Please let us toggle kerbs!

I have approximately 2500 hours in PC1, and in practically all of my builds I would cover paths with roof pieces to create custom floors. Without toggleable kerbs this is impossible in most of my use cases. Considering this was a day one feature of PC1 I'm quite disappointed. What was the point of improving the pathing system just to break it in new needless ways?
 
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And also kerbs on elevated paths!

Nothing ruins the look of a structure where you have installed path covers like walsht9 does than to have random raised kerbs poking up through them...or having to raise the flooring enough to get rid of them only to have your guests feet then disappear and they look like their walking around on stumps.
 
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Look at this. Sad white lines I can't get rid of ruining my fancy stairs. Please let us turn this mess off.
 
I would love to hear this being addressed, I forgot how annoying kerbs are. Please let us toggle them!!
 

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I really hope someone at Frontier sees this and implements it. Features like this that were present in the first game but are missing now make it extremely obvious that this game is woefully incomplete.
 
Also wondering why this isn't fixed yet. It seems like such a small and quick fix, is the pathing system really that different? It's purely something visual so i dont get it
 
I think it's more a thought that this is a minor thing in their mind. However for some of us who actually play these games...
 
Guys, you are being a bit redicioulous here, they had one (!!!!) update, yes it wasn't part of it, but life happens and because of that you went full tinfoil hat. If they had like an update every day, i would full be with you, but with one update which did a lot of other things: stuff happens.
 
I think it's more a thought that this is a minor thing in their mind. However for some of us who actually play these games...
I have over 2500 hours in PC1. Over 80 so far in PC2 and I've only recently made the switch over to it. I think it's fair to say I "actually play these games" and to me this is a vital feature.

My bad. I misunderstood your comment and acted like a jerk.
 
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Im starting to think there is something about Planet Coaster 2 which makes it technically not possible.
I doubt this is the case. PC1 and PC2 both use the same engine. It would most likely be as simple as swapping the curb texture out for a blank transparent one. Since there's already a framework for swapping path textures and rails I'd be very surprised if it wasn't possible to do the same with the curbs.

EDIT: We also know the game can handle alpha channels for transparent textures because they are used on the glass pieces, decals, chain link fences, etc, as well as the water.
 
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I have over 2500 hours in PC1. Over 80 so far in PC2 and I've only recently made the switch over to it. I think it's fair to say I "actually play these games" and to me this is a vital feature.

My bad. I misunderstood your comment and acted like a jerk.
Don't worry, I didn't take it that way, but thank you anyways
 
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