It could be the other way around, build small before medium before large:
SPAWN MORE OVERLORDS!
It could be the other way around, build small before medium before large:
In your previous post you wrote that you want a system with earthlikes and mining. You can’t build a base on earthlikes and mining is done in rings. Carriers are basically the same as a station in a system. Therefore I don‘t get why anyone would want to colonise far away from the bubble when you can achieve the same with a carrier (or a group of them)?NPC ships and Odyssey bases.
This is basically the same thing I'm saying about colonization used to expand the bubble. There are plenty of systems that aren't active in BGS already.
In your previous post you wrote that you want a system with earthlikes and mining. You can’t build a base on earthlikes and mining is done in rings. Carriers are basically the same as a station in a system. Therefore I don‘t get why anyone would want to colonise far away from the bubble when you can achieve the same with a carrier (or a group of them)?
On those orbital and surface stations you will probably have less influence on services and pricing than on a carrier. I am not against colonisation but I don't get it why people want to colonise somewhere far away from the bubble when it is already possible with carriers today. You can land on a planet with a ship and drive & walk around today. There is no point in creating a colony far away from the bubble.Because you can build outposts and orbital stations, as well as surface stations.
On those orbital and surface stations you will probably have less influence on services and pricing than on a carrier.
personally for me it is about having an area of space Incan make my own (from a role play POV).On those orbital and surface stations you will probably have less influence on services and pricing than on a carrier. I am not against colonisation but I don't get it why people want to colonise somewhere far away from the bubble when it is already possible with carriers today. You can land on a planet with a ship and drive & walk around today. There is no point in creating a colony far away from the bubble.
Or is it just about putting your permanent name on the system?
That's a really good question. If it's possible we will def find out.This is kinda a stupid question i should already know the answer too. But is there a combination of planetary and orbital/outpost economies ie one a refinery, one or 2 Extraction (assumption there's ringed planets with decent hotspots) and say another one or 2 as industry, so on so forth, that could potentially spawn an almost perpetual boom state? And even investment dare I say it. Thus making colonisation a real credits earner.?
Yeah, that's what I am afraid of. I enter such a system with an exploration-engineered ship and the first message I get is "you're entering a private star system, prepare to be destroyed". Most appreciated when that system has some unusual stellar or planetary propertiespersonally for me it is about having an area of space Incan make my own (from a role play POV).
Fortunately we already have those locked via permits so we don’t risk getting blown up for being in a system that we are not supposed to be.Yeah, that's what I am afraid of. I enter such a system with an exploration-engineered ship and the first message I get is "you're entering a private star system, prepare to be destroyed". Most appreciated when that system has some unusual stellar or planetary properties![]()
to be honest i am not bothered about other players..... if i did colonise such a world i would leave it open for everyone - so long as they could not break it - nothing puts me off open world crafting games more than the ability for other people to just go into your base and blow it up for lols.Yeah, that's what I am afraid of. I enter such a system with an exploration-engineered ship and the first message I get is "you're entering a private star system, prepare to be destroyed". Most appreciated when that system has some unusual stellar or planetary properties![]()