COMPLETED CG Brewer Corporation Planetary Survey Initiative (Exploration)

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This little sidetrack might even be more interesting than the CG itself, even if we know it will succeed. First time I've witnessed a such disruption, certainly.

I'd do something but being on an Elite break for the time being, I don't think I'd enjoy it too much if I already came back into it now even for just an hour or two to massacre pirates.
 
I can see a situation now where this CG gets extended by a week, and a new one week bounty hunting CG starts.
I don't really see why they would or should. It's not like there's anything special happening by reaching tier 6, other than the CG ending sooner. (Sure, the credits payouts will be a bit larger, but I don't think anybody participates for those.)
 
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I don't really see why they would or should. It's not like there's anything special happening by reaching tier 6, other than the CG ending sooner. (Sure, the credits payouts will be a bit larger, but I don't think anybody participates for those.)
Oh, I agree. The flip side though is extending narrative due to player actions, and drawing a high visibility situation to within a week of the Trailblazers update.
 
That would be a better solution than divine intervention.
Wouldn't the logical thing be for Brewer to move their megaship to a non-lockdown system? It seems like that would obey in-game physics so not really divine intervention, even if technically someone at Frontier had to do it by hand.
 
Oh cool, emergent gameplay. More of this please.

Just got done doing some bounty hunting in HIP 90578. I think events like this are a great advertisement for pledging to a Power and benefiting from rebuy reductions. I'm terrible at PvP, but because I was killed by Delaine pledges, the rebuy discount took the sting out of the insurance payouts for my Corvette.

Does hunting wanted NPCs count towards the BGS-affecting "bounty hunting"?

I would assume so. BHing increases security which helps get a system out of lockdown, or at least that's what I'm given to understand.
 
EXACTLY! This is the way the game should be: alive!
Now, FDev could have Brewer company extend this Exploration CG by X days, and drop a Bounty Hunting CG for the next X days to ensure the former eventually resume and exploring commanders can drop their data.

Extending the exploration CG would certainly be a better solution than God-handing things, and it could easily be justified in-universe as Brewer Corporation extending the final deadline due to the worsened security situation. A major corporation of Brewer's size making a call for independent pilots would also be sufficient justification for an additional bounty hunting CG, which would generate interest among combat-oriented players.

FDev have an opportunity here to lean into developments. I hope that they take it.
 
Everyone gets so set into their ways now that there's no thought given to preventing these kind of actions. Which could have been done by a relatively small group doing some bounty hunting every couple of days.
You mean like the threads we had every couple of days screaming "FDEV NERFED US" right after powerplay 2 went live and suddenly hordes of people who never bothered to learn how rares work ran into the sharp end of how rares work?
 
Does lockdown have a minimum duration?
Remlock & novaforce say yes, 3; Sirius Inc says yes, 1.
The Remlok and Novaforce guides (and most of the BGS-related content on the Elite Wiki) predate the major BGS rewrite in 2018 and should essentially be assumed to be completely wrong about everything nowadays. The Sirius Inc guide is modern and updated, which doesn't always mean correct (it is in this case), but at least is attempting to document the game as it currently is.

States based on the economy and security bars don't really have "durations" in the sense that the term is meant for the other types of states - they're just a manifestation of the position of the faction on the bar, and last however long the faction remains in that part of the bar - which might be a day, or might be multiple years, depending on player input. There's a very gradual movement back to the centre of the bar on top of that - I'm not sure if anyone has done experiments on exactly how long that takes in the absence of other input - and some other states also add their own much faster (generally negative) pressures.

The pre-2018 state model didn't have the economy and security bars. Instead, states like Lockdown could be set pending based on particular conditions being met, and then would begin after a minimum pending period had elapsed and no other state was blocking it.

Pre-2018, factions could only be in a single state at a time, across all systems they were present in, and states had an order of priority (with Lockdown being in the lowest-priority group). So if you started a Lockdown, it would then run for 3 or more days, and that duration was set randomly by the BGS rather than by ongoing player input ...

... except that it could be interrupted even before its "minimum" duration by a higher priority state - an expansion, retreat or conflict. So a Lockdown then could also last just 1 day, if a War started the day after, because higher-priority states would overwrite lower-priority ones. (It could even last 0 days, though you'd have to be paying very close attention to notice that!)

This worked pretty well - and in some respects gave rather more interesting outcomes than what we currently have - until factions started regularly occupying tens of systems. At that point they'd generally be setting off Expansion/Retreat/War/Election triggers all over the place, especially from systems they didn't control, so their pending queue would be entirely higher-priority states and the low-priority ones like Boom or Lockdown wouldn't get a chance.
 
I have a dumb question:

What EXACTLY counts toward eliminating the Lockdown state?

Yeah, bounty hunting, but what exactly? Number of kills? Value of kills? Rank of kills? Number of bounties (i.e. does having a KWS increase the contribution)? or other?

I could make subtle differences in BHing that would make more of an impact to the lockdown state if I knew exactly what helped the most. Such as if it was based on just total kills, then hunting small ships would be better, for example.
 
I have a dumb question:

What EXACTLY counts toward eliminating the Lockdown state?

Yeah, bounty hunting, but what exactly? Number of kills? Value of kills? Rank of kills? Number of bounties (i.e. does having a KWS increase the contribution)? or other?

Not a dumb question at all! And I'd like to know too if the un-lockdown process can be sped up.
 
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Not a dumb question at all! And I'd like to know too if the un-lockdown process can be sped up too.
Well I turned in 43M in bounties today that I got from hunting in the CG system haz res. I have no idea how much of a contribution that is.

I just realized that I don’t even know if the lockdown would end, provided there’s sufficient BHing, at the daily tick, the weekly tick, or when some threshold is reached. With 1day and 5 hours left in the CG, I think it’s unlikely there’s enough time to beat the lockdown before the CG ends. We’ll see.
 
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