General Exploration Update

Guardian/Thargoid stuff aside (although that trends too), my main problem is that the rules as they appear in-game are incomplete, and are not really rules either.

Or, maybe we just don't know all of them. They appear incomplete because we are missing data points.
 
Or, maybe we just don't know all of them. They appear incomplete because we are missing data points.
Except that's not the case. It's well and truly proven at this point.

Are you seriously suggesting that every single codex entry in the game is incomplete, and if so, how do we complete them? It's implying every single player has done something wrong...
 
Sorry, how do you get from "missing data points" - which means "there might be one or two bits of information missing from the Codex here and there" through to "EVERY SINGLE CODEX ENTRY IS INCOMPLETE" - those two are not the same thing at all.

If you are saying "there won't be any omissions in the Codex, because FDev are just great at UX and documentation" then I dunno what to tell ya.

And the Codex doesn't even attempt to describe how the Galaxy decided to put what bodies where anyway...
 
Exploration in the game now, is not how it was initially planned and promoted.

Regarding Thargoids and Guardians etc, those were all narrative based inserts, and as others have confirmed, follow rules, but not all of them have been found.

Initially exploration was to be economically and politically linked, and there was a really cool mechanism involved, but for various reasons FD binned it…

What we actually got was incredibly vanilla.

In short from day one, nothing existed outside the bubble except procedural systems, most mysteries existed in the bubble…until FD turn stuff on.

Exploration flag planting was the norm from day one and a lot of players did a great deal of work very quickly; however they had limited resources back then so in actuality, they did actually miss things. You can still go to ‘discovered’ systems and find things others have missed.

Regardless exploration is what you make of it. It’s basically not an active mechanic…

If you feel the need for purpose, look at some of the exploration groups and get involved in some of the research being undertaken….

There’s actually stuff out there that Cmdrs aren’t aware of…and FD aren’t talking about…
 
Last edited:
Are you seriously suggesting that every single codex entry in the game is incomplete, and if so, how do we complete them? It's implying every single player has done something wrong...

Not sure where you get that from, but yes it is possible, we know we don't have all the data that determines plant distribution and minerals on the surface of planets, FDEV have told us as much, why should it be any different in the galaxy itself? The data in the Codex is not complete because FDEV haven't included all the data points that exist in the galaxy and that are used to determine where to place stuff.
 
The data in the Codex is not complete because FDEV haven't included all the data points that exist in the galaxy and that are used to determine where to place stuff.
Which is literally the problem I'm describing.

You can follow the rules that the codex sets out, and you'll not only not find the thing you were looking for... there was nothing to find in the first place, and it's impossible to know that.

That's terrible design.... explicitly... putting things in the game which are meant to guide you to something, only for that to be basically irrelevant.
 
There is 0% chance of finding a Guardian ruin if I just go in a random direction in the black.
You have to remember how almost incomprehensibly massive this game actually is. Guardian ruins have been located using clues found in game or by strategically surveying areas of the galmap using Boxel Mapping to almost "brute force" the discovery of their locations. We still have 99.9784% of the galaxy left to discover, there's plenty out there for you to find but you don't know what's out there until you find it. Keep exploring, CMDR
 

rootsrat

Volunteer Moderator
almost everything has been found already, and there's such a big unexplored Galaxy where I basically know I will find nothing unusual.

There are 400 000 000 000 star systems with only 0.06 being explored. I mean... your confidence that there is nothing left to be found is surprisingly high :)

If all explorers were of that mindset, we'd still not found a single Thargoid or Guardian site to this day.
 
That's terrible design.... explicitly... putting things in the game which are meant to guide you to something, only for that to be basically irrelevant.

FDEV have clearly stated they have never intended to give players full data on the galaxy and expect players to work out a lot of stuff themselves by "ding ding" exploration and research, that's why we are still looking for Raxxla. That anyone thinks the CODEX is a complete list of all the data available surprises me, it's not and never was meant to be that. The Codex, as far as I am concerned, is largely irrelevant for that purpose, that's not the purpose it's meant to serve, it's mainly a record of your achievements, not a full collection of all data in the galaxy. Not that it does that good a job even for that.
 
FDEV have clearly stated they have never intended to give players full data on the galaxy and expect players to work out a lot of stuff themselves by "ding ding" exploration and research.
And when the facts deny themselves, that's bad design.

Things like this (maps of discovered crystalline structures):
1735299641224.png


1735299693193.png

.. are utterly absurd and defy any logic that isn't completely arbitrary for no reason. "Rules" like that have no place in a game like Elite.

EDIT: As a contrast, this (a map of cactoids), makes at least a degree more sense to say "varieties change between these sector boundaries"... instead of "Hey, you found the right sort of system, but screw you, there's just none there."

1735299993685.png
 
Last edited:
You're not too late. Just like Guardian, Thargoid etc stuff was added to the already-running game for people to find, new things will be added in the future.

New and undiscovered things might already be out there waiting to be discovered. (More likely you'll have to wait though - I expect the Battle for Sol was eating the lion's share of that production time, but it has wrapped up now)

Bear in mind though that only some of the discoveries were made by an explorer stumbling upon them. Most of the time an explorer discovered a clue (like the unknown probe) that when brought to the attention of other players, was investigated for weeks or months to figure out more, which eventually led to a major site. It usually wasn't a case of an explorer discovering a major site out of the blue.
 
Last edited:
Back
Top Bottom