Well agreed with you CMDRs.
It's now 15:30 CEST, my first attempt was this morning 10:00 AM CEST. Since this morning,
I regularly try to have my FC joining my explorer as I found good hotspots and need my miner.
Still no way to jump for just ~200 LY due to this queuing issue for the past 5:30 hours.
I mean, whatever complexity is involved in FC management on FDev side, I cannot understand the "No Way - try later " thing.
Why not implementing a simple queue where each FC have a limited number of slots such as ASAP (15 minutes), in 30 minutes, in 45 minutes, in 1 hour, etc... as quotas ?
Let's say you have 2 ASAP, then 4, 6, 8 slots per category per month when there is load on servers ?
When servers are close to free (ie. FC jumps task is less than 40 % regarding related task load) then no quota required.
As soon as you servers exceed some limits for this task, quotas are activated.
In any case, CMDR would be warned of the delay, that let you plan other activities during that time or evaluate/anticipate impact on your gaming. I would prefer knowing that my FC will jump in 24 hours, rather than praying to find for a free jump slot for hours with absolutely no certainty of when or how I should planned my gaming.
Also, issue is not " I want my FC now". It is more about planning your gaming strategy.
Personnaly I jump about once or twice a week. I do not need it to be immediate. What I need is to know when the jump will occur.
Why not putting a scheduling request ?
On my current need, and globally, having a way to request jump in the next 12 hours would be fine. It will let me plan other activities.
I will retry a jump this evening, perhaps tomorrow morning ? tomorrow afternoon ? On next monday ? in 4 days ? the week after ? the month after ? with absolutely no insurance for jump to eventually occur ???
Sorry but that kill the game pleasure.
Does that make sense to you CMDRs ?
And on FDev side ?