Well, they buffed Engineering, but it took them 9 years to fully fix it. So I guess we can expect Powerplay to finally become balanced and enjoyable in 2033.
Once, but it was only a few months ago (engineering).How often does fdev buff anything?
Let's not get carried away. Engineering is better. It is not nor ever will be fully fixed.Well, they buffed Engineering, but it took them 9 years to fully fix it. So I guess we can expect Powerplay to finally become balanced and enjoyable in 2033.
The "nerfs" that are in place are not permanent. They are there until FDev have time to actually do something with the huge pile of PP 2.0 suboptimalities.
WAY too many people in this thread talking like the balance as it was set this morning is now going to be the balance forever. Yes, the current balance is rubbish. Yes, this always happens.
Of course, releasing PP 2.0 when there was zero in the tank to deal with balancing anything was suboptimal in the first place. I note a certain other game has a hotfix release on the 21st at which point maybe just maybe something other than indefinite-duration nerfs will happen.
It's meant to be a community effort, not a solo effort. The answer is to get others on board with you and work together!I have been trading rares this week. Not for my rank, but because alone, it's the only way I found that was viable to acquire a system on my own.
The rewards for every different task should be balanced, not nerthed.
How to move forward ? I have over 40 systems I would like to get under a Power. Acquiring 1 system would take me alone 1 week, so 40 weeks. + How much more weeks to move from Exploited to Fortified or Stronghold.
I would understand and agree with less ranking reward, but please, not less activity reward in systems. Not sure I will spend 2 or 3 years just doing PP and nothing else.
So unlocking the first module from it should take... checks notes 13 years? What a misguided proposal.Let's be real here. A limit of 400 merits per cycle would solve all of these issues.
Lots of people love gaming, maybe even having other people around now and then, but they absolutely don't want any sort of relational commitment to other people.It's meant to be a community effort, not a solo effort. The answer is to get others on board with you and work together!
Hmmm. They could merge ARX and merits into one. Then sit back and watch us kill each other. Like Squid Game. Only in England.Let's be real here. A limit of 400 merits per cycle would solve all of these issues.
I know, right? That's the problem with ganking in Star Citizen. "Just play with friends," they say. If I wanted to interact with friends, I wouldn't be there in the first place.Lots of people love gaming, maybe even having other people around now and then, but they absolutely don't want any sort of relational commitment to other people.
EXACTLY!Lots of people love gaming, maybe even having other people around now and then, but they absolutely don't want any sort of relational commitment to other people.
You don't have to directly interact with them, but if you're trying to play a multiplayer game without any cooperation at all, your efforts are gonna get crushed by the people who actually work together. Not sure what else to say, really.I know, right? That's the problem with ganking in Star Citizen. "Just play with friends," they say. If I wanted to interact with friends, I wouldn't be there in the first place.
the reason people are pushing Rares is because it is the only loop that respects a players time. I mean, I can fly to an oddy base, sneak in, download like 5 powerplay datas. takes 30 minutes? how many merits do I get for doing that? 25? in the same 30 minutes I could have made thousands of merits running rares.
same with restarting Oddy settlement missions. they can take a while, especially if you have to fight scavs and want to download all the powerplay data. 300 merits? make it 1000 and I might actually do some.
Yeah... In non PP systems all lockers and data ports are empty. I went back to a PP system, and everything was there again.It has been broken since the update.
Hopefully a patch soon to fix most of the broken stuff.
You don't have to directly interact with them, but if you're trying to play a multiplayer game without any cooperation at all, your efforts are gonna get crushed by the people who actually work together. Not sure what else to say, really.
yeah, my group was calling in protectors for gankers attacking those doing rare runs (they were like combat version of fuel rats), that was a community thing killed now that no one is doing raresAs well as basically killing off the last really viable way now of gaining merits, the other benefit of the rare good runs, it gave really good areas for organic PVP because Cmdrs were all going to certain places which created great places for open interaction and game play, that's now gone which is shame. I honestly don't think Fdev understand how the player base works or wants, we don't want grind for years to unlock PP modules being told to do certain PP tasks in solitude, we want fun and open game player interaction.
Yeah... In non PP systems all lockers and data ports are empty. I went back to a PP system, and everything was there again.