Ship decision: Krait MkII or Python?

I have two Pythons; one for mining, one for all PowerPlay activities (supported by an FdL for combat-only missions). Also one shieldless Krait II for AX combat (sadly unemployed ATM). I reckon those are about the optimum ships for all those purposes.

I used to like using SLFs a lot, but my Elite pilot became useless in an update sometime recently and I'm thinking of sacking her.
 
Equally, I dunno how adding the P2 to any discussion of multirole ships (however old) helps.
I mean, it's a terrific ship but it's a flying non-sequitur to give it the "Python" name.
True, you might as well throw the FdL and Mamba into the mix, which as a suggestion would have been laughed at 4 years ago. Even the Mandalay is pretty ridiculous as although it can be used as a multirole, comparing it to the other two with their class 7 distros and large hardpoints means you're not getting the same utility out if it.
 
The correct answer is of course to buy both.

If you can only afford one I'd say the Python, it's a great ship for earning credits and can do just about anything, trading, missions, mining, combat etc...
 
The correct answer is of course to buy both.

If you can only afford one I'd say the Python, it's a great ship for earning credits and can do just about anything, trading, missions, mining, combat etc...
Personally if for some weird reason credits were a limiting issue I would go for the Krait Mk2 while it might be one optional slot less than the Python Mk1 it does have the SLF option and I believe it performs better with suboptimal core modules than the Python.
 
Not sure how adding the Python mk2 and Mandalay to a discussion about the Python mk1 and Krait mk2 from before when the former 2 ships were in the game really adds to that discussion. Especially since it was first posted before Odyssey was released, so there's been a whole heap of changes since then.
Well, updates to the game elicit an update to the answers to the original question, so I think it fits well.

The Cobra Mk V was created to be a small multipurpose all-rounder, and it's an extraordinarily good ship for that, and can be highly recommended. With the proper build and engineering it can be used for a wide variety of activities, very much including pretty much all PP2 tasks. On top of that its maneuverability and SCO handling are par to none, which makes it an absolute beast.

The Mandalay comes as an extremely close second (with the only drawback that it can't land on small landing pads. This is very rarely an issue, but could be, if you need to do anything in Odyssey surface settlements.)
 
Well, updates to the game elicit an update to the answers to the original question, so I think it fits well.

The Cobra Mk V was created to be a small multipurpose all-rounder, and it's an extraordinarily good ship for that, and can be highly recommended. With the proper build and engineering it can be used for a wide variety of activities, very much including pretty much all PP2 tasks. On top of that its maneuverability and SCO handling are par to none, which makes it an absolute beast.

The Mandalay comes as an extremely close second (with the only drawback that it can't land on small landing pads. This is very rarely an issue, but could be, if you need to do anything in Odyssey surface settlements.)
Not really. The original topic was asking for a medium size ship with decent cargo capacity and good options for weapons. That still leaves you with a Python or Krait mk2.
 
The Krait Mark II looks good inside and out, is fun to fly, and functions well in any role. The Python cockpit looks like it was grandpa's ship that sat parked in a barn for 30 years that the dealer got running and flipped in a day. It has weird viewscreen lines and flies like a Krait Mk II that has been detuned to meet California emission standards, but does haul more. It was the cargo Krait. Now it has been purged from my fleet and replaced by the Type 8. To be fair, though, I stopped flying my Krait Mk II altogether for a long time until titan bombing became a thing. There's a window in the early phases of gameplay when the perfect medium multirole ship is important. Then, the window closes, and flying them becomes pure nostalgia--much like this resurrected thread. The Type 8 killed the Python. The Mandalay killed the Krait Phantom. The end of the Thargoid invasion killed the Krait Mk. II. They are all has-beens, now, waiting for either a large SCO-capable ship or the end of server support to deliver the killing blow.
 
Guys, this thread is 4 years old. Pretty sure OP made their decision a long time ago unless they are the world's worst procrastinator.
Well, we have here a ressurected thread because someone wanted to add a suggestion of a ship that wasn't in game when the discussion started, which is itself is obsolete because no-one needs an armed trader type ship any more. Seems an example of where someone needs to go into the naughty corner of whatever finishing school they learned internet forum etiquette.
 
LOL, "internet forum etiquette."

Start a new thread: get flamed because there are old threads on the topic. Post your comments or questions in an existing thread: get flamed for opening an old thread. I don't mean here specifically; it's every forum, every topic. The etiquette police have no cohesive code, except "be current or stay out."
 
Start a new thread: get flamed because there are old threads on the topic. Post your comments or questions in an existing thread: get flamed for opening an old thread. I don't mean here specifically; it's every forum, every topic. The etiquette police have no cohesive code, except "be current or stay out."
The entire concept of "necroposting" should be completely eradicated from the worldwide consciousness. I have never seen a situation where it applies.

On the contrary, I have encountered many situations where so-called "necroposting" has resurfaced very interesting threads about very interesting topics that I didn't know about and which I found, well, even at the risk of sounding overly repetitive, very interesting.

There are also numerous cases where "necroposting" has added new relevant information to the original years-old answers. Which eg. in the case of ED can be quite relevant: As the game changes, old answers might become incorrect or obsolete (or eg. non-optimal). If someone makes a google search for that particular topic and one of the results is a link to the thread in question, the newest posts correcting incorrect, invalid or obsolete information in the earlier answers can be very helpful.

In this sense "necroposting" can actually be a good thing, not the horrendous breach of completely made up "internet etiquette" that so many people appear to think it is.
 
Yeah, because this kind of discussion cannot possibly interest nor be useful to anybody else.

Its just funny in the context.

If the thread was more a general discussion, rather than someone asking for advice on what to buy, it wouldn't be funny at all.
 
The entire concept of "necroposting" should be completely eradicated from the worldwide consciousness. I have never seen a situation where it applies.

On the contrary, I have encountered many situations where so-called "necroposting" has resurfaced very interesting threads about very interesting topics that I didn't know about and which I found, well, even at the risk of sounding overly repetitive, very interesting.

There are also numerous cases where "necroposting" has added new relevant information to the original years-old answers. Which eg. in the case of ED can be quite relevant: As the game changes, old answers might become incorrect or obsolete (or eg. non-optimal). If someone makes a google search for that particular topic and one of the results is a link to the thread in question, the newest posts correcting incorrect, invalid or obsolete information in the earlier answers can be very helpful.

In this sense "necroposting" can actually be a good thing, not the horrendous breach of completely made up "internet etiquette" that so many people appear to think it is.
Not in every case though, Elite is a game with many game-changing updates over it's lifetime.

I've read more than one thread in which useless and/or outdated info got brought up, and that is potentially misleading.

So I'd say it depends on the topic of the thread, but sometimes a little bit ridiculing is warranted, it's dangerous discussion after all :cool:
 
LOL, "internet forum etiquette."

Start a new thread: get flamed because there are old threads on the topic. Post your comments or questions in an existing thread: get flamed for opening an old thread. I don't mean here specifically; it's every forum, every topic. The etiquette police have no cohesive code, except "be current or stay out."
Tongue of course firmly in cheek.

Where have you got flamed because you started a new discussion on ships and ship builds? If it was the mods that closed a thread, they would have directed you to the ongoing discussion.

Besides, the Python mk2 and Mandalay are still poor suggestions for ships that can do combat while still having a good amount of cargo space, at least compared to the two older ships. Neither can realistically compete with 180t+ cargo space, 1000 mj of shield and 1000 hull, 3 large and 2 medium hardpoints and a class 7 distributor.
 
Besides, the Python mk2 and Mandalay are still poor suggestions for ships that can do combat while still having a good amount of cargo space, at least compared to the two older ships. Neither can realistically compete with 180t+ cargo space, 1000 mj of shield and 1000 hull, 3 large and 2 medium hardpoints and a class 7 distributor.
This I agree with wholeheartedly, and while I prefer the Type 8 to the Python in all the roles I was once using pythons in, it also doesn't meet the criteria with it's itty bitty hard points. I personally was only running lightly armed or unarmed pythons anyway; for me the Krait Mk II or the phantom always edged out the Python as fighting multipurpose ships. If the Clipper and Orca could fit on medium pads like they should, the options would be more interesting.
 
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