While there's a lot to like about the interface changes for Power Play 2.0, I've noticed that the UI is rather busy with stuff that helps get you introduced to the game mode. Unfortunately it can also obscure around 80% of the map and hide more information than it reveals.
So I put together a mock-up of how a more compact expert-mode might be implemented, giving the same level of control of the map data and also 50% screen estate of the systems affected.
Just to be clear I would want to see something like this implemented alongside the current UI, rather than replacing it.
The mockup has 4 screens:
1) An overall representation of the galactic map with both powerplay info screens
2) An undermined system (poor Archon!)
3) The detailed info for powers of the left-hand UI is relegated to a tooltip
4) The actions you can perform on a system for the right-hand UI is also relegated to a tooltip
Comments and feedback welcome!
So I put together a mock-up of how a more compact expert-mode might be implemented, giving the same level of control of the map data and also 50% screen estate of the systems affected.
Just to be clear I would want to see something like this implemented alongside the current UI, rather than replacing it.
The mockup has 4 screens:
1) An overall representation of the galactic map with both powerplay info screens
2) An undermined system (poor Archon!)
3) The detailed info for powers of the left-hand UI is relegated to a tooltip
4) The actions you can perform on a system for the right-hand UI is also relegated to a tooltip
Comments and feedback welcome!