews, I was offered a choice between three possible senior/lead roles. I chose Lead AI Designer, but after the final interview, the recruiter ghosted me. 3. A year and a half later, I applied again and was only contacted via LinkedIn, despite specifying that my preferred communication method is email. When I inquired about my previous application, I was lied to about an email that supposedly failed to reach me. Ironically, right at that moment, I received an automated receipt from the same email address dated a year and a half prior, which had no issues reaching me. As a result, despite being a concierge, I will no longer support Star Citizen moving forward.

Interview questions [1]
Question 1
The AI director was fishing for some key words about animation.
 
An oddity in the Glassdoor interviews sub-section. A fan who didn't become a dev...
That is pretty weird - and funny!
Could be an interesting meta game -
I hope he applies more often and should send them more and more outlandish claims on their cv.
Edit: what about adding Rack moving specialist and cable stretching to their list of specialisms!
ChatGP has one ready!
Experience


  • Specialist in Stretching Cables
    Proven track record in diagnosing when fiber cables feel emotionally unavailable to reach their designated racks.
  • Invisible Wall Consultant
    Expert in uncovering walls that materialize only when players attempt to walk through them.
  • Quantum Travel Therapist
    Skilled in calming ships during mid-quantum existential crises, ensuring smoother (but not guaranteed) journeys.
  • Unintended Moon Relocation Technician
    Successfully returned several moons to their orbits after sudden, unexplained absences from star maps.
  • Non-Euclidean Door Mechanic
    Adept at convincing doors to open into rooms that actually exist in this reality, or at least a nearby one.
  • Chief Gravity Compliance Officer
    Specialized in ensuring landing pads do not spontaneously levitate during critical moments of descent.
  • Space Physics Distortion Manager
    Expert in stopping ships from transforming into accordions after minor collisions.
 
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Viajero

Volunteer Moderator
With an average 12 posts per day, every day, all along the same narrative, since the account was theoretically created in spectrum 6 years ago IMO chances are pretty high the account is used by either CIG, a 3rd party working for CIG or a strong vested interest (grey market speculator/money launderer or similar).
 
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With an average 12 posts per day, every day, all along the same narrative, since the account was theoretically created in spectrum 6 years ago IMO chances are pretty high the account is used by either CIG, a 3rd party working for CIG or a strong vested interest (grey market speculator/money launderer or similar).
If they aren't paid, they are a cultist for sure.
 
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