With a flight training manual and a thermos... what's not to like?

I bought a new Diamond Back Explorer for the same purpose!I use mine for the mountainous salad bashing, there is nothing with a smaller footprint, on more than one occasion I have landed in such a tight area that it was not possible to get the SRV out
Bio Siddy
And I was trying to remember the place responsible for my excessive number of rebuys.Who remembers the Quince missions for scanning bases? The Sidewinder was the tool of choice because of its cheap rebuy. Players figured out that you could make twice as much money if you only did the journey one way, so they needed to suicide after the scans were complete. It was a lot of fun to do it in open. There were Sidewinders bouncing on the ground everywhere and players begging each other to kill them.
I remember the forum outrage when it was fixed as a bug/exploit (the skimmer one, proximity completion of mission then suicide into surface). Lots of people were very vocal about losing the quality gameplay of repeatedly flying a ship into the ground hard enough to make it explode. A fine study on how rewards influence enjoyment, as I don’t recall any other time people found the farming of deliberate ship destruction to be an enjoyable game loop.Who remembers the Quince missions for scanning bases? The Sidewinder was the tool of choice because of its cheap rebuy. Players figured out that you could make twice as much money if you only did the journey one way, so they needed to suicide after the scans were complete. It was a lot of fun to do it in open. There were Sidewinders bouncing on the ground everywhere and players begging each other to kill them.
There were also other missions where you could make money quicker by suiciding, like the kill skimmer missions, for which the Sidewinder was the perfect tool for the job.
ROFL! I'm almost sorry I missed this insanity.I remember the forum outrage when it was fixed as a bug/exploit (the skimmer one, proximity completion of mission then suicide into surface). Lots of people were very vocal about losing the quality gameplay of repeatedly flying a ship into the ground hard enough to make it explode. A fine study on how rewards influence enjoyment, as I don’t recall any other time people found the farming of deliberate ship destruction to be an enjoyable game loop.
With the arrival of the Arx bought ships I am not sure it is the cheapest way of doing this anymore.It does have another use: the cheapest way to travel between any point in the galaxy and your original account starting point. Just blow yourself up and choose the right spawn location. Many a trip to Colonia has ended this way, on the express journey back to the bubble.
ARX still costs money (or weeks of time).With the arrival of the Arx bought ships I am not sure it is the cheapest way of doing this anymore.
FD should really give the Sidey the ability to use the wormhole opened by a larger ship (as in lore).