Care packages should be more interesting

Perhaps if we look at the care packages from the perspective of a new or returning player, it'll make more sense.
You end up with the same answer - the odds of getting an useful care package that lets you do some engineering are too low and even then only 1-2 materials out of the whole package will matter. Other than that it's just a trip to the material trader to do some actual engineering.

From a new players perspective, you don't even get the "discovered new material" message if you trade for it or get it from a care package. I haven't tested the latter, but it only happens if you pick it up into your cargo hatch/complete a scan iirc.

One solution to make care packages as useful as possible for everyone would be to make them not random, but instead give you 5-10 of whatever your lowest G1-G5 material buckets are. For the odyssey mats I have no easy solutions.
 
Getting a care package doesn't do much for me. I can't even open them because my mat storage is full.

Whatever they contain, it should be something that isn't cappable.
Does this answer the question/assumption I have?

I’d assumed, always a silly thing to do, that if you opened a care package it would take from it whatever it could and leave (or dump) whatever couldn’t be used. So if you’re full of everything else but have 299 Lead it would take that x1 Lead, if Lead was in that package, and either leave the rest until you had space or consume the package when obtaining that x1 piece of Lead.

If you simply can’t use the package until you free up space for every item within that package we’re going to be spending a huge amount of time at Material Traders. Or rather we won’t bother ever opening Care packages as G5 Mats are now so easy to obtain and trade down with.

Sorry if it’s obvious but I haven’t even looked at Care Packages yet.
 
Perhaps if we look at the care packages from the perspective of a new or returning player, it'll make more sense.
I doubt it. You need to get 8000 merits to get a care package, other than the first two which are a bit easier.
(This is above the median merits earned by a player in a week, remember, so it's not like the "average" player is going to be getting these very often)

If you got those 8000 merits through bounty hunting, you'd have earned roughly 120 million credits worth of bounties (before the 20% power contact bonus).
If you got those 8000 merits through mining, you'd have earned roughly 45 million credits for selling mined goods (or more, if you don't have a mining-favourable Power ethos)
If you got those 8000 merits through donation missions, you'd have spent roughly 300 million credits to do so.
If you got those 8000 merits through rares trading - which I think is the least cash-effective for the merits, of those with a fixed conversion rate - you'd still have earned about 6 million credits.

The Odyssey assets are basically never useful: they're the easiest type of Odyssey material to obtain, so by the time you've separately obtained the Goods and Data needed for any Odyssey upgrade your Assets are almost certainly full anyway.

The ship engineering materials are slightly more useful ... but even then, in terms of downtradeable equivalent value, it's just under 7.5 G5 materials in exchange for (by most routes) several hours work. A single mission can give 12 of them; a single HGE can give a full 100. It might also be worth comparing on that side with the payout for being "top 100%" in a Thargoid system completion - i.e. at a minimum, show up, blow up a Scout, die - where you get 18 max grade ship engineering materials. ("top 75%" - i.e. actually put some effort into it - gets 60 materials, or about 8 care packages worth)

By the time someone gets even their first care package, they're already going to be largely past the stage of caring about its contents.
 
Quitting to desktop and opening the game repeatedly for guardian mats over and over is less gameplay than getting a specific care package for achieving goals for your respective power.

O7
But you actually have to fly to a guardian site to get them, a care package would ruin the experience of doing that imo

O7
 
Hey

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But seriously,

This could all be improved if the care packages were more interesting.

Oh yeah you could get a message to meet your leader and go into a special guarded room when you get there and sit on Santa's lap as it were,

The leader cajoles you and offers you a customized airplane catalog of gifts,

How about I'll choose the framed 4"x6" leader portrait as a cockpit accessory!
 
This is correct - it puts what it can into your inventory, and then the rest stays in the care package to collect later (or sit there forever, for some of the materials on offer)

Huh. Here I was thinking that any stuff which couldn't fit in your inventory was lost forever. Good to know!
 
Does this answer the question/assumption I have?

I’d assumed, always a silly thing to do, that if you opened a care package it would take from it whatever it could and leave (or dump) whatever couldn’t be used. So if you’re full of everything else but have 299 Lead it would take that x1 Lead, if Lead was in that package, and either leave the rest until you had space or consume the package when obtaining that x1 piece of Lead.

If you simply can’t use the package until you free up space for every item within that package we’re going to be spending a huge amount of time at Material Traders. Or rather we won’t bother ever opening Care packages as G5 Mats are now so easy to obtain and trade down with.

Sorry if it’s obvious but I haven’t even looked at Care Packages yet.

As far as I can tell, if you're capped on any of the materials in the package, you just can't open it. This means manually checking all 10 materials to see which ones you need to offload, and then going and doing that.

I did manage to open one by spamming the button out of annoyance, but haven't been able to repeat it.
 
As far as I can tell, if you're capped on any of the materials in the package, you just can't open it. This means manually checking all 10 materials to see which ones you need to offload, and then going and doing that.

I did manage to open one by spamming the button out of annoyance, but haven't been able to repeat it.

Strange, I could open all of my ~30 packages without any problem, including those ones that contained materials I was capped on. Still have 4 partially used packages with only 1 type of material in each.
 
Strange, I could open all of my ~30 packages without any problem, including those ones that contained materials I was capped on. Still have 4 partially used packages with only 1 type of material in each.
You can open them and collect items that you are not full of, they rest gets left in there for future.

O7
 
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