Planet Coaster 2 | Update 2 OUT NOW!!

Well done! Thanks for the BIG update!

Props to the dev team :) Thanks for working so hard to make our experience better! <3
 
Nice update, but can we please get a button for the workshop so we can update updated blueprints in 1 go without having to browse hundreds of pages of all the blueprints we subscribed too and please make it so when a blueprint was updated that it will not turn it off on our end just because we have not downloaded the update. Another function we still miss is a filter so only blueprints that got updated are shown
 
Thank you for the update but I have some big issues on PS5... Except some crashes (I've send a report), the most important one is when I'm inside a group I am enable to use the main menu with R1 or L1 also with my keyboard. I can't add new scenery pieces.
Am I the only one to have this issue??
Thank you.
 
Very excited to see they've balanced the audio better for flat rides and guest screams etc, and that guest screams are now affected by the crowd volume slider!

Also thrilled they've made some fixes to the stations with "Ride stations and their entrances and exits will now snap to a 4x4 editing grid" "Coasters with stations that can be as short as 8m long can now have both the Entrance and Exit gates on the same side"!

Also really glad to read "Changing the colour of tracks will no longer cause the ride to flicker"
 
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ngl, i am still disappointed that there were no updates on:

  • Kerbs
  • Go Kart Scenery
  • base economy (money still has no value, no stock and water prices)

The update overall feels lukewarm, i appreciate some changes, but 2 months for this, feels a bit like snail pace, I'll test the update a bit for the next days, if i feel it. If not i am probably change my steam review to negative, since i was patient and hopeful, but my patience is kinda running out.
 
Thanks for the update. Playing on computer the multiselect works much better now.

Ride stations and their entrances and exits will now snap to a 4x4 editing grid
This is very useful!

I've noticed some improvements on the Spanish localisation, which I appreciate, but there are still several problems with Spanish. I will report them again on the issue tracker.

My karts are still empty and nobody rides them 😢
 
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Thank you devs!

A very big update with a lot of changes.

But I'm still missing two things: custom friction for coasters, and custom lifts and drops for water coasters and logflumes.
 
I loved this update, but I really wish to be able to construct the Intamin Multi Looping coaster in the game one day. I was expecting to be able to use de the Outamax 4 seater cars in the Big M's Launched - LSM track trought the interchangable coaster car options to make this type of coaster, but that was not the case. If the game technically doesn't allow that, Frontier could add the Intamin (Outamax) Multi Loping as an option, or just add the possibility to make inversions in the Outamax 4 seater, it is not that hard to do.
 
My karts are still empty and nobody rides them 😢
My apologies, i talked too fast. My go karts are finally working!

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