Awful TITAN DRIVE COMPONENT Drop rate, like the good old day's, Pre-Engineer drop rate Re-Vamp.

I think they upped the drop rate of everything:

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Got 2 TDCs in one hour, I collected various other cargo and material as well. That's about the droprate I expected.
 
I use my Cutter and have equipped 7D long-range sensors. I think they show collectables in a wider radius than the lightweight sensors.
 
I always like jump range, and there aren't really any drawbacks to these (besides the material grind, which will be substantial by the time I'm done refitting my fleet). If I'm taking enough damage that the decreased integrity matters, in my experience, I'm already hosed. The V1 double-engineered grade 5 went on every ship I had before with a grade 5 FSD. Jump range makes every ship better. Wider possible trade circuits, greater mining range, less chance of prey high-waking further than you can give chase (not that anyone wastes a utility slot on a combat ship on a wake scanner, but in theory anyway), shorter travel times for any purpose... what's not to like?
 
Found zero in Raijin's cloud early yesterday evening.
Found 1 TDC in Hadad's cloud late yesterday evening on the ring side within 45mins.
Found 2 TDC's in Cocijo's cloud this evening on the Earth side within 20mins.
 
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