Titan Cocijo even is a complete dumpster fire

Now there are Rescue Ships in asteroid safe zone around Titan, they throw repair limpets, so it became even easier to stay there until you run out of ammo and mats. FDev is actually doing a good job with this event. Really good and fun!
 
Thank you guys for your feedback. I am glad to hear that most of you do enjoy it.

just for a reference since many asked , I fly a fully engineered grade 5 Krait mk2 and I follow the anti-xeno guide for the build. basically my ship is identical to the maelstrom one from the AX initiative. I am also running shieldless so don't know if that's a bad idea...
So some of you said I am doing it wrong, so please tell me what I am doing wrong because I'd love to learn.

basically once I drop into the maelstrom (after bazillion of interdictions lol), I start boosting towards the titan. At this point, my caustic heat sinks are filling up at a crazy fast rate, and in addition to that I constantly have to watch for the pulse wave. if I get the pulse thingy charged, it at least prevents my ship from spinning like crazy but it overheats it to like 150% so other stuff are taking damage.
once I make it past the storm, I have like 3 caustic left and my hull is at 70%. Ok, so now I hide and wait until the titan goombas open up so I can approach them to launch a torp. on the way the goombas, I get attacked by homing missiles, cyclops and scouts. ok, so I got a torp out. 10K pay out. YAY!!! (not really)
at this point my hull is at 50%. The core opens up, so I approach the core, trying to keep my ship heat level close to zero, I assault the core, get maybe 3 million if I am lucky. then I get blasted by the titan turrets from all directions, bringing my hull down to 30%. ok I am now trying to escape and BOOM the titan release a blue thingy that melts my hull and kaboom I am at the rebuy screen.

so let's do the math. my rebuy is 10 million, I made maybe 3 million in bonds. so I lost 7 million lol.

every run I tried ended up like this. so I really don't understand how ppl are like "stay for another round". how do you even survive the first one? and even if I was able to escape, now I have to go thru the storm again with only 3 caustic sinks left and almost no hull.

idk, I know this event is supposed to be a grand finale. Like a raid boss where everyone join together in a raid group to take down the boss, but sadly Elite is not an MMO and the most you get is a wing of 3 so it always feels like you are by yourself, even in open. sometimes I wish EVE and Elite had a child. :D
 
Better use the shieldless Krait Mk II Bomber build with missile racks and no Xeno scanner and make use of your repair limpets while hiding between the asteroids...
 
Thank you guys for your feedback. I am glad to hear that most of you do enjoy it.

just for a reference since many asked , I fly a fully engineered grade 5 Krait mk2 and I follow the anti-xeno guide for the build. basically my ship is identical to the maelstrom one from the AX initiative. I am also running shieldless so don't know if that's a bad idea...
So some of you said I am doing it wrong, so please tell me what I am doing wrong because I'd love to learn.

basically once I drop into the maelstrom (after bazillion of interdictions lol), I start boosting towards the titan. At this point, my caustic heat sinks are filling up at a crazy fast rate, and in addition to that I constantly have to watch for the pulse wave. if I get the pulse thingy charged, it at least prevents my ship from spinning like crazy but it overheats it to like 150% so other stuff are taking damage.
once I make it past the storm, I have like 3 caustic left and my hull is at 70%. Ok, so now I hide and wait until the titan goombas open up so I can approach them to launch a torp. on the way the goombas, I get attacked by homing missiles, cyclops and scouts. ok, so I got a torp out. 10K pay out. YAY!!! (not really)
at this point my hull is at 50%. The core opens up, so I approach the core, trying to keep my ship heat level close to zero, I assault the core, get maybe 3 million if I am lucky. then I get blasted by the titan turrets from all directions, bringing my hull down to 30%. ok I am now trying to escape and BOOM the titan release a blue thingy that melts my hull and kaboom I am at the rebuy screen.

so let's do the math. my rebuy is 10 million, I made maybe 3 million in bonds. so I lost 7 million lol.

every run I tried ended up like this. so I really don't understand how ppl are like "stay for another round". how do you even survive the first one? and even if I was able to escape, now I have to go thru the storm again with only 3 caustic sinks left and almost no hull.

idk, I know this event is supposed to be a grand finale. Like a raid boss where everyone join together in a raid group to take down the boss, but sadly Elite is not an MMO and the most you get is a wing of 3 so it always feels like you are by yourself, even in open. sometimes I wish EVE and Elite had a child. :D

Interesting. I also run a Krait MK II, but it's kind of a mix and match for me. I still have my bi-wave shields installed. I feel saver that way, and also think it saved me a few times already on the way in there. On the caustic sinks: before i engineered them to higher capacity, they did not last me for the way out still. I once made it out by going silent running and burning off the caustic while boosting out, but most of the times i blew up. (But i did not care too much. The goal was not credits, but getting contribution for the modules. )

While around the Titan, i try to keep 4 pips on weapons and keep hitting the Titan with it. No matter where, it just is important that i keep hitting it. That keeps my ship cool and reduces damage i take a LOT. On the blue effect, it's not a circle. More like a fat pancake. If you fly straight up from the thermal vent thingie, you are out of range way faster than when trying to go to the side. I even found that i can still hit the Titan with my long range thermal vent beam when i am outside of the blue globe range. Very helpful.

And yea, i lost several ships before my first profitable run.

Finally as a sidenote on the few players: i fly in Mobius. A private group. And even there, whenever i head in to the Titan, i find like half a dozen or more pilots there. (Your milage of course may vary, depending on which your time and connection and what the games instancing system makes of it. ) I basically learned on how to do things by watching and imitating them... at first badly, getting me killed, but i indeed did learn.
 
I agree with the number of pads on the rescue ship.
It's really weird we can land more ships on a carrier while the rescue ships are much much bigger.

Payouts on CG's were never really worth it.
And if you getting 10x cost because being blown up.. seriously YOU are doing something wrong.

Edit: as OP made a response.
When in solo I just fly either clock or anti clock wise manner outside and in between the vents, when they open you can manage to shoot them all when doing it correctly.
I dont have a beam laser just two heatsinks 3x missiles and torps. It's far from optimal build, run at 30% heat when idle and my shields never go down in solo, NEVER.
Been getting 25-30M bonds before ammo runs out.
Oh and btw, just relog to get out :)
 
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OP I'm a Legacy guy who only came back through the portal transfer last month and who never did Thargoid stuff above Scouts. Suggest watching the YouTube video from CMDR Mechan (will try to link but this is my first post. If I screw it up you can just Google YouTube and his name and you'll see one called Titan Bombing Tutorial - Prepare to defend Earth!). With this I've been able to get over 20 successful runs.

Key to getting through the caustic cloud quickly is to just boost with infra on to avoid mines. When the pulse goes off he has a great trick of turning on silent running so you don't need to waste a heat sink.

I stop nanite bombing after 4-5 heat vents and vary from $2-4M per run. After the core closes boost straight up and away into the asteroid field, use repair limpets and AFMU and the wait for the aggro to die down after a few minutes. I find solo to be the best experience for this as Open just has constant aggro and when the other CMDRs suicide/leave you're stuck with it.

Source: https://m.youtube.com/watch?v=AzH-o_Lg--k
 
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after bazillion of interdictions lol
Use SCO as soon as you can align with the destination. In my experience (an a few others) - it is better to slightly overshoot your destination, so you can do a loop of shame while you slow down to normal approach (not a long loop and then a long travel) - while you are not on a strait trajectory out of SCO interdictions rarely happen.

At this point, my caustic heat sinks are filling up at a crazy fast rate, and in addition to that I constantly have to watch for the pulse wave.
If you have only one Caustic Sink launcher - engineer it for extra ammo, or get materials to synth more. If you have two, but struggle to aim directly at the titan in the cloud - same.

Pulse wave is very predictable. You don't need to press Neut far in advance - it is enough to press it as you already see the wave coming. Use separate keybing, not a fire group.

if I get the pulse thingy charged, it at least prevents my ship from spinning like crazy but it overheats it to like 150% so other stuff are taking damage.
To prevent overheating:
  • Use heat sink (easy way)
  • Turn on Silent Running right after the edge of the wave passed your ship (harder, requires timing). Turn SR off when pulse is done.

Silent Running also helps avoid mines if too close.

Ok, so now I hide and wait until the titan goombas open up so I can approach them to launch a torp. on the way the goombas, I get attacked by homing missiles, cyclops and scouts. ok, so I got a torp out.
No. First when out of the cloud - you turn off every module you don't need to keep your ship as cool as possible (FSD, Fuel Scoop, AMFU, Pulse Neut, etc).

Then you approach Titan, with hardpoints deployed and Vent Beam ready (if you have it). Once close enough to the Titan - use Vent Beam to keep your ship temperature below 20% (close to 0 preferable).

Wait for Thermal Vents (goombas) to open and:
Option 1 - target and shoot torps while shooting Vent Beam and move to the next vent...
Option 2 - Shoot torps and Heat Sinks together, move to the next vent... You can put HS and Torps on the same button in Fire Groups if you struggle to press them separately. Doing it this way can be a bit harder, but it also allows you to boost while moving to the next vent much safer.

In any case - when executed correctly - you should remain under 20% heat the whole time, and nothing will shoot at you. You won't need more than 2 pips in Weapons during this part, so do it with 4 in eng to move faster. You only need 4 in weap when you shoot the core, at any other time it's 4 in eng.

then I get blasted by the titan turrets from all directions, bringing my hull down to 30%.
Use Vent Beam or Heat Sinks to keep temperature below 20% (the lower the better) and you won't get blasted.

every run I tried ended up like this. so I really don't understand how ppl are like "stay for another round". how do you even survive the first one? and even if I was able to escape, now I have to go thru the storm again with only 3 caustic sinks left and almost no hull.
It'll take time to figure out everything and get experience/skill. Theoretical info is a good preparation, but it still requires a trial and error on your part.

General approach:

  • Use the boost and FSD to flee when there is a hyperdiction, and interdiction
  • Use SCO and curved trajectory to avoid most interdictions (don't cruise with SC assist)
  • Fly at full speed (4 pip eng) towards the glowing red cloud, boost always.
  • Use the Caustic Sink Launcher inside the Maelstrom to avoid caustic damage
  • Use Silent Running to avoid mines if too close
  • Use the Thargoid Pulse Neutralizer inside the Maelstrom to avoid the shockwave (briefly put 4 pip to sys, then back to 4 eng after wave is gone)
  • Use Silent Running to avoid overheating right after the shockwave
  • With shields, don't boost when in shockwave, boost after heat starts to go down on its own
  • Outer edge of asteroid field around the titan is safe from everything
  • Turn off all unnecessary modules when out of the cloud
  • Use the Guardian Nanite Torpedoes to fire at the heat vents
  • Use heat Sinks at the same time as you fire Torpedoes to keep cool, or use Thermal Vent Beam laser to always keep temperature close to 0
  • Once a few Titan thermal vents are shot by torpedoes, you'll hear titan scream (message will pop right after) start moving for the Titan Core as fast as possible.
  • Shoot at the core with all - main weapons and thermal vent beam laser (it'll keep you cool and undetectable), or pop heat sinks if temp goes above 20% while you shooting
  • Use the boost to flee, strait to the top above the core
  • Use heat sinks right after aligning at the top and boosting. It'll cover your escape.
  • Repeat.

Practice and it'll click, eventually.
 
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I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.

Stability (while in Sol or in the maelstrom)

1. Lots of disconnection errors and in some occasions when your ship blows up, the game will get stuck and won't go to the re-buy screen. Only option is to kill the game and relaunch.
2. Ridiculous amount of time to disengage from supercruise , especially into the titan or the rescue ship

Gameplay

1. so I don't know if Fdev are just naive or terrible at planning but clearly the event is popular and brough back many players, me included. However, they decided for whatever crazy reason that the rescue ship will have 1 pad of each size so when you try to dock, all you get is "docking access denied" FOR EVER. Of course, you can log out, log back in as solo, dock, do your business, log out. log back into open etc etc. HOW TERRIBLE of a game play is that!!!! if you knew or anticipated that many players, why couldn't you make the rescue ship MUCH bigger so people don't have to wait for eternity to dock.

here is a solution to #1 - make it like a tesla super charger. if there is a queue to dock, you get 5 mins. for every 10 seconds over, you get a 15 million credits fine. Trust me, nobody will ever AFK in open when a station is crowded.

2. the payout for participating is a complete and utter joke compared to the payout we got when we kicked out the goids from the surrounding star systems. Shooting a torpedo into a vent pays 10k LMAO and shooting the core pays about a million LMAO. yet, getting inside the maelstrom will likely destroy half your ship and drain most of your caustic sinks which means, you will not be able to return so it's almost a guarantee death. given how laughable the payout is, it doesn't even cover the rebuy cost.

3. Given #2, the CG is not worth really participating beyond just getting one hit on the core so you can qualify for the global reward. the 20 mill, 30 mil or 50 mil payout is a joke because the amount of money you will blow on rebuys will be x10 times the reward. So, given how irritating everything is , from terrible stability to laughable payouts, I just did this thing once and bailed out. There is zero incentive to participate. And to make matter worse, you can't even help defending the Mars high because all your guardian weapons will get destroyed as soon as u enter Sol, so yea, can't even do squat there to help.

4. endless interdictions. to travel 1LS, you are looking at about 5 mins IRL because every 1 mile you get interdicted. yea, I get it, do it once or twice, but literally you can't even move a mile before it happens again. This gameplay is designed to irritate not to bring enjoyment and fun, which is exactly what happens when things like that are done excessively.

I've had lots of fun defending and repelling the attacks from the surrounding systems, but the titan event in sol is beyond irritating. But I guess that's what happens when Fdev cares more about releasing new ships to the cash shop then fixing the game and the growing list bugs. Yea, even the "fixed" transaction error is not fixed. what a joke
I feel for you. Open does have its downsides. The docking at a rescue ship is very frustrating...more so when there's no such thing as afk logout!
Do you just get a black screen when dying? Not died yet, but have experienced black screen that requires windows end task.
Credits are so easy to come by in the last few years that this cg is all about the fsds, not credits.
 
I really struggled with this at the start and lost 20 odd ships before I even got a successful damaging run in. I still don't know how to do it Solo as it's an utter pig with the heat vents, they just don't stay open long enough so I'm clearly missing something about how I need to do that.

I usually play in Solo, but have been in AX PG for the team up bonus. I found the lower the temperature the less they hit me, but every now and again they just love me and smash me even at 1% heat, but that's okay.

I put a size 6 repair limpet module on my ship and I now always get out even if it means burning lots of limpets repairing. The thargoids don't ever seem to follow me into the asteroid field, so there's a bit that you won't be in the caustic goo, but you also won't get attacked and can just repair. Takes a while, but it worked for me.

The only thing I wish was that (In addition to the pads, but I get round that by dropping out and going back into solo, it's annoying, but sod it) I could contribute in ways other than hitting the titan. I wish they'd count evacuation efforts and other activities for the community goal. I get that Cocijo is over Earth and that's really important, but please let me contribute in other ways for those people that aren't combat vets.
 
The only thing I wish was that (In addition to the pads, but I get round that by dropping out and going back into solo, it's annoying, but sod it) I could contribute in ways other than hitting the titan. I wish they'd count evacuation efforts and other activities for the community goal. I get that Cocijo is over Earth and that's really important, but please let me contribute in other ways for those people that aren't combat vets.

Supposedly, there will be a 24 hour period after Cocijo's last heart explodes where there will be evacuation missions. Not sure if this will count towards the CG (probably not) but it's better than nothing 🤷‍♂️
 
Thank you guys for your feedback. I am glad to hear that most of you do enjoy it.

just for a reference since many asked , I fly a fully engineered grade 5 Krait mk2 and I follow the anti-xeno guide for the build. basically my ship is identical to the maelstrom one from the AX initiative. I am also running shieldless so don't know if that's a bad idea...
So some of you said I am doing it wrong, so please tell me what I am doing wrong because I'd love to learn.

basically once I drop into the maelstrom (after bazillion of interdictions lol), I start boosting towards the titan. At this point, my caustic heat sinks are filling up at a crazy fast rate, and in addition to that I constantly have to watch for the pulse wave. if I get the pulse thingy charged, it at least prevents my ship from spinning like crazy but it overheats it to like 150% so other stuff are taking damage.
once I make it past the storm, I have like 3 caustic left and my hull is at 70%. Ok, so now I hide and wait until the titan goombas open up so I can approach them to launch a torp. on the way the goombas, I get attacked by homing missiles, cyclops and scouts. ok, so I got a torp out. 10K pay out. YAY!!! (not really)
at this point my hull is at 50%. The core opens up, so I approach the core, trying to keep my ship heat level close to zero, I assault the core, get maybe 3 million if I am lucky. then I get blasted by the titan turrets from all directions, bringing my hull down to 30%. ok I am now trying to escape and BOOM the titan release a blue thingy that melts my hull and kaboom I am at the rebuy screen.

so let's do the math. my rebuy is 10 million, I made maybe 3 million in bonds. so I lost 7 million lol.

every run I tried ended up like this. so I really don't understand how ppl are like "stay for another round". how do you even survive the first one? and even if I was able to escape, now I have to go thru the storm again with only 3 caustic sinks left and almost no hull.

idk, I know this event is supposed to be a grand finale. Like a raid boss where everyone join together in a raid group to take down the boss, but sadly Elite is not an MMO and the most you get is a wing of 3 so it always feels like you are by yourself, even in open. sometimes I wish EVE and Elite had a child. :D
There's no such thing as 'doing it wrong' in Elite, merely what does and doesn't work for you.
For myself my AX ships are variants of my smuggler ships, sharing much of the engineering which makes the build easier.
 
Personally I think people might need to read up on how to do this a bit more. This is my first titan and I went in with an FdL kicking out all kinds of heat from the overcharged powerplant, no silent running and boosting all the way. I found the titan, shot a heat vent and once I got the message about the pineapple thing appearing, just spammed a bunch of ax missiles at it. 1.5 million earned before the big blue explosion- off I went to claim the credits whilst sat happily on the leaderboard.
 
I still don't know how to do it Solo as it's an utter pig with the heat vents, they just don't stay open long enough so I'm clearly missing something about how I need to do that.
Just don't try to bomb them all when in Solo, shutdown just two or three and move on the other side towards the core. That's usually enough time to damage it and get away to the asteroid field to repair.
Yes, it takes a bit longer this way and normally you won't be able to get bonds in the double digit M range but it definitely does the job imo...
Ymmv though... 🤷‍♂️
 
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Thank you guys for your feedback. I am glad to hear that most of you do enjoy it.

just for a reference since many asked , I fly a fully engineered grade 5 Krait mk2 and I follow the anti-xeno guide for the build. basically my ship is identical to the maelstrom one from the AX initiative. I am also running shieldless so don't know if that's a bad idea...
So some of you said I am doing it wrong, so please tell me what I am doing wrong because I'd love to learn.
I am using this
basically once I drop into the maelstrom (after bazillion of interdictions lol),
You need to get interdicted less often.
I start boosting towards the titan. At this point, my caustic heat sinks are filling up at a crazy fast rate, and in addition to that I constantly have to watch for the pulse wave. if I get the pulse thingy charged, it at least prevents my ship from spinning like crazy but it overheats it to like 150% so other stuff are taking damage.
More caustic launchers might ease the worry, watch for the wave after you here the sound, as the wave approaches I hit boost as I trigger the anti wave thingy, the over heat shouldn’t be long enough to do much damage to anything other than the caustic on your hull but you can use a heat sink then.
once I make it past the storm, I have like 3 caustic left and my hull is at 70%.
Three caustics in each launcher is fine, 70% hull sounds like you have been ramming stuff my hull is usually in the high nineties at this point

Ok, so now I hide and wait until the titan goombas open up so I can approach them to launch a torp. on the way the goombas, I get attacked by homing missiles, cyclops and scouts. ok, so I got a torp out. 10K pay out. YAY!!! (not really)
I approach and often lurk by a close in rock spotting the vents and waiting to attack missiles etc usually show up after I have shot the first torp and am skid turning to line up the next shot three vents and I go for the core, no known scores yet hull is probably in the low eighties high seventies so we are equal on damage taken in this phase.
at this point my hull is at 50%. The core opens up, so I approach the core, trying to keep my ship heat level close to zero, I assault the core, get maybe 3 million if I am lucky. then I get blasted by the titan turrets from all directions, bringing my hull down to 30%. ok I am now trying to escape and BOOM the titan release a blue thingy that melts my hull and kaboom I am at the rebuy screen.
I am not paying attention to my heat and do about half the damage before boosting for the rocks and cover dumping a heat sink and turning to watch the display while deploying decon limpets to fix up my hull somewhat and looking to see if there is an NPC rescue ship around to repair me.

Then it is back to sneaking in to do another run.
so let's do the math. my rebuy is 10 million, I made maybe 3 million in bonds. so I lost 7 million lol.
Except that you will have earned 40 million from the CG.
every run I tried ended up like this. so I really don't understand how ppl are like "stay for another round". how do you even survive the first one?
In my case by tacking next to no damage on the way in
and even if I was able to escape, now I have to go thru the storm again with only 3 caustic sinks left and almost no hull.

idk, I know this event is supposed to be a grand finale. Like a raid boss where everyone join together in a raid group to take down the boss, but sadly Elite is not an MMO and the most you get is a wing of 3 so it always feels like you are by yourself, even in open. sometimes I wish EVE and Elite had a child. :D
Apart from where this is happening it is very little different from the previous Titans.

The main difference I found between Open and a quiet PG was it was much harder in Open the pulse went of three times while I went in the last one just as I was reaching the rocks and there were many more Thargoids prowling.
 
I did my first run on Cocijo Thursday and it was quiet, the Titan seemed almost passive. I flew around tagging vents and wasn't bothered by anything until the Core retracted again after I did damage. I then fled down and back around into the asteroid field, easily losing my attackers.

Last night I did another run and, Titan angry. It agro'd the instant I left he cover of the asteroids, and I was under fire the entire time going from vent to vent. I was still under fire while approaching the Core, but I tanked some damage, rather than evade, to ensure I got some solid hits in. Shaking the pursuing Scouts and Interceptors back in to the asteroid field was trickier than usual. I had to sit there for a bit to perform both hull (around 50%) and module (nothing too bad) repairs before going in again.

The approach to the Titan was the same each time. Using the blocker thing seems to generate a LOT of heat, but that's what heat sinks are for, so I take essentially zero damage on the way in.

Not sure if I'll get another run in today, will see how things go. I will log in to at least change the Titan's status though. I'd assume it'd go down fast, based on the interest in the player base. However, I guess time to kill might be "tuned" by FDev if they have any more surprises for us, or just want things to happen within a set time period.
 
I don't even min/max turning off modules and don't get blasted. I do the standard long range vent beam (though this is not kosher anymore? people are weird, it works and if it works its not wrong).

I have noted that sometimes the vent beam just doesn't work at all. Seems to occur in overly crowded instances. 99% of the time I'm at 0-2% heat this way.

Another technique. You don't actually have to run away from the blue toroid. Its a toroid, so you can just sit inside one of the poles and wait for it to finish what it is doing, then go back around to repeat the bombing process.
 
or just want things to happen within a set time period.
Right now I'm guessing it's this, with the Titan set to survive the weekend but maybe not Tuesday. They probably wanted to give as many people as possible a shot at it.

Of course, they always could have planned something for when they go back into the offices on Monday, but I'm not really expecting anything too out of the ordinary for the Titan assault phase. For "Make Titan survive weekend", 2 billion hitpoints seems to be more than sufficient given the attention involved to this event.
 
I struggle sometimes to find which side the vents are on i think one side has spikes and the other doesn't? Twice now got the message that the core is opening but was shot to pieces before i went to the other side. But progress in the sense i can use the thargoid pulse with ease and get to the Beast without much of a struggle. If i can just find the right side with the vents quickly then be cool while they open i stand a chance. And i find using the beam laser to cool down useful. Its just getting all the parts to act together! So much help and support here thank you.
 
I don't enjoy writing those posts, but this event was just so badly executed on all fronts, from gameplay to extreme server stability issues.
I reject all points. Zero problems in stability, and everything else is fine. Perhaps fix your problems instead of writing diatribes.
 
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