I do hope they extend the CG. I just returned from my exploration run, hoping to turn in the exploration data. I definitely like the chance for some bounty hunting action, but not before I sell off the data!
The system IS neutral, the players affecting the BGS aren't.should choose a more NEUTRAL SYSTEM then, if you want to do a CG......
I hope so, I have made a killing on explo data with this CG by combining it with road to riches and have reached exploration elite in the process. If there's a bounty hunting CG with similar credit earning potential, I might be motivated enough to finally reach triple elite (as well as finally having enough credits to buy a carrier).I can see a situation now where this CG gets extended by a week, and a new one week bounty hunting CG starts.
Any action which increases the "security" score for the Brewer Logistics faction in the HIP 90578 system.What EXACTLY counts toward eliminating the Lockdown state?
Mostly not known for certain (most BGS researchers are extremely concerned about influence and not much about states, and it's harder to test because you don't get exact numeric values)Yeah, bounty hunting, but what exactly? Number of kills? Value of kills? Rank of kills? Number of bounties (i.e. does having a KWS increase the contribution)? or other?
At the daily tick (so around now), if the collective security actions have moved the slider position into (as a minimum) the Civil Unrest region once everything is summed up. The move-to-Lockdown was done in a single day, so in theory moving it back again should be possible too because the system is extremely low population.I just realized that I don’t even know if the lockdown would end, provided there’s sufficient BHing, at the daily tick, the weekly tick, or when some threshold is reached
Although I don't have an answer regards values, whats interesting is that to put something into lockdown I had always assumed it was the action (i.e. the ship murder itself) being the 'bucket filler' and not the bounty value. I only assume this as when I would be doing BGS murder I could mix and match victims (security, civilians, navy) and the push gained would be the same even when I would go all security / single group (where bounty value wildly fluctuates).- if it works the same as it does for influence, then total bounty value is likely to be the significant factor, however obtained
There is nothing that players can do to change this now before the CG is due to end.So it looks like the system is still in lockdown after today's tick. Does that mean it's GG for anyone who hasn't turned in their carto?
Yeah, while it would be nice for Fdev to either godhand the lockdown away or move the megaship to another system, I would respect them more if they leave it as it is.There is nothing that players can do to change this now before the CG is due to end.
FDev could always step in, but I kinda hope they don't given it's always stated that "disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly." It's a pretty cool twist.
100% this. This CG has gone on for, what, 14 days now? And it's only hit lockdown in the last two? Civil Unrest would've been occuring well before a lockdown of this magnitude occurred... if the warning wasn't heeded... well... GG.There is nothing that players can do to change this now before the CG is due to end.
FDev could always step in, but I kinda hope they don't given it's always stated that "disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly." It's a pretty cool twist.
Like I suggested in another thread... would players complain just the same if the CG ended yesterday because some player dropped eleventybillion reports in to the CG, making it finish early?Yeah, while it would be nice for Fdev to either godhand the lockdown away or move the megaship to another system, I would respect them more if they leave it as it is.
Murder not having a "voucher" to hand in is probably counted as 1 action at that point, so for using that to reduce security that's probably true.Although I don't have an answer regards values, whats interesting is that to put something into lockdown I had always assumed it was the action (i.e. the ship murder itself) being the 'bucket filler' and not the bounty value. I only assume this as when I would be doing BGS murder I could mix and match victims (security, civilians, navy) and the push gained would be the same even when I would go all security / single group (where bounty value wildly fluctuates).
The 3.3 reforms moved a lot of things from transaction based to total based. Whether or not that affects the slider states I don't think anyone has tested.I had always assumed the reverse to be true, in that it was the criminal being blown up counting on the spot (or on voucher redemption registered). Its a bit like when I'd use exploration data to counter negative actions- from my own experience the value did not matter but the number of submissions did.
Nope. Went straight from None one day to well into Lockdown the next. It's only a 1600 population system, so pushing the bar so fast it doesn't hit the intermediate state is possible.Civil Unrest would've been occuring well before a lockdown of this magnitude occurred
So, a flipback of a comparable magnitude is entirely possible then?Nope. Went straight from None one day to well into Lockdown the next. It's only a 1600 population system, so pushing the bar so fast it doesn't hit the intermediate state is possible.
It kind of does / could do though, the value of the bounty. In any case its interesting how the system is set up, given that its a mass of contradictions- especially given PP2 has a design that prevents whats happened here (i.e. you can't go from unoccupied to stronghold in one jump).Murder not having a "voucher" to hand in is probably counted as 1 action at that point, so for using that to reduce security that's probably true.
So don't put all your eggs in the one basket? Like, seriously. I always throw in a token effort, particularly when a CG has a 100% participation reward offering, just in case of these exact situations happen (and, lo and behold, my 12 reports are getting me 10 months worth of FC upkeep and an engineered DSS).Problem is plenty of players deep into the black, decided to come back to the bubble for this CG , and, obviously not in the first day, but for the last day, to bring as much data as possible.
And then...this.
It is not fair.
I know that life is not fair, but this is a game, not life. We play to forget for a bit of the unfairness of life.
There is nothing that players can do to change this now before the CG is due to end.
FDev could always step in, but I kinda hope they don't given it's always stated that "disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly." It's a pretty cool twist.
This would be way more tolerable than some god-handing of the thing, but again... the BGS is meant to give flavour to the universe. It's hardly serving that purpose if it gets ignored just because it spits out something inconvenient.It wouldn't be at all unrealistic if Brewer Corporation were to extend the deadline due to the circumstances.